[  3  /  a  /  adv  /  an  /  c  /  cgl  /  ck  /  cm  /  co  /  diy  /  fa  /  fit  /  g  /  i  /  ic  /  jp  /  k  /  lit  /  m  /  mlp  /  mu  /  n  /  o  /  p  /  po  /  q  /  sci  /  sp  /  tg  /  toy  /  trv  /  tv  /  v  /  vg  /  vp  /  w  /  wg  /  wsg  /  x  ]

/3/ 3DCG

Threads added between 2013/02/20 and 2013/02/27

Threads by date

From 2013/02/20 22:00 to 2013/02/21 04:00 (5)
From 2013/02/21 04:00 to 2013/02/21 10:00 (3)
From 2013/02/21 10:00 to 2013/02/21 16:00 (4)
From 2013/02/21 16:00 to 2013/02/21 22:00 (4)
From 2013/02/21 22:00 to 2013/02/22 04:00 (4)
From 2013/02/22 04:00 to 2013/02/22 10:00 (2)
From 2013/02/22 10:00 to 2013/02/22 16:00 (2)
From 2013/02/22 16:00 to 2013/02/22 22:00 (4)
From 2013/02/22 22:00 to 2013/02/23 04:00 (1)
From 2013/02/23 04:00 to 2013/02/23 10:00 (3)
From 2013/02/23 10:00 to 2013/02/23 16:00 (4)
From 2013/02/23 16:00 to 2013/02/23 22:00 (4)
From 2013/02/23 22:00 to 2013/02/24 04:00 (5)
From 2013/02/24 04:00 to 2013/02/24 10:00 (3)
From 2013/02/24 10:00 to 2013/02/24 16:00 (1)
From 2013/02/24 16:00 to 2013/02/24 22:00 (3)
From 2013/02/24 22:00 to 2013/02/25 04:00 (6)
From 2013/02/25 04:00 to 2013/02/25 10:00 (4)
From 2013/02/25 10:00 to 2013/02/25 16:00 (6)
From 2013/02/25 16:00 to 2013/02/25 22:00 (2)
From 2013/02/25 22:00 to 2013/02/26 04:00 (4)
From 2013/02/26 04:00 to 2013/02/26 10:00 (3)
From 2013/02/26 10:00 to 2013/02/26 16:00 (2)
From 2013/02/26 16:00 to 2013/02/26 22:00 (3)
From 2013/02/26 22:00 to 2013/02/27 04:00 (1)
From 2013/02/27 04:00 to 2013/02/27 10:00 (2)
From 2013/02/27 10:00 to 2013/02/27 16:00 (5)
From 2013/02/27 16:00 to 2013/02/27 22:00 (5)
From 2013/02/27 22:00 to 2013/02/28 04:00 (3)

Most viewed threads in this category

1 more posts in this thread. [Missing image file: wtfclem.jpg]
How can I convert a d3dmesh file (TellTale Games model format) to something readable/importable to Blender? I've tried 3D Ripper DX but it obviously preserves perspective and just won't do.
1 more posts in this thread. [Missing image file: 1352543401353.jpg]
What's the best University to get a degree/study at for 3D modelling and/or Game Development? Britfag, I want to hear some people with experience and make sure I make the right choice and don't end up unemployed when I'm 20 something.
4 more posts in this thread. [Missing image file: goldeneye eats jawbreaker.jpg]
is there really a difference between renderers? they all pretty much are on par with each other as long as you know how to work with it right?
0 more posts in this thread. [Missing image file: bfff.png]
What?? You haven't seen Theevan yet? And you call yourself 3d artist? http://www.youtube.com/watch?v=FDoLszwmL4Q
3 more posts in this thread. [Missing image file: hABD72041.gif]
Hello /3/! I would talk about my situation but its gonna be a long read. So ill go straight to my question. Im sorry. ;_; In blender, is it possible to append/import a blend model with animation but still having the animation? (like still having the set keyframes in the model but just moving it to another project) Sorry if that doesnt make sense. ;_; Thank you for your time. :) Pic Unrelated.

What's with this Blender hate?

