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/3/ 3DCG

Threads added between 2013/04/24 and 2013/05/01

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Most viewed threads in this category

10 more posts in this thread. [Missing image file: 1339883253371.png]
I am going to cry Maya has frozen and I didn't save these hands I just spent forever modeling on my character it's not crashed (yet) just frozen, what do I do? Wait it out? Try to force close it and hope it will do an autosave? Help me /3/, you're my only hope
0 more posts in this thread. [Missing image file: james_lussier_robot2.jpg]
Hey, New to kind of new to maya here and first time poster. I was wondering if /3/ had any sort of modeling challenges, like making a list of objects in maya or something like that. I want to get better at modeling over the summer so I will have a better chance at getting into a class next spring. pic related - one of my first projects
0 more posts in this thread. [Missing image file: sword_preview_01.jpg]
Sword modelling central. Op pic is not mine.
3 more posts in this thread. [Missing image file: cycle cuda error.png]
>friend be poor dude learning Blender >only machine is laptop >laptop's GPU - GeForce GT540m >Blender's Cycles can't work on newer versions of GPU drivers >other programs/render engines wells with newer versions GPU drivers >asking around the forum without much help. >tried using different builds, still same problem. >stuck with driver version 270.61 pic IS related
0 more posts in this thread. [Missing image file: shutterstock_70959973.jpg]
I have a shutterstock subscription. Request anything.

Blender3D

12 more posts in this thread. [Missing image file: Ocean Sunset.png]
Sup /3/ Im 16 and have been doing 3D in Blender for almost 2 years. My machine is not that great, so i use Blender Internal for my renders. I was just wondering if i could get some feedback on some of my work; if its good/bad or any parts that need improvement.
11 more posts in this thread. [Missing image file: Siekiera.png]
I'm veteran of C++, intermediate in 3d modeling, and want to try making a 3d game alone, with zero expences. I don't know much about 3d engines, but Blender's simulations don't satisfy me. I'm thinking of Unity or Ogre. Which is better for me, what are pros of both?
8 more posts in this thread. [Missing image file: SU-85_max3.png]
Does something like this look suitable to be put into a videogame?

SNAPCHAT

1 more posts in this thread. [Missing image file: me.jpg]
add me on snapchat: JBKRISTIANSEN for dirty pictures!
4 more posts in this thread. [Missing image file: haybitches.jpg]
Why are these subdivisions necessary? Or they aren't? I just figured they look the same on the UV map, with or without these ,and since the object is not bending or anything why people fill stuff like that, straight cilinders, etc... with these loops?
2 more posts in this thread. [Missing image file: 1357946750034.jpg]
has anyone ever modeled Björk's face? or know if there's a 3d version somewhere? http://www.youtube.com/watch?v=mjLcelg1Kto i mean look at her face, it's just perfect.
2 more posts in this thread. [Missing image file: 123asdasdasd.jpg]
>tfw you export a finished model into a mesh and don't bother saving the scene because it's done >tfw the mesh comes out corrupted and you have to start over from two hours ago
9 more posts in this thread. [Missing image file: eusteces.jpg]
STUPID ANIMATORS! YOU MADE ME LOOK BAD!
4 more posts in this thread. [Missing image file: deedee.jpg]
Hay /3/, I want to supplement my income by teaching 3d basics to noobs. This would literally be a three hour classroom course amd then a week assignment with tuition. Delivered IRL not online. How many nooblets would fall for this? Lets say $40 a pop.
0 more posts in this thread. [Missing image file: orangutan-corte-mangas.jpg]
Anyone can guide me to render Shave and haircut hair with VRAY. Thnx!

Poser3d

5 more posts in this thread. [Missing image file: HAUT.jpg]
what do you think about using Poser3d stock models to create an animation? im mean being rather a director, than model-guy
7 more posts in this thread. [Missing image file: wireframe cannons.png]
hey im making a bunch of cannons for a game that are supposed to be low poly is it in bad form to use meshes within meshes to cut down on Polycount?

wot the fuk?!

1 more posts in this thread. [Missing image file: 54-heres-johnny.png]
uhh......... rawr
5 more posts in this thread. [Missing image file: JjSo2.png]
http://3dmx.com/alumnos.php?s=Z2FsZXJpYV92aWRlb3MucGhw my sides are moving on their own
5 more posts in this thread. [Missing image file: 017.png]
>be working hard on demo reelz >oh let me just take a break to jerk off >whole day lost






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