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I showed my reel to some people on polycount (game animations). I rendered everything in viewport 2.0. I got feedback like
>this would be so much more impressive if it was in game
Im no expert, but what reason do i have to put anything "in game"? Viewport 2.0 is already real time. If I wanted to import animations to unity, I would just import a fbx, and see the same exact thing. If I wanted to set up forward, back, strafe left/right I could map that to WASD in 5 minutes by following a digital tutors tutorial. I wouldnt go further than that since im not a game programmer.
Was this guy just talking shit to feel important?
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im looking for video tutorials...
yes i know sticky can show me, but im looking for something specific, and probably something a great deal of us want.
i want video tutorials that are interesting to watch... from basic to intermediate would be ideal.
as an example
that guy right there, interesting to listen to
im not looking for someone who is technically good, but can't speak worth a damn, or sounds like they are thinking "what the fuck ever, lets bang this out and get on with life"
because i'm looking specifically for people who are interesting (program doesnt matter, what one says applies to them all if you learn basics) anything is appreciated.
if everyone hates this, ill let it die, no bumping from me... but i think a repository of interesting to watch tutorials would be a good thing.