Character animation method?
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What do you prefer out of these 3? Or is there any more?
So far I only used biped but I was curious to what advantages and disadvantages the other technics had in comparison.
Since I only used one of them (and even then rather basic, like the planted and sliding keys, plus some curve editing) I dont know on what it lacks either.
I have a very basic character to rig and animate and I wanted to know more about the subject before starting the process. I tried googling it but didnt see much talk around it or the ones that I did seemed way more advanced.
I also never used Maya, always heard it was better for animating, I dont know if its a good idea to model and texture in 3ds max (its all very simple stuff) then export it to maya.