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/3/ 3DCG

Threads added between 2012/08/15 and 2012/08/22

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Most viewed threads in this category

13 more posts in this thread. [Missing image file: 021511_portal_2_valentines_day_trailer_t.jpg]
You probably get this question a lot So i apologize if i ask something labeled as "stupid" or "newb" in your book. Long story short: I'm working on my thesis (construction administration and management related) and i don't want to use the same old Power Points to make the presentation. I want to make some good 2D (or is it 3D?) animation/Presentation Somewhat like Portal Trailers (pic and link related) http://www.youtube.com/watch?v=LxeNN3prhbg As you might already tell, i don't know sh¡t about 2D animation, so i wanted to ask you for some pointers on "where to begin" And yeah, i have plenty of time to learn, so i can take the long ways. That'd be all ;)

2D aspect on 3D animation

10 more posts in this thread. [Missing image file: 033.jpg]
Hey /3/ anyone knows some study material for get this type of style on 3D graphics? It's not pure cell shading, it's more like handmade texture. I've been learned a lot just watching the making of these animations, but I still wondering if have something more... didactic or detailed. pic related Examples: The Backwater gospel - http://vimeo.com/17914974 Paths of hate - http://www.youtube.com/watch?v=7IKMch3kpR0

You have been doing too much 3d when...

26 more posts in this thread. [Missing image file: 4013283769_bee739a6a7.jpg]
You are shaving. You shave one side of your face and expect it to mirrored on the other side.

Interactive 3D rendering with Maya, V-Ray RT 2.0 and NVIDIA Maximus

26 more posts in this thread. [Missing image file: Interactive 3D rendering with Autod(...).jpg]
Interactive 3D rendering with Autodesk Maya, Chaos Group V-Ray RT 2.0 and NVIDIA Maximus http://www.youtube.com/watch_popup?v=s7niAKeAVxY&vq=hd1080
15 more posts in this thread. [Missing image file: aug_cenoff1a.jpg]
Hey folks, I'm trying to bring some love to the Goldsource engine - would love to get some feedback. The best view would be from these "evolution" videos, but I'll dump some screenshots for the next few mins. http://youtu.be/DuaJLobh2_I?hd=1 http://youtu.be/qXUMCS1t4xo?hd=1 Cheers.

What are you working on?

317 more posts in this thread. [Missing image file: 3_waywo.jpg]
Old one's past the bump limit again.
2 more posts in this thread. [Missing image file: tdw139-ipi-competition.jpg]
While i expect this is well beyond the capability of anyone here, including myself, has anyone looked into ipi soft motion capture? http://www.youtube.com/watch?v=WK2H-9HhAVA
18 more posts in this thread. [Missing image file: blender-icon.png]
So, ive been using cycles for a few hours but im wondering about its lack of sss. What Ive seen as a "workaround" looks horrible. Also, there has been no news on it from brecht. Perhaps hes out of ideas?
3 more posts in this thread. [Missing image file: Untitled.png]
Im pretty sure this model is made in blender, what are the effects hes using to achieve the black outlines? Is it a shader?
10 more posts in this thread. [Missing image file: nod soldier basic render7.jpg]
sup /3/ So I'm pretty new to 3d, and have a basic question that google can't seem to answer for me I'm trying to apply bones to a model in 3ds Max 2012. I understand how it works and it's all fine and good, but whenever I collapse the skin modifier I seem to lose all weight data. This was annoying the first time around, and while I suppose I could just try and avoid doing it in the future, often times I'll find I'll accidentally collapse the whole modifier stack after modifying some UV coordinates, only to realize about 10 minutes later I just killed about an hour and a half of progress. I'm just looking for a simple answer here; can I collapse a skin modifier without losing all the weight data, or is it something that simply can't be done? pic is what I'm working on, a Nod soldier for a cutscene to a Tiberian Sun mod
87 more posts in this thread. [Missing image file: Untitled-1.jpg]
Fucking hell you retarded cant even model. How about render, Can you do that?. UtahTeapot.obj: https://docs.google.com/file/d/0B8v8HNtL8UfMaDBpbl9kZHFQRE0/edit Awards for: Longest Render Time Most Polys DOF Lens Flare Glass Pot & Liquid

Unity and Blender

18 more posts in this thread. [Missing image file: 4chan.png]
So i just finished blending my first gun in blender, but when i import it to Unity 3D it looks bad. I have tried dragging the blender file and exporting as fbx but they both look the same. Any thoughts?
31 more posts in this thread. [Missing image file: 1345648857149.jpg]
THIS! How the fuck do you rig/model a mesh to do this crap!
16 more posts in this thread. [Missing image file: xtetrtfhgf.png]
I'll ask this little question. How would one model this bandana ?(being on 3D studio max) Or how would you do it?
16 more posts in this thread. [Missing image file: 1344952283375.gif]
Need a tablet for drawing & Zbrush, what buy? I just do this as a hobby.
52 more posts in this thread. [Missing image file: WoW_MoP.jpg]
Thoughts? Opinions? Theres an incredible level of detail. I liked it...
27 more posts in this thread. [Missing image file: ellen page is a male.jpg]
How do I into unity (Unity 3.4) ? I didn't get shit from the demo, and didn't bother to dick around to discover it for myself. Also alot of youtube tutorials were excessively nigtarded. Does /3/ even Unity ?
26 more posts in this thread. [Missing image file: udkprs6.jpg]
Hey /3/, I want to make a video game. I'm a professional 3d artist (architecture vis), and back in the day, I used to build quake levels. I'm good friends with a C coder who's interested in working with me, and my wife is a pretty competent 2d artist. Anyone have any input on how feasible this is? I'm looking to build a story driven adventure game. I'm aware of the fact that this would be a huge undertaking. Thoughts/advice? Also, how accessible are game development tools these days? UDK, cry engine, source... things have changes a lot since the days of gtkradiant...
13 more posts in this thread. [Missing image file: Galaxy Note 10.1.jpg]
Sup /3/? I'm going to college in order to become a game developer and, to do so, I need to learn 3D modeling (to an extent) at some point. Lately, I've been thinking about purchasing a tablet PC to (I think) make my life easier (a Samsung Galaxy Note 10.1). I like the stylus (WIACOM) that comes with it and I was under the assumption that it would help me tremendously with concept art/models and such. So, my question for you is, do you know of/have any experience with an application that allows you to model (similar to Blender)? And, in your opinion, do you think this could benefit me? Thanks for any help you can give me.






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