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/3/ 3DCG

Threads added between 2013/01/09 and 2013/01/16

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Most viewed threads in this category

2 more posts in this thread. [Missing image file: parteh.gif]
Does anyone happen to have a Chainsaw model? I have to make short ident, and my idea involves a chainsaw.
5 more posts in this thread. [Missing image file: Daaaamnson0021.jpg]
What does /3/ think?
2 more posts in this thread. [Missing image file: CaseyRWeek2PoseRevision.jpg]
Animation Mentor - how good is it?
3 more posts in this thread. [Missing image file: i-want-you.jpg]
Dear /3/ I am looking to hire a 3d/ texture artist with a handpainted look to work on my in production iOS/Android game. 3d models available, uvmaps available if necessary. I'm paying per work and looking to negotiate. any interest on the board, post and i'll reply if i like it
15 more posts in this thread. [Missing image file: 6913725-3d-rendering-of-a-funny-tom(...).jpg]
How difficult is it to create a simple character (like pic related) and animate it so its mouth moves realistically when it speaks? Would Blender be a good enough tool?

solidFractal

1 more posts in this thread. [Missing image file: shiiiiiiiiiit.jpg]
Hey /3/ I'm having an issue with the solid fractals in my camo layered shader changing based on the distance from the camera. Has anyone encountered this themselves? Animation is not enabled on the fractal nodes. Any advice or ideas would be greatly appreciated
1 more posts in this thread. [Missing image file: 1322995784179.png]
Attention mayafriends: After a combination of a GPU bugging out, some dangerous saving and a hardreboot, I got a .mb that gives the "error reading file" message and a "Maya binary file parse error: : (12) bad root block" in the output window. I've read about opening and saving it under a different name by opening maya without the GUI through the command prompt with "mayabatch -prompt" but once I'm in there I don't know what I'm doing. Does anyone here know how to go about saving my file there?
0 more posts in this thread. [Missing image file: render002.jpg]
Hey all, I've been googling like mad to try and find an answer to this question but nothing of any help is yet to appear and there are no threads where this seems appropriate to ask. So here goes: In Maya, how do you move an edge, (or a vertex) a defined distance along any given axis? Say I'm moving an edge along its normal, how do I move it exactly 2 units? Any help would be much appreciated.
0 more posts in this thread. [Missing image file: Untitled.png]
Hate to to "that guy", but Google is failing me. I've always wanted to get in to 3D modeling. No longer making excuses, finally doing it. Following this tutorial to a T, but I'm not able to use NURMS to smooth my model. It's just grayed out. I figure since I'm using 2013, this might be outdated some how. What should I do? http://docs.autodesk.com/3DSMAX/15/ENU/3ds-Max-Tutorials/index.html?url=files/GUID-90BC2948-5B01-4BD8-BEBE-6B08CD8D82B7.htm,topicNumber=d30e295 Picture is what I'm seeing right now. I'm aware the extruded vertical part is twice as big as the demonstration, this is my first time and I'm kinda winging it as I go.

zbuilder

0 more posts in this thread. [Missing image file: 1293259977864.jpg]
hi, I need some help. I'm looking for the human zbuilder for zbrush. I spent some good hours on google but couldn`t find it. Maybe you could help me out.
1 more posts in this thread. [Missing image file: cde.jpg]
Are there any free as in freedom alternatives to 3D coat (On-model painting, normals painting) or am I stuck giving my money to creepy fundies?
4 more posts in this thread. [Missing image file: scallions.jpg]
probably been asked before but is there any real big difference with 3ds max and design? I just pirated design 2013 with out noticing.

Beauty of Earth

5 more posts in this thread. [Missing image file: lohhoo.jpg]
Hey there, please watch our latest video about our beautiful planet, the earth. You won't regret it. http://youtu.be/mxPgQcAAAzk
2 more posts in this thread. [Missing image file: Screen Shot 2013-01-15 at 10.47.03 AM.png]
Does anyone know how to make this kind of animating abstract shapes? It was probably made in Cinema but how? http://vimeo.com/25465911
8 more posts in this thread. [Missing image file: 1357747476159.jpg]
How does one animate faces like this? http://www.youtube.com/watch?v=ijqCGV-jQTA
7 more posts in this thread. [Missing image file: fucking racing game.jpg]
/3/! I need something to use as a car for my racing game. Preferably with separate wheels, and only made out of tris.
19 more posts in this thread. [Missing image file: image.jpg]
Do you agree or disagree with this statement my boss said - and why: >"Limited, Family Guy, King of the Hill, venture brothers style animation is more pleasing to the eye and produces funnier scenerios than Disney full animation which is mainly for very young children". I disagreed with him (i didnt say anything though, i value my job). Disney animation is better. However, i can see some truth in limited animation being actually funnier. There is sometimes far too much change per frame with BIG actions in disney animation.
1 more posts in this thread. [Missing image file: q1.png]
Hello /3/, this is going to be my questions thread. I hope you don't mind, however your help is always welcome. This is a question rather to Maya users, but I know CGI is more about techniques than programs. Anyway, question one: Smoothing edges. On the picture posted, which way is correct, the green [arrow] or blue one? Eg. I want a tank with smooth edges.

tabarincev@inbox.ru

2 more posts in this thread. [Missing image file: eeeeeeeeeeeeeeeeeeeeeeeeeeee.jpg]
comment

Modeling waifus general.

8 more posts in this thread. [Missing image file: Neptunia-mk2-Trailer-1.jpg]
How do I make a waifu general? Toon shading in blender is shit.






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