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/3/ 3DCG

Threads added between 2015/06/24 and 2015/07/01

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Most viewed threads in this category

1 more posts in this thread. [Missing image file: ]
Its perfect!...cell.
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maya or modo for someone coming from soft?
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let's have a thread about the worst 3D tutorials out there https://www.youtube.com/watch?v=ody-fNNvuYE
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Hello /3/ ! I'm looking for someone who acepts to make this .max file into a printable 40mm model. Just make the minimum to be able to print it in Shapeways in Frosted Ultra / Max frosted. If no one is willing to make it for free I need cheap people although this would be for some time in the future depending on how much you demand. Heres the file: http://www.mediafire.com/download/bvdo0bh5bar80b5/MG+Rex04.max Also If it can be posed slightly to be more dynamic although I really dont care about this. Pic is mostly related TL;DR I need someone to make a printable file for cheap
10 more posts in this thread. [Missing image file: ]
>gets excited about blender on steam >gets blender > works on a project with shit loads of cycles render and normal mapping for like 7 hours > steam updates >lose everything because 1 blender dose not have auto save feature and 2 steam is a batch file.

is inventor pro 3d printer assessable?

1 more posts in this thread. [Missing image file: ]
is inventor pro 3d printer assessable? trying to make some moving mechanics, trying so see what program is the best.
8 more posts in this thread. [Missing image file: ]
What render are they using to get this effect? I'm talking about the white material like look.
10 more posts in this thread. [Missing image file: ]
Hi, can someone tell me how i get something like that in substance designer? Not the whole thing, just what has to be done to make this circle thing.
4 more posts in this thread. [Missing image file: ]
is 3d animating hard to learn/time consuming... i took me a while to learn 3d modeling, but now i got a bunch of static models just sitting around, i wish i could animate a simple walk or idle to give them a little more life. also i think knowing animation will help me get a better understanding of what is good/animatable topology and what isnt. is hard?
8 more posts in this thread. [Missing image file: ]
3D Artist or 3D World? What is the difference?

Webm thread

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bill lumbergh

1 more posts in this thread. [Missing image file: ]
Anyone here actually work in the industry? I do - Vancouver Canada - I wanna call out some shitty studios cause I can - Atomic cartoons in Vancouver Canada is a sallow trench and the owners are greedy. bill lumbergh Style. It's sad because Vancouver studios are sold to larger corporate business's by selling garbage TV products. The owners don't give a fuck about art they just want profits. I feel Sorry for young naive artists who work hard on these garbage productions only to support the owners retirement. They will sell their studio and outsource your job. Therefore the owners are weak business owners and if they were smart they would have simply pursued real estate. All you who want to be animators and artists - know that most owners are shallow dough bags
11 more posts in this thread. [Missing image file: ]
Hello /3/ I'm new to 3d and I'm really curious what the two images in pic related are and how they are applied in the hair texture. I only know how to apply one texture to a mesh but the image seems to imply the artist is using different textures for the alpha I think? The other image I don't know. Also, where does the hair color go into this? I haven't found any tutorials that do this so I came here.

OC thread! Show what you are working on and give feedback to others!

5 more posts in this thread. [Missing image file: ]
Lets help eachother improve! Here is my Mangle model, all done in 3Ds max I'd love some general feedback from you guys! I'm not really used to rigging and posing, but I tried my best

Blender or Maya?

30 more posts in this thread. [Missing image file: ]
Let's say someone, like me, wanted to work in 3D Animation, non freelance, with a company of sorts, for example Pixar. Do most big companies use Maya? I'm currently doing fine with Blender, but I just don't know if most companies use a well known product like Maya
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What is the point of Shaderforge with Physically Based Rendering in Unity 5? It's on sale and I don't know if I should get it.
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Where do you get your floor textures /3/? I dont want to use the same Arroway textures over and over! Any free alternatives? I know "make them yourself". I already created my own but I dont have the resources at this moment.

AMD cycle

18 more posts in this thread. [Missing image file: ]
Does Blender work with AMD gpus yet?

3D

5 more posts in this thread. [Missing image file: ]
http://endlessillusionx.tumblr.com/archive

Blender

3 more posts in this thread. [Missing image file: ]
So I just started using blender and I was hoping I could gather some insight from one of you regarding the exportation of textures I attached to an object I created (pic related). I followed a step-by-step tutorial on creating custom weapons and importing them into Skyrim. From FO3 archive utility to Nifskope, to actually creating the mesh in Blender, everything is fine. I just need to figure out how to export the textures in such a way that I can link the file path in Nifskope and finally implement the finished product in Skyrim. Please and thank you.






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