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/3/ 3DCG

Threads added between 2012/11/07 and 2012/11/14

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Most viewed threads in this category

5 more posts in this thread. [Missing image file: 1.jpg]
Hello /3/ I'm working on a space scene right now, but I can't figure out effective and efficient way to make a good looking asteroid belt around a planet. So far I made an asteroid belt with instanced geometry of variable sizes, but I can't find a way to apply the dust to them. I've tried volumetric fog, but it didn't look good. Any ideas? Pic related.
12 more posts in this thread. [Missing image file: 1352670634615.jpg]
guys i want to learn zbrush. its a tricky as fuck program, so my question is. is there a /3/ approved tutorial series or something you guys know works? show a noob the path

Blender Rendering Test

1 more posts in this thread. [Missing image file: blender.png]
Some of my classmates are setting up a rendering cluster for Blender with a bunch of old computers. We're trying to test the system, but we need a stupidly large scene to render. Who's got something? Picture barely related.
3 more posts in this thread. [Missing image file: RyanPutinImage1.jpg]
oh hi 3. This is the first time i'm working with displacement maps and its giving me weird results. No matter how much I scale it the outcome ends up being alot harsher than I want it. Is there something obvious that I'm doing wrong or do I just need to experiment more? pic related its my darling model
3 more posts in this thread. [Missing image file: image.jpg]
>the bar is set really really low at blenderartists >try to get top row and match that tool hans > a user on ba links me to texturing tutorial. >racer >my fucking face
1 more posts in this thread. [Missing image file: 1Xwingscascade_00050.jpg]
http://www.youtube.com/watch?v=HGn_FB-7QV8 Xwings animation Maya
0 more posts in this thread. [Missing image file: GRD_3745_tigela ossinho v.jpg]
0 more posts in this thread. [Missing image file: 9122234_g.jpg]
0 more posts in this thread. [Missing image file: osso.jpg]


1 more posts in this thread. [Missing image file: Pensive Parakeet.jpg]
0 more posts in this thread. [Missing image file: 1348485536580.gif]
Can we get a useful Maya scripts thread going? Just switching back to Maya after a few years, and realize why there is such a big scripting community behind it. It's a rotting pile of vile waste that needs user generated scripts to remain viable. I'll start with one that helps me in modeling, and also brings maya into the 20th century. http://www.creativecrash.com/maya/downloads/scripts-plugins/modeling/misc/c/fbsaveselection Thanks!
1 more posts in this thread. [Missing image file: DOTS.jpg]
Okay, I just retopo this piece in Max, but I think I've done something wrong. I can't get rid of these highlight vertices. What do I do to turn this into a normal mesh?
1 more posts in this thread. [Missing image file: 3dmodelling.jpg]
Hi I am a complete amateur in 3D Modeling and animation but I am looking for a jumping off point to learn how to create unique objects and characters for skyrim, like perhaps a goblin that could walk and talk etc. I don't expect anyone to give me the details here but could you point me in the right direction?
3 more posts in this thread. [Missing image file: Unwrap problem.jpg]
Hey /3/ I hope you can help out a noob with a problem (again). I followed a tutorial for unwrapping and texturing and encountered some weirdness. When i unwrap the head of my model without the rest, it works fine. But when i try to unwrap the whole body, including the head, it stretches the head and ears like shown in the Picture. What causes this problem and how can i fix it?
70 more posts in this thread. [Missing image file: 1335474331284.png]
>tfw no feels board

Need help

4 more posts in this thread. [Missing image file: Names Animation Final.jpg]
I am a college student making motion graphics and 3D animations. Please help me get more views. I need 1000 in just a few weeks for a college class. As always, Rate comment and subscribe! Cheers http://www.youtube.com/user/AirsoftDudeification

Complex transparency

16 more posts in this thread. [Missing image file: Image147.jpg]
Now how do they do this? Any attempt I have ever made at transparency, would not produce a result like this. It looks exactly like you'd expect in reality if you oiled her shirt up. This is something I've never seen done properly in 3dcg before.
1 more posts in this thread. [Missing image file: 12-11-2012 13-23-44.png]
serious advice here not like on the other thread. How do I get rid of the pink stain?
2 more posts in this thread. [Missing image file: Capture.jpg]
I'm new to Blender and I'm practicing my making a simple glass with some water in it. But every time I try to use the solidfier this happens. Can someone please help?
4 more posts in this thread. [Missing image file: 9a5b634cd1e7d256a4d06d6e73f8f697-d4xtfra.jpg]
Who else was doing only hard high poly meshes adding too much edgeloops when beginning 3D before realising that you had to start with low poly form to visualize the shape before going on high poly and all sculpt stuff? is this just not the sign of a noob? I don't get why they don't teach you this on tutorials or books, but instead show you how to model a character by slowly doing high poly mesh that are hard to shape?

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