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/3/ 3DCG

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Most viewed threads in this category

6 more posts in this thread. [Missing image file: ]
What should I major in if I want to do 3D animation? I've been googling the past few days and all that seems to come up is kind of niche programs at CSUs or for-profit art institutes. Is it really worth it?
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Im a beginner hobbyist and want to eventually make my own portraits and character art. How good at traditional drawing do i have to be to make things of this quality? How good at 2d must one be to make quality texture maps?

Excuse me

0 more posts in this thread. [Missing image file: ]
I love this face - if I recall correctly I first saw it on a thread here with more of the same stuff by the author. Can anyone help me out in finding the rest of this author's stuff and/or the edits of it? If someone has them all saved it would be nice if they were posted here or on some image hosting album.
3 more posts in this thread. [Missing image file: ]
Anyone else have the problem of spending alot of time on personal projects but on work you'll pump that shit out in a night and it looks perfect?
7 more posts in this thread. [Missing image file: ]
How do you rig, pose and perhaps also animate living slimes, jellies and other marco-sized amoebas? What is, i nyour opinion the optimal pipeline for doing a lot of stills of an amoeba-type creature? Let's say you're making a D&D themed comic and these critters pop up constantly. Would you concede going all the way back to the modeling software and remaking the base model for every take?
7 more posts in this thread. [Missing image file: ]
when you spend few hours making something than take a good hard look at it and... i really need to git gud at sculpting any tips on what road i should take? watch anatomy sculpting vids and follow along, or just practice from reference
3 more posts in this thread. [Missing image file: ]
Could anyone tell me how the flowy effect of the wolf is done? https://youtu.be/V2--vCvMdto Is it particles or textured mesh? I'm sorry if its a dumb question to you guys but I'm in need of understanding how its done Thanks :P


3 more posts in this thread. [Missing image file: ]
Hi /3/ I'm starting in this whole world of 3D modeling, so I've been thinking on changing to Ubuntu, so far I know there are some good alternatives to what you use on Windows and I know Blender is the shit but are those alternatives good enough? I want to know your opinions/experiences on that subject, would be much appreciated.
0 more posts in this thread. [Missing image file: ]
So I played a D&D campaign with my older brother and his buddies, it was my first time playing and there was a fight with 4 gargoyles in an arena. It was really fun and I want to remake the fight in blender. I just started working on characters. This is a half elf druid. I'm posting because I'm an amateur with cg and would like guidance. It is gonna be low poly and it doesn't need to be crazy polished, but if I can capture the events from the game and some of the funny moments that happened, that's all I need.
18 more posts in this thread. [Missing image file: ]
Computer Graphics/Computer Animation/3D Animation vs Computer Science? I'd like to be on the more creative side of say a game, or a movie. But do they usually go without consistent work?
3 more posts in this thread. [Missing image file: ]
What are your thougths on 3D modeling/animation schools in general? Can they get you a job in the video game or animation industry?


1 more posts in this thread. [Missing image file: ]
Blender and photoshop tutorials please
3 more posts in this thread. [Missing image file: ]
Is CGPersia dead for good? Is there another decent place for tutorial and software torrents?
2 more posts in this thread. [Missing image file: ]
Working on creating a name for myself in digital media/animation but I don't know where to start. Should I create a blog? Website or some sort? Is Wix a good place for that?
11 more posts in this thread. [Missing image file: ]
/3/, how would I make this sports shorts material in blender? I've tried using a double glossy mixed with anisotropic shader but the material is close but isn't a match. Any ideas?
20 more posts in this thread. [Missing image file: ]
What type of mouse do you guys use? My hand hurts. I need a new one.
2 more posts in this thread. [Missing image file: ]
Hey /3/, I have a file conversion question and I'm not sure where else to go. This is going to be kind of long, just a heads up. I don't work much with 3dcg so bear with me. I'm trying to create a 3d game in unity, and my ultimate goal is to import a model from Techarts3d Custom Girl into Unity. Unity supports the import of .obj, .fbx, .max and .blend as detailed here: http://docs.unity3d.com/Manual/3D-formats.html 3D Custom Girl (3DCG) saves it's models as .tso files. In the mod catalof for 3DCG I've fiund scripts that supposedly allow .tso imports to Blender. I've tried adding them through User Preferences/Addons/Import fFrom File in Blender, I select them and choose import from file but nothing happens. I've tried placing them directly in the scripts folder but I can't seem to find the C://Program Files/Blender Foundation or C://Program Files x86/Blender Foundation that I keep reading about in guides. I don't know enough about Blender to tell if what I'm doing is correct or not, and hoping someone could help. The other path is going from 3DCG to MikuMikuDance (MMD) which seems to have broader US community support and so can probably be moved to Blender or another format that can be imported to Unity. MMD saves it's models as .pmd files. Are either of these paths worth pursuing? Can you recommend anything else? Thanks! tl;dr Trying to get models from 3D Custom Girl to Unity, need help. Picture sort of related.
58 more posts in this thread. [Missing image file: ]
Post your 3D battlestation

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