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Hello, I posted this in AGDG but people went past it. So, I 'll post this here as well, since people here helped me a lot to a previous question I had for UDK. Sorry if this doesn't belong to 3D.
what is the most used tools for creating 2D games for Android, and maybe later port it to iOS? But Im mostly interestead in Android.
Is it Android Developers Tools? Flash? Cocos2dx?
Hard mode: It has to have good documentation and API reference, and must support a same UI across all different devices (I use now ADT and the only way to successfully support different device screens looking the same, is using LinearLayouts in XML files).