7 more posts in this thread. [Missing image file: ss (2013-05-26 at 09.51.57).jpg]
Why is this happening?
Basically both the pot and the lid have materials, but only the pot shows its color in textured rendering mode, in solid mode both objects show their color...
why doesnt the lid show color?
It renders fine and with color btw, and yes, if i change to cycles it shows on textured, but i want to know what i'm doing wrong in this situation.
also, the teapot and the lid were modeled together and then i separated them, so they dont have any difference in their settings.
4 more posts in this thread. [Missing image file: 1363469950537.jpg]
H-helo /3/. I'm not sure if this is the right place to ask, but I have been trying to do this for days now. Basically I want to make an Alice: Madness Returns cosplay, and for that I want to make one of the Hobby Horses. But, seeing as the model is pretty difficult and other attempts to make it are pretty much shit (most of them), I want to get the model of it (3d). I have NO idea how to do that tho. I've tried both 3dvia printscreen and 3d ripper dx, but both of them just crash my game. Wat do, /3/?
1 more posts in this thread. [Missing image file: desk2.png]
/ic/ sent me here. More designing rather than 3d modelling help but w/e we'll try
So I'm designing a desk, looking for some design critique
this is one of the recent iterations
General concept is a larger form of thin rounded rectangle, (full prism, halfed, portions subtracted ect)
With smaller cubes that are unattached and basically customizable storage.
Probably constructed out of plywood with a light wood veneer and maybe aluminum edges.
So tell me what you think, heres a screen cap of the model