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35 more posts in this thread. [Missing image file: ]
Hi /3/ newfag here. I'm interested in modelling low poly, something like pic related. I'm already learning to use Blender and I've seen the PXstriker tutorial on youtube. What other tutorials or tips might be helpful? What should I have in mind when working low poly?
84 more posts in this thread. [Missing image file: ]
What you guys think of the new League of Legends cinematic? I think it's quite impressive. I enjoyed the acting, and the choice of characters. Apparently, this one isn't from Blur. Any clue on which studio did it?
27 more posts in this thread. [Missing image file: ]
If I were to go for a degree in the 3D field, what would be the best degree to get if I wanted to be able to land a job easily?

Why is everything I see made in C4D so pretty?

22 more posts in this thread. [Missing image file: ]
And how can I replicate that look in Maya? Example: http://allisonhouse.tumblr.com/ I always see these beautiful low poly works getting pumped out specifically from C4D. I really want to make a game with the same aesthetics as above but I've tried to replicate that same look in Maya and it just never gets close, yet doing it in C4D seems effortless. Should I just start out in C4D (at least for the environments, I wouldn't know the first thing about rigging/animating there) before moving to Maya/Unity, or...what? Any idea of how to get the same fragmented look in Maya? With characters, environments...etc. pic (gif) definitely related.






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