Getting started in freelancing
1 more posts in this thread. [Missing image file: ]
I have about 3 years experience working in the media field. My first job being part time and the only video person at a small graphics design company doing digital signage. My current job is working as a motion graphics/video editor for the govt. which is all internal.
I want to get into freelancing, especially remote freelancing, but have no clue where to start to find freelancing work. The internet sites for freelancing are outsourced to shit. I hear most people get jobs from referrals, but I'm starting from scratch, I don't have contacts, but I would like to get some. What's the best way to go about finding clients? Do I hit up networking meetups? Do I email every media company in the country hoping they'll throw me some work? Do I cold call random businesses?
I have a solid website with a decent reel. I specialize in 3d motion graphics and smoke and fire simulation and rendering which I think sets me apart enough. I have setup my own LLC, I've got a contract template and have figured out my day rate.
What's the best advice for someone who wants to start freelancing?
11 more posts in this thread. [Missing image file: ]
I am a character rigger and I'm planning to start releasing some rigs online. some free, some for sale, some human, some non-human.
I'm wondering if a lot of you use pre-riggied characters and if so, what do you guys like to see in pre-rigged characters? what makes you chose them over others?
Also, rigging general thread i suppose
7 more posts in this thread. [Missing image file: ]
I am the girlfriend of someone who has been trying to build a portfolio for quite some time now, and have some questions.
He is mostly self-taught, though he got some early help from a cousin in the industry and took a brief 3D modeling class which ended early this year.
It feels like his progress is moving slow, but I'm not sure if this is typical. His work ethic is amazing; he usually gets home from work and gets straight down to modeling until bedtime..but it seems like he has been working on the same gun forever.
My questions are: How long is typical for you guys to finish a given object? Would you say things are always slow to build? Do you work on the side of doing this and if you do, is your progress significantly slowed?
I never want to rush him or make him feel bad for his pace, but I am curious what to expect as far as progress, and when his portfolio might finally come to completion.