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/3/ 3DCG

Threads added between 2013/05/29 and 2013/06/05

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Most viewed threads in this category

2 more posts in this thread. [Missing image file: emma watson.jpg]
I showed my reel to some people on polycount (game animations). I rendered everything in viewport 2.0. I got feedback like >this would be so much more impressive if it was in game Im no expert, but what reason do i have to put anything "in game"? Viewport 2.0 is already real time. If I wanted to import animations to unity, I would just import a fbx, and see the same exact thing. If I wanted to set up forward, back, strafe left/right I could map that to WASD in 5 minutes by following a digital tutors tutorial. I wouldnt go further than that since im not a game programmer. Was this guy just talking shit to feel important?
7 more posts in this thread. [Missing image file: tube.jpg]
Can't build this one in Rhinoceros. Can someone make this one so I can modify it ? It has to be the size, that you can sit on it. Would be so cash. Thanks
2 more posts in this thread. [Missing image file: 00002.gif]
hey guys, I can't seem to be able to give my animations the emotional charge, the gravitas that it needs. how can I improve. pic related
6 more posts in this thread. [Missing image file: help.png]
Hey im trying to render this glass goblet in blender, but for some reason mthe edges remain somewhat opaque. Does anyone know what I'm doing wring?
5 more posts in this thread. [Missing image file: Characterpreview.jpg]
Hey guys. This is my first time on the board (Back when I was studying, it didn't even cross my mind to look here for advice, people with the same interests etc) But I've recently finished my study. I'd love to get your opinion on my final semester piece, a short film I call Discarded It's been made with Maya, and edited with other various adobe suite programs. http://www.youtube.com/watch?v=6nuaZi_bkQU
0 more posts in this thread. [Missing image file: Sod4Qgx71o4.jpg]
Hey, /3/, lets share some stuff we don't need anymore nevertheless have to intention to throw it into recycle bin. For example my ex-classmate asked to make some brick-modern in a matter of several hours: http://www.mediafire.com/download/bvffi0vo6x9f6f3/izmeron_02.blend Some one may just use it on a background or some thing. Just needs some UV-tunning. also Leave your requests here: I way occasionally posses models you need in my own shit-that-needs-to-be-sorted-someday library.
5 more posts in this thread. [Missing image file: 17482947214.png]
How do I change modes in Wings 3d? And how do I zoom with a clit mouse and 3 mice buttons on my Thinkpad? Thanks.
11 more posts in this thread. [Missing image file: article-2080448-0F4D442F00000578-85(...).jpg]
>mrw I apply, dont hear back >mrw I check my gmail each day >mrw no new messages
5 more posts in this thread. [Missing image file: Blender+2.63+Free+Download.png]
sup /3/, what do you guys think about blender game engine? can it make good games?

So, would you be in the market for this?

3 more posts in this thread. [Missing image file: lynxlabs3dcamera.jpg]
It isn't that expensive http://www.youtube.com/watch?v=k2d05_v8FWE
7 more posts in this thread. [Missing image file: ss_banner.png]
Anyone ever use it? Does toolbag have to be purchased in order to run it?
7 more posts in this thread. [Missing image file: ball.jpg]
Can't build this one in C4D. Can someone make this one so I can modify it ? It has to be the size, that you can sit on it. Would be so cash. Thanks
6 more posts in this thread. [Missing image file: ninja.png]
Hey guys. When you've got a model in Blender like the one pictured with disconnected elements (the shoulderpads), how can you render the entire thing to one texture? When I baked it, it did the ninja and then blanked the texture out and did the shoulder pads.
5 more posts in this thread. [Missing image file: tu.png]
Does anyone know the software used to make 3D animations like in shitty commercials, or the Ratboy Genius videos? I want to learn how to make shitty autism animations like this. For those who don't know what I'm referring to - https://www.youtube.com/watch?v=1caB1EDeh2Q
13 more posts in this thread. [Missing image file: Galactica 1of3.jpg]
Hi /3/. Dumping renders of a Battlestar Galactica model i'm working on. It's cell shaded.
27 more posts in this thread. [Missing image file: Dalton wip.png]
Is it possible to combine Voxel Physics with Ragdoll Physics? Meaning; Destructible ragdoll bodies. If so, how? Planning to create a FPS with Voxel physics.
8 more posts in this thread. [Missing image file: Houdini_grab_castle.jpg]
Just wondering what you guys think of Houdini. Or your preference on software used for films.
13 more posts in this thread. [Missing image file: spongebob.gif]
Modellers hate riggers because they know more about 3d and scripting and make more than them with little chance of getting fired. Modellers also hate other modellers, since there is so much competition and so little job. :| Riggers hate management because they make more than them, their job is easy, and they dont do anything. They dream of retiring to a sunny house by the beach. Texture artists hate modellers, especially young ones who think they can texture by putting wear where there would never be any. Fortunately, with physically based shaders on the ps4 and new xbawx, pure textures are making a comeback, and even less modellers will be needed.

Human Reference Photos needed

24 more posts in this thread. [Missing image file: Unbenannt.png]
Sup? I'm fiddeling with blender for a while now. Last Evening I wanted to try modeling a female nude for the first time. Searching the web for reference, I couldn't find any good images. As you look to the left you can see my current reference so far. Please help me improving it! Where can I find good reference?
1 more posts in this thread. [Missing image file: 3d-wallpaper-9.jpg]
ok, i'm going to be honest here... i don't have much of an interest in 3d renderers, that may just be because i don't have a great computer, but i don't see much value it spending 40+ minutes to render something out, when a videogame will fake that look and render the scene out at 30+ frames a second... so my question is, is there a way to have a program like 3dsmax or blender render with a game engine without leaving the program, or will i have to also learn some modding to put what i want to render in a game engine? this may be a very dumb question, but i do at some point want to take what i make, and possibly animate it... if a 3d program takes 1-7 minutes to render 1 frame, where as a game render 30-60 frames a second, i would rather use the game engine...

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