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/3/ 3DCG

Threads added between 2013/09/11 and 2013/09/18

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Most viewed threads in this category

3d to 2d

2 more posts in this thread. [Missing image file: 2D3D.jpg]
Hi ppl, im a low experience 3D designer, ana d have a question : there exist a software able to "create" a 3D image from 2d? (or at least help in that area)
19 more posts in this thread. [Missing image file: 1378865406426.png]
Having scrolled through some threads everything seems far too advanced for me in here, but can anyone recommend any video editing software. Seems like something that a lot of people here would be aware of, even if they don't use it themselves. I need to be able to overlay a lot of information and commentary through the video so these features being simple to use and versatile is important, otherwise it just needs to be user friendly enough that I'd be able to pick it up in about a week without needing previous experience. I'm used to /b/ so I have no idea how helpful you guys are here, the bars pretty low at the minute though
15 more posts in this thread. [Missing image file: sumotori-1.jpg]
Hey /3/ I came across this simple but fun physics game on /v/ yesterday and was wondering what kind of technology is involved in making the rigs work for these fighters I have no idea how these self stabilizing rigs work and if it's some simple trick or more complex, was wondering if /3/ had some answers https://www.youtube.com/watch?v=wbhXp3SxZU0
24 more posts in this thread. [Missing image file: 3d-character-model (8).jpg]
I'm having some issues with my workflow in 3dsMax and Zbrush and can't seem to really find a clear answer google. What is an ideal workflow for 3dsMax and Zbrush? How I understand it, it should be-- 1) Make base and sculpt in Zbrush 2) Retopologize in ZBrush 3) Export to 3DsMax for UV Unwrapping 4) Paint UVs in Photoshop or ZBrush 5) Rig and Animate in 3dsMax Is that right or is there a better way?
7 more posts in this thread. [Missing image file: reference!.jpg]
Human anatomy reference thread!
2 more posts in this thread. [Missing image file: human_head_reference_picture_front.jpg]
Hi /3/, I'm too dumb for box-modeling, but I like how you can start from a low resolution object and move towards a higher resolution mesh. I've never been good with moving all those vertices to fit everything and I think it'll be easier with box modeling. I'm having a lot of trouble retrofitting a cube to fit facial edgeloops. I know where they're supposed to be, but I can't figure out how to turn a box into them. Any advice, /3/?
2 more posts in this thread. [Missing image file: tumblr_m2356tU4XA1rp8n54o1_500.jpg]
>work history: shaws supermarket 2007-present just saw this on a 3d resume and almost had to have my sides removed.
1 more posts in this thread. [Missing image file: NSA.png]
SKYNET ACTIVATED

Macfag problems

3 more posts in this thread. [Missing image file: faggot.png]
I want to sculpt. I want to learn to sculpt. But every time I bring this up I get a torrent of zBrush answers. That, or some 3DS Max sculpt plugins which eventually leads to 'discussion' which program is the best. All I want to know is if there's a free/cheap sculpting program for OSX. tl;dr: macfag wants to sculpt for free. wat do?
23 more posts in this thread. [Missing image file: ZBrush Document.jpg]
What am I doing with my life.
5 more posts in this thread. [Missing image file: rhinosurface.jpg]
This is a pretty simple problem. (In Rhino) How do I make a surface from a closed poly like in pic related? I can create the poly and extrude it go give it a surface on the sides, but the base/top is still not a surface. I've tried googling but I can't find an answer (maybe I don't know what the right key words are?) Thanks in advance?
0 more posts in this thread. [Missing image file: 1340058196698.jpg]
>monodevelop

Render

1 more posts in this thread. [Missing image file: finalFinal Color Output0097.jpg]
Modelado y renderizado en luxology Modo.

3D Model of The Egg Carrier from Sonic Adventure

1 more posts in this thread. [Missing image file: r.png]
Anyone wanna check out this model I made in 3ds Max? Link to (Very bad) video of my showcase of it. http://www.youtube.com/watch?v=qX_jfMQ-gJc

3dcg export from the game software

0 more posts in this thread. [Missing image file: acfa_somw_1024[1].jpg]
I want to export obj, 3ds, etc. to the 3DCGmodel from game software XBOX360 or PS3 The method exist? I want you to tell me if I kind person I need your help
2 more posts in this thread. [Missing image file: mr-butler-realistic-cg-3d-character(...).jpg]
A few weeks ago someone posted this huge archive they saved of all the best stuff posted on /3/. Anyone still have the download link?

/3/ WRYWO WIP THREAD

37 more posts in this thread. [Missing image file: 1377900251902.jpg]
You know what to do. :D
1 more posts in this thread. [Missing image file: stand01.jpg]
hey guys im new in using sketchup and vray. I cant get the look i wanted and hoping to get some help here. I need help with my shadows. I want to have a softer shadow if possible with the default sun. what should I change to get a 12' o clock soft shadows. also in my sketchup window. the shadows dont appear until I render it. but when I load up tutorial files. they have a shadow. so im guessing its with the setting.

Render presentation

1 more posts in this thread. [Missing image file: 1932_local_motors_spearhead_by_marc(...).jpg]
some peoples presentation of renders really blows me away. makes me feel so lazy. you have any render inspiration?
0 more posts in this thread. [Missing image file: 4125904-823680-vector-illustration-(...).jpg]
Hi, Im new to 3ds Max and I was wondering if its possible to make lines that glow ON a surface? Almost like the picture but not as glowy. Thank you.






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