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Threads added between 2017/02/15 and 2017/02/22

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Most viewed threads in this category

15 more posts in this thread. [Missing image file: ]
Is there a reason why Asian countries like China have amazing 2D art, but absolutely shit 3D? I feel like I keep seeing absolutely kickass concepts/illustrations in Chinese games, yet literally all of their graphics are utter dogshit compared to anything that gets produced in the west.

Virtual environment for organization etc

2 more posts in this thread. [Missing image file: ]
Is there a "VR compatible" application that one can use to organize files? Something simple, to cobble together pieces, and then you can import a document, make it look like a book, and put it on a virtual bookshelf. I know there's some things which can put desktops or filesystems in VR, but I want a virtual plot of land I could customize and sort out for myself. Doesn't need to have decorative objects like figurines, even a basic system where a rectangular prism + color represents a book on a shelf, and I can walk up and left click on it to bring up the document internally or externally. pic related, could look like shit
18 more posts in this thread. [Missing image file: ]
https://discord.gg/0Y4utWZT6cw7HUcE /3/ Discord bump thread
5 more posts in this thread. [Missing image file: ]
Hello, Im strugling to make this kind of lamp. I know that most of you will flame me for not having enough skills, but right now my weak mind cant come up with any solution. Can you help me /3/? Im using 3ds max btw. http://www.lzf-lamps.com/products/swirl-sg/#firstPage Pretty please. I tryed Twisting, bending, XXX and all sort of ways nothing good came my way.
7 more posts in this thread. [Missing image file: ]
https://www.youtube.com/watch?v=m9AT7H4GGrA new blender guru video, this time about dynamic range, enjoy.

QTDDTOT

13 more posts in this thread. [Missing image file: ]
Questions That Don't Deserve Their Own Thread I'll start. How do I achieve a higher level of detail when making a normal map from a high poly model in 3DS Max? Aside from a few things I know I need to fix, the details come out looking jagged for me.
6 more posts in this thread. [Missing image file: ]
It's pretty good for something made in Blender.

Who's best

15 more posts in this thread. [Missing image file: ]
Open your eyes scrubs

My friends Rocket launcher Model ?

11 more posts in this thread. [Missing image file: ]
Feedback he lovveesss it boss
13 more posts in this thread. [Missing image file: ]
Anyone else find something fun about low-poly renders?
7 more posts in this thread. [Missing image file: ]
My Lulzbot Mini should be delivered to my house within the hour! Does anyone have any experience using Cura? debating if i'll use it or a different slicing software Also dubs decides my first print

Daz Studio General: the next generation

15 more posts in this thread. [Missing image file: ]
Futaloli containment general Previously on DSG >>544997 Pardon the lazy pastebin, this is V1, please respond with suggestions etc. http://pastebin.com/VuQffYvx

one day Zaratrusta farted and went to shit in the desert.

0 more posts in this thread. [Missing image file: ]
amazing blender tools thread. https://blendersensei.com/ https://www.youtube.com/user/blendersensei/videos
6 more posts in this thread. [Missing image file: ]
So I started to make my own game. I just wanted to get some opinions on my work so far. Made my models in blender and am using unreal engine 4 for the game.
24 more posts in this thread. [Missing image file: ]
Anyone know any good ways of creating handpainted textures? Like maybe, generating some UVs for a 3D mesh and painting upon these? Or going even furthur by painting metallic colors and grabbing the normals etc somehow? All tips regarding this please.
19 more posts in this thread. [Missing image file: ]
As someone who's almost made it, wats it like to "make it"?
18 more posts in this thread. [Missing image file: ]
Is there any software thats good for drawing textures on? Like drawing onto the object and then saving the texture as a uv map shape thing.

Why even get a desktop?

30 more posts in this thread. [Missing image file: ]
With things like this laptop with 2x1080, fat i7 and an assload of 64gb ram, is there even a reason to get a desktop over this? Aside from the price of almost 6k, obviously. But I find laptops very convenient and now that they can be this powerful, you can basically work anywhere, provided you got a power outlet. Is there anything a desktop could do better? Obviously, a dedicated rendering workstation with >2 GPUs or even multiple CPUs will be faster at rendering and probably live longer. But that's a niche machine anyway.






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