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/3/ 3DCG

Threads added between 2015/06/20 04:00 and 2015/06/20 10:00

3 more posts in this thread. [Missing image file: ]
Is Autodesk phasing out Max in favor of Maya? I'm already decent with Max but haven't really committed (financially or otherwise) to either program, would it be more "future proof" to learn my way around Maya?
1 more posts in this thread. [Missing image file: ]
Hello /3/, I am using Maya 2015, and happen to be experiencing some trouble with the time slider. First of all, when I skip ahead to frame 360, the scene rotates. Secondly, when I skip ahead on the time slider I receive a warning about skipping ahead too far... For this one I found some 'answers' on google about changing the preferences to 'Play every frame' but it has not helped. I would appreciate some late night help.
3 more posts in this thread. [Missing image file: ]
hi guys im reasonably new to this and i made a cat in c4d but i dont know how to add fur if anyone knows please tell me
4 more posts in this thread. [Missing image file: ]
Hey /3/ This guy wants me to teach Zbrush to him. He's a great artist, he draws like crazy and is really good in 2D. He bought a Cintiq and is willing to bust his ass off. The tough thing is: He only has one arm. I've hotkey'd Alt and Shit to the Cintiq Pen's buttons, and every brush and command he manually selects on their respective menus. For now, everything is going smoothly. But I'm wondering if He'll ever need to mask, select or polygroup stuff. I mean, these are gimicks that save a LOT of time in digital, but are not existant in traditional sculpture. I've hotkey'd Alt and Shit to the Cintiq Pen's buttons, and every brush and command he manually selects on their respective menus.

Am I 3Ding good yet?

3 more posts in this thread. [Missing image file: ]
I recently started using 3ds max, but have a bit of prior experience with blender as well. I understand how hard surface modeling works and most most of the essential tools and techniques in 3d modeling. I attempted to make a face using max, and it is so far looking somewhat not terrible for the first time I made a face. I did a bit of research into what the "proper" facial topology/edge loops should look like, and I think that I did okay. Not great, but okay for a beginner. What do you /3/tards think? tl;dr: I know I'm not that great, how can I improve. Pic related.






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