8 more posts in this thread. [Missing image file: oh_yes_i_can_by_vanheist-d4v8h9n.jpg]
I'm new here and I started thinking about giving this a try. But what's with all this Blender hate?
0 more posts in this thread. [Missing image file: relic_preview1.jpg]
rate and critique my dota 2 item if you fine folks have a moment. http://steamcommunity.com/sharedfiles/filedetails/?id=129439979
1 more posts in this thread. [Missing image file: 997953862_656ca51475_o.jpg]
This might sound fucking stupid... but I work from an intel workstation, and I got a chance to buy a couple opteron servers I want to use as render nodes. Will there be any complications since my workstation is intel based while the opterons are amd ?
17 more posts in this thread. [Missing image file: eng05.png]
Hey, \3\. Can you tell me what I should do to this space ship engine to make it look more 'enginy' ?
14 more posts in this thread. [Missing image file: tumblr_m901qhY74d1rd0fz3o1_r1_500.jpg]
This question is directed to all experienced modelers. I was recently finishing a 3D model I struggled hard to finish, all through the sequence of modeling it I asked myself why it took me so much time and difficulty to make my mesh? (having 3 years doing it) Am I bad at it? To be clear I don't fail at doing my models, but it takes time and a lot of problems. So the question is: is there gonna be a time when I'll never struggle anymore and I'll just model anything I want with the necessary time to do it? Have you reached such level?
3 more posts in this thread. [Missing image file: DVNO.jpg]
Hey 3, long time casual lurker here. I don't know much about 3D but can you guys tell me what was used and how this was created? Speculate for me. http://www.youtube.com/watch?v=GiDsLRQg_g4 If you don't like the song then turn audio off.
6 more posts in this thread. [Missing image file: cw1.jpg]
Obviously still a WIP, but critique please? i've only been working on it for around an hour to amp up my modeling skills.
8 more posts in this thread. [Missing image file: 1337493378952.jpg]
Why the FUCK doesn't mudbox have an answer to dynamesh yet.
1 more posts in this thread. [Missing image file: METALGRRR.gif]
K my negros. So i have this really faking basic mesh with this really faking basic nonlinear wave animation on it. Is there a way to bake the animation so i don't need to carry around that faking wave controller and have like 7 of those in every scene? (Maya 2013, O MAY GOD METALGEAR!!!)
3 more posts in this thread. [Missing image file: walt_pose_final[1].jpg]
i don't know what's reality anymore

Problem with UV importing into fallout 3 .nif with nifskope

0 more posts in this thread. [Missing image file: In nifskope.jpg]
I've created a model and a UV mesh in Cinema 4D. I then proceeded to create a texture with Autodesk Mudbox 2013, which recognized my UV mesh perfectly fine, and i was able to create a texture. I then exported the texture from mudbox, and the model from C4D into .obj format. Performed the conversion of texture to .dds format required for the gamebryo engine(no problem there)... then i imported my .obj model into nifskope, but when i did that my UV mesh was fucked up. So if my uv mesh wasn't messed up, my texture would be fine and no problem, but it's not... so... this is where i plead for your help /3/... HELP!
1 more posts in this thread. [Missing image file: Disco Ball.jpg]
Hi /3/, I'm doing some render test on Maya and I want to recreate a disco ball effect. I want that all the faces in my gemoetry reflect the light and project thm on the wall... just like the photo... I'm using Maya 2012 with Metal ray... any suggestions or tutorials that I could us to make this effect? thanks in advance
16 more posts in this thread. [Missing image file: well.png]
Why does Freddiew continue to be extremely overrated? http://www.youtube.com/watch?v=Gf-2Imh6a54
6 more posts in this thread. [Missing image file: PERSONNAGE_LIBRE_2D3D_Medellel_Yaci(...).jpg]
Sup, what do you think ? I don't use SSS, and I had some trouble with the transluscent shader, that's why he looks like a figurine. I wanted him to be look alive though.
13 more posts in this thread. [Missing image file: P80070555.jpg]
Is there any way to set up Blender to work like Maya? It's interface is shit, and it stubbornly refusing to do non-quads is obnoxious.






[  3  /  a  /  adv  /  an  /  c  /  cgl  /  ck  /  cm  /  co  /  diy  /  fa  /  fit  /  g  /  i  /  ic  /  jp  /  k  /  lit  /  m  /  mlp  /  mu  /  n  /  o  /  p  /  po  /  q  /  sci  /  sp  /  tg  /  toy  /  trv  /  tv  /  v  /  vg  /  vp  /  w  /  wg  /  wsg  /  x  ]

Contact me | All the content on this website come from 4chan.org. All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.

Dofus quêtes

Page loaded in 0.131114 seconds.