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so I'm doing Character In zbrush, this is first which I'm doing from top to bottom. and I want to animate it at the end. I'm doing all modeling work in zbrush and Retopo in 3d coat, I also can use maya if I'll need in anything.
the question is how do I unify the mesh? for example (Pic related), I made this kneepad, which consists of several pieces(subtools), I'll combine them as one piece, but won't it kinda get fucked when animating? should I stitch the whole kneepad?
PS: this is the shit you have to deal when you, learn by yourself...
11 more posts in this thread. [Missing image file: ]
Hey /3/ how do you make your faces?
Do you start with the mouth, the eyes, maybe a plane which you cut and shape like some kindergarten art period?
I'm completely new to 3D. This is the most daunting shit ever, because how you start your model will dictate how it will look in the end.
Post faces, tips, and other shit.