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(Almost) complete modelling noob here, is there any reason Houdini is not used more for modelling? Recently started using it for VFX and decided to try modelling too. So far it seems great, the graph and procedural nature is a lot less painful than the usual workflow. My other experience in modelling (and VFX) was Maya which was just a pain, felt like it would randomly break, crash, or just stop working (also felt like you had to buy a 200$ plugin for every other thing you wanted to do properly). While I can't really say how it stacks up against other software such as Modo, Houdini so far has been a much much less painful experience than Maya.
What are the limitations holding it back from being more commonly used for modelling apart from being very different from the others due to the procedural nature?