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Most viewed threads in this category

18 more posts in this thread. [Missing image file: ]
What shaders does one use to achieve this look? https://www.youtube.com/watch?v=h7Y-vr67agQ https://www.youtube.com/watch?v=77iTCVhVx94 Blender's internal rendering engine seems like a good place to start (flat shading), but does anybody know how to do Goraud shading?

Hide SFM activity

6 more posts in this thread. [Missing image file: ]
I want to work in Source FIlmmaker but I don't want it to show up in my Steam profile's recently played games list. Is there a way to bypass this (a non-steam SFM or any other method)?
1 more posts in this thread. [Missing image file: ]
just found out something very disturbing regarding autodesk

500 Low Polygon Animations

2 more posts in this thread. [Missing image file: ]
In case anyone needs inspiration for out of date art styles. http://thepixelshack.blogspot.com/2017/01/low-poly-art.html
14 more posts in this thread. [Missing image file: ]
how would i go about making something like this?

/apps/

8 more posts in this thread. [Missing image file: ]
What's the difference between Maya and 3DS Max apart from animation advantages in Maya
16 more posts in this thread. [Missing image file: ]
Thread dedicated only for 3d losers like op

3D modeling for real life metal art

6 more posts in this thread. [Missing image file: ]
I am a welder who wants to make metal art in my free time. Things like models or figurines to place outside (pic related is my first project). About 15 years ago I messed around with Maya to do some 3d modeling and I'd like to get back into it so I can design/preview my builds on the pc before making it in steel. What program would you recommend for this? Currently running a trial of 3ds Max 2017 but maybe AutoCAD would be better suited since it's sort of for real life construction?

Fuck offff

11 more posts in this thread. [Missing image file: ]
WHAT THE FUCK IS WRONG WITH MAYA BOOLEANS?????? AUTODESK GO EAT A DICK

/Licensing/

3 more posts in this thread. [Missing image file: ]
I am creating a VR experience based on a popular television show, in which you can walk around 1:1 sets and locations with minimal interactivity. I will try to minimize branding for the show at all costs and maybe try to push it toward parody so that I can get away with using replicas of their locations. I have sufficiently modeled the actual locations from scratch as well as textured them. In one of the locations though I have imported torrented models from CGPeers as I can't realistically create these models under my budget which is 0. I also can't afford to pay for the models, especially the ones that include the commercial use license. Will I be able to get away with using these models even though they are like £400 each for a commercial license. It's just a personal project and I probably won't charge for the actual game. I don't necessarily need the models as there is one alternative, however using these models will add tremendously to the aesthetic of the locations to accurately match the show that the other models won't do. Thanks for the advice in advance! P.S. All of my software is pirated as well(except Unity) so if that will also affect it then tell me.

Pic

6 more posts in this thread. [Missing image file: ]
No
7 more posts in this thread. [Missing image file: ]
How's my disgusting piece of clay coming along /3/

Still Lifes

10 more posts in this thread. [Missing image file: ]
I'm new to 3d. If I wanted to make simple still lifes like this, what program should I start learning?

Dwarf clothes

2 more posts in this thread. [Missing image file: ]
Any suggestions on how to make this shit more interesting? I still need to polish the beard out but i'm not too sure on clothing.
1 more posts in this thread. [Missing image file: ]
>When it's that time again...
10 more posts in this thread. [Missing image file: ]
So today a friend of mine recommend to me some software called Sculptris. I've never sculpted digitally before, but I have some experience in irl sculpting with Sculpey clay. Although it's unfinished, this is my first time digitally sculpting and I was hoping I could get some feedback/general advice from any senpai that might be lurking

a problem

2 more posts in this thread. [Missing image file: ]
Hey guys I'm sorry if this isn't the place for this. but do you know why is this happening in Maya?
8 more posts in this thread. [Missing image file: ]
Sup. I'm currently working on a project to model a continuously variable transmission, but I'm not quite literate enough to model it myself. It has a few requirements such as creating equally spaced semi-spherical holes on the surface of a disc and creating a ball that has equally spaced semi-spheres on the surface that will allow it to roll freely in any direction on the surface of said disc. Preferably need to do this in a modelling program that can simulate physics to test and see how well it works. What program would be best for this purpose? Picture related, my very poor attempt at doing it on my own.

3D Commission thread

3 more posts in this thread. [Missing image file: ]
I saw other boards doing a commission thread, so I'm just wondering how much would it cost for someone to get work done. The pic is a template of a commission chart for game development.
19 more posts in this thread. [Missing image file: ]
Digital Hacks >make 3d model >import into photoshop >apply smudge strokes Muh new digital painting






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