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/3/ 3DCG

Threads added between 2013/02/20 and 2013/02/27

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Most viewed threads in this category

1 more posts in this thread. [Missing image file: wtfclem.jpg]
How can I convert a d3dmesh file (TellTale Games model format) to something readable/importable to Blender? I've tried 3D Ripper DX but it obviously preserves perspective and just won't do.
2 more posts in this thread. [Missing image file: 1361795556041.gif]
What are some simple objects on which I could practice texturing? Simple enough to model fairly quickly but requiring a texture more complex than some block colors. No guns. Ta
0 more posts in this thread. [Missing image file: 1361715726685.png]
CG Tennis thread got deleted after /b/tard raided with gay porn yesterday. I think this was the last volley but I'm not sure. If anyone has a newer volley post it here and we'll continue from that point. Rules once again. One item added per volley (clothings and accessories on a figure are okay) Don't over dominate the scene with your volley. Don't unreasonably cover another person's volley.

Mocap public domain

0 more posts in this thread. [Missing image file: Gypsy-Gyro-front.jpg]
Does anyone know of any Motion capture public domain sites I have found one and I haven't done much with it but I think that say like for doing mods, and things like that it may be a good thing to look into... "http://mocap.cs.cmu.edu/" I saw other stuff like people were using the Kinect for Xbox 360 to actually do mo-cap and then using stock models to do things like anime characters and stuff like that... The Gypsy Gyro suit seems cumbersome and expensive and out dated... I was just wondering what /3/ thought of this...

CG Tennis Match 2

6 more posts in this thread. [Missing image file: tennisbg.jpg]
Since the last game was so fun let's play again. This time starting with just a simple background. Only rules are: Just one object per volley (clothing and accessories on a figure are okay) Don't unreasonably obscure another person's volley. Don't over dominate the court with your volley, leave room for others to play too. Match is over when there's no longer a reasonable amount of room for another volley.

Aircraft Thread

26 more posts in this thread. [Missing image file: Tilltfan1.jpg]
Alright, I know this is a shitty rendering, but It's all I can do at the moment. I'm using a very old, very slow dell that runs Windows Me, using an old add-on for flight simulator. It doesn't even have internet access; I have to save the screenshots on a flash drive and load them on my laptop that runs Windows 7. The model is not rigged or animated in any way, I just threw a bunch of shapes together into my crude vision of an aircraft. Everyone on /n/ hates me to I'm posting this here. Anyway, I'm imagining it as a 5-seat, high speed, composite-bodied VTOL powered by two inboard Wankel engines, which are becoming increasingly popular in light aircraft. The engines would run driveshafts that turn two sets of controlled pitch, contra-rotating three bladed props housed in two ducts. The duct nacelles pivot 135 degrees to allow highly flexible vertical take off and landing, and forward cruise in excess of 350mph. So that's about it then. I've made other aircraft doodles, some possibly practical, some not, but this is my favorite. If you don't like it, that's alright, because I know there are aircraft fanboys on /3/ who have made enormously more detailed models using the latest rendering software. If you're up for it, post them here.

Corel Draw X6, Photoshop CS6 or Photoshop Illustrator?

0 more posts in this thread. [Missing image file: 4 4chan.jpg]
Hi everyone, looking for some advice. I have a choice of choosing two of the three programs to study and I was hoping someone could point out their strengths. I'm only aiming to be generally proficient at website and graphics designing. Thanks in advance
0 more posts in this thread. [Missing image file: 266h.png]
Blender 2.66.0 is out. http://www.graphicall.org/110
12 more posts in this thread. [Missing image file: universe.png]
What do you do when... you can't? When you sit there, literally 6 hours with your program open, a million ideas in your head, but just... the inability to go? I had a dream the other night, wherein a man was given the ability to create everything in the universe. His perception looked like the screen. He simply had to think and drag his finger, and suddenly an entire planet appeared. Eventually, he went crazy from it. I've come to terms with that. I want to go crazy. I literally haven't left my house in weeks. I've given up on everything except 3D. It's what I want to do. But no matter what videos I watch, or guides I read, I'm just not getting it. What do I do? I realize what the problem is. This thread is the problem. By wasting time like this and being justified enough to post it, I'm just letting myself down. I'm making excuses. I should be in 3DS Max right now making things, not metaphors. How do I stop? What did you do to stop?

programs similar to spore?

5 more posts in this thread. [Missing image file: quinjet.jpg]
spore was actually a pretty decent program for creating shitty models quickly, but it was a game designed for everyone with s small learning curve and was extremely limited. what 3d modeling programs are most similar to spore? (good for making living things but with more tools and better rendering) I am prepared for my crucifixion now.
0 more posts in this thread. [Missing image file: 1361992937563.jpg]
Hey /3/, I'm working on a pepakura suit. Problem is, I'm not familiar with any CG programs besides Photoshop. In order to make this suit I need a 3D model so the pepakura program knows how to make it for me. So I was wondering if anyone could help me out with this here. Here's what I have so far as a design. Any help at all would be appreciated.


1 more posts in this thread. [Missing image file: Capture.png]
;_; just when i thought i was out, they pulled me back in ;_; http://www.youtube.com/watch?v=Cb2ezI6dDgo
4 more posts in this thread. [Missing image file: whyy.png]
Help me, /3/! I'm an absolute beginner (just started yesterday) and everything went well so far, until pic related. I'm using blender with the mirror modifier. Whenever I try to make a face between those four points, it instead makes a face with the two points on the mirrored side. What can I do? What is happening here?
0 more posts in this thread. [Missing image file: turbosquid.jpg]
Have any of you guys tried selling your models on sites like turbosquid?
5 more posts in this thread. [Missing image file: Capture.png]
I'm gonna make a scene and either present it in marmoset or UDK. My question is, should I elliminate ngons or is it OK to model without everything being quads?


0 more posts in this thread. [Missing image file: 1361222628759.gif]
Probably a very noobish question but. I can never get the Reflection settings on the move tool to work properly on anything. Even my teacher didn't get it. The model is perfectly mirrored, Transformations are frozen and everything is matched perfectly along XYZ. Yet I can never get Maya to detect the opposite vert to move both at the same time. Or is this not what its used for? Could I get some suggestions? I'm looking for answers else where but /3/ seems to be where I get the most direct and not to mention quickest answers.
3 more posts in this thread. [Missing image file: __RAWR_Bear___by_luminaura.png]
How hard is it to make a horror game? In Unity. I know some pascal and could probably code some shit with assembly. Is it worth it? I just want to try it. Unity doesnt seem so hard. Also can you recommend some websites for tutorials or a place where I could get some scripts to decompile.
1 more posts in this thread. [Missing image file: 3's render studio.jpg]
what's a good place to buy bulk render farms? i currently use a single nvidia geforce gtx from waaay back to render all my films, and i'm wonder how much money it would cost for a newer video card, and if it's worthwhile to get more than one.
13 more posts in this thread. [Missing image file: 482632_10151519186736800_2123335967_n.jpg]
Why so much hate against Ang Lee?
8 more posts in this thread. [Missing image file: 1359234133835.gif]
Hey /3/. What do you know about freeware, standalone 3D RENDERERS? I need relative simplicity but also flexibility. Basically, what I'm looking for is your basic "videogame render" and those Xboxhueg industry standard renderers are too bulky for that.

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