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ITT: Specialization discussion.
Is there any fun in rigging? I'm just starting on 3D and I have lots of doubts.
I mean, rigging looks like a technical work, just like animation does. The fun of creativity as I see, is left for the concept artist, who is constantly creating ideas so someone works on then - yes some studios gives a bit of freedom for the 3D artist but overall, 3D for me really looks more like a technical job than a creative one. Nobody dreams to be a rigger or a 3D lighting artist.
I'm just a noob, and I really want to be proved wrong.