3 more posts in this thread. [Missing image file: hawwwtfit6817876226_f50963dfc8.jpg]
Render-Farms with Max+Vray.
I'm tired of waiting three hours for a high-quality render, and I'm great at optimizing the settings.
If I want to do animation, however, how many mid-tier comps should I look into getting for this purpose. I'm thinking of 4, and then anther 4 down the road. Will that be sufficient. I'm looking to render in 720p with GI (always use light cache/IM +DE). I also always use DOF and motion blur.
I'm the same dude who made a thread a few weeks ago suggesting /3/ users who ork with Max and Vray establish their own online render farm. Some were for it, others wer'nt really against it, they were just beimg immense faggots.
Anyone on /3/ interested still? I see it as something we can all benefit time. A little extra render-speed wouldn't kill anyone. It's give and take. Sometimes my PC renders your scene and in exchange your PC will help ende my scenes (and those of other users).
4 more posts in this thread. [Missing image file: turbochair.jpg]
BRO NEEDS ANSWERS FAST PLEASE
So I'm proficient in Max and Vray (what everyone here seems to pirate errr use anyway). I want to buy legit copies of Max, Vray and a few plug-ins I use, all in all, I'm looking at maybe $8k. I have barely enough money to make ends meet as it is.
What about Turbosquid? Is it possible to make a living modeling/texturing and then selling the finished models on Turbosquid? I'd crank out huge amounts of models og things needed to make a scene look complete, but that most artists hate wasting time on (fans, televisions, furniture gadgets etc). I would save every penny made from these sales and once I have 8k, buy the software legit.
Is it feasible to do this?
Is it feasible to make a living off of turbosquid provided you have tons of well-made models?
I'd like anon's opinion on Turbosquid in general.
Pic related, this seat sells for 50 bucks and has received many DLs, I can easily model something of similar or better quality in a short time.