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/3/ 3DCG

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Most viewed threads in this category

0 more posts in this thread. [Missing image file: 4chan.jpg]
Hey anyone sold anything on turbo squid before i just made a cctv camera cause they all ways need em for house design http://www.turbosquid.com/FullPreview/Index.cfm/ID/743562
6 more posts in this thread. [Missing image file: Hurdebur.jpg]
New to 3D modeling and in need of help. Trying to model a simple spiral staircase. I've created an array modifier and tied the first step to an empty. Now when I add more steps it just seems to place them at random and change their shape. I've looked at a few video tutorials but I can't find anything I've done wrong. Can you see if I've totally fucked up something?
1 more posts in this thread. [Missing image file: desk2.png]
/ic/ sent me here. More designing rather than 3d modelling help but w/e we'll try So I'm designing a desk, looking for some design critique this is one of the recent iterations General concept is a larger form of thin rounded rectangle, (full prism, halfed, portions subtracted ect) With smaller cubes that are unattached and basically customizable storage. Probably constructed out of plywood with a light wood veneer and maybe aluminum edges. So tell me what you think, heres a screen cap of the model

Portal C4D only remake

1 more posts in this thread. [Missing image file: portal room (2).jpg]
any good? tips to make it better?
2 more posts in this thread. [Missing image file: image.jpg]
/3/ - just how tough is it to get into the industry as a newbie, knowing that studios are closing all the time now and tens of thousands of industry workers with long resumes and shipped titles are looking for work?
2 more posts in this thread. [Missing image file: dyson.jpg]
OH SHIT ANOTHER IGNORANT FAG ASPIRING TO MAKE A GAME!11! Except not. I pitched my idea to a university prof, the best programmer in my city, he thinks it's brilliant and he can bring 10 people on-board, all talented in different ways. We looked at UDK and Unity, probably going with Unity as he recommends its easier interface and ability to easily make games for mobile devices, which is what we will do. However, he knew little of UDK. Can it make games for mobiles, provided graphics settings are turned down? It's a simple but fun RPG/third person shooter. I hear people saying unreal is strictly FPS, yet it made Gears of War (Well, Unreal 3 did anyway). My friend is a god-tier programmer, learning Unreal Script will be a breeze, I suspect he can use that to make it TPS. Sadly, I am the only modeler. Is this bad? I have lots of assets, no rigged chars yet... gonna be a pain. TL;DR: can UDK make third person shooter games for mobiles? If so, what must be tweaked? Is Unity Pro the better choice?


7 more posts in this thread. [Missing image file: images.jpg]
Hey /3, I've heard a lot of good things about modo...,especially that it has an intuitive ways of modeling. Was wondering how modo is different compare to maya. Thanks in advance.
3 more posts in this thread. [Missing image file: amd-hd-byenqtron-recopilado-de-free.jpg]
Is ATI still the way to go for GPU rendering in vray? I'm only looking to spend around $250 for a gaming video card, but I want to factor in any rendering / cryptocoin mining abilities a card may have.
13 more posts in this thread. [Missing image file: penthouse apartment.jpg]
I'm going to post my shit outside the WIP thread and there's nothing you can do to stop me.
2 more posts in this thread. [Missing image file: cover.jpg]
> browsing Blender Nation > see this > wtf So, did someone finally understood that Blender is capable of competing Max/SketchUp/V-ray in the field of architectural renderings? >iz happeneing
4 more posts in this thread. [Missing image file: dvd_case_thumb.jpg]
Hey /3/ how much money can someone make in the industry if successful?
1 more posts in this thread. [Missing image file: WP_20130522_001.jpg]
whats the best way to do transparent decals on a texture/material? Is it just projected on there with uv mapping? Halp pls
7 more posts in this thread. [Missing image file: sketchup.jpg]
Any Sketchup users here? How do I make this image completely black and white so I can only see lines? Is there a special filter I need to use?
2 more posts in this thread. [Missing image file: xbox-one-kinect-sensor_1280.0_cinem(...).jpg]
MS confrimed the kinect 2.0 will be released for windows with an SDK Based on what they demoed in the reveal, I think this could be a very useful device. 3d scanning, mocap, and automated rigging. What does /3/ think?
32 more posts in this thread. [Missing image file: dof_nolensorattr.jpg]
Ask someone with an industry professional jerb anything...except: where i work, my own work,or if we can connect. i think you know why those wont get answered. I graduated from Full Sail (big loan but definitely worth it) Had a half-year teaching job for 3d. Ive been doing multimedia since age 10 (currently age 24) I use maya, but have been forced to learn some 3ds max. I use mentalray and vray. Ill be slow to respond but ill respond.
2 more posts in this thread. [Missing image file: proyect.png]
Well, im studying Aeronautics Engineering and im taking a class called industrial design, we are curretly using SW, here's my proyect (newbie on 3d stuff), so tell me /3/ what do think about SW? also rate my proyect doodz

Rosie O Problemo

2 more posts in this thread. [Missing image file: rosie1.jpg]
Why cant I make this look like Rosie?
5 more posts in this thread. [Missing image file: ZBrush ScreenGrab01.jpg]
What vdoes /3/ think? i'm taking a course at Gnomon this summer, and I dont want to totally look like an asshat when ishow some of my stuff to the instructor. What can I work on to be a better sculptor? And yes, I know it looks shitty, thats why i'm here
5 more posts in this thread. [Missing image file: 3dsmax.jpg]
bwahahaa haa haaa all you turds always dogging us cad guyz. 3ds is now a throw away product added as perk for those of use using their design suites. I luv it!! Now ill be legit... its gonna be nice to actually be a licensed user maybe i'll get back into it.
13 more posts in this thread. [Missing image file: heroine_main.jpg]
Hey guys, visitor from /vp/ here. I have a vague question for you all, dunno if you're able to give any insight. So you guys might know that the next pokemon game will switch from psuedo-3D to full 3D environments, and from using sprites to 3D models. The thing is, there are going to be over 800 individual pokemon as of the new gen, all of whom need to be modeled and animated, 560+ in-battle moves, two different player models, a host of NPCs (~70 different types in the last game, plus named NPCs), and a large, multi-environment, semi-traversable 3D map. Is it just me, or is that an unusually large amount of data to fit on a handheld cartridge? How are they going to stuff all that in there?

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