27 more posts in this thread. [Missing image file: ]
does anybody know if you can rip models from unity 3D apps?
I wanna pull that model since i cbf making a full body myself, to rig/add dynamics, better shaders etc. bottom pic related, it's the nude version of the model from that unity file.
Also, What causes noise in normal maps? as per the bottom image. I'm rendering in MR, MILA shader with SSS, diffuse reflection, gloss reflection and fresnel gloss all weighted quite low, with the normal map applied. The more reflection layers i add the worse it becomes.
I've tried increasing the GI/FG/unified samples in render settings and there's no change, so it must be something to do with the bump2D node / normal file or some quality setting inside the MILA shader that i can't find.