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Most viewed threads in this category

3 more posts in this thread. [Missing image file: tibbers.jpg]
Textures are everything in games. How does one get so good at texturing, and is it a profitable skill? Picture of Tibbers from LoL, the model is about 20faces, but the texture makes him look amazing in game.
6 more posts in this thread. [Missing image file: rail.png]
how would you suggest I should go about it if I want a railing to follow a curved surface? I'm using softimage

unity 3.5

2 more posts in this thread. [Missing image file: unityLogo.png]
i know this isnt related but i dont know here else to ask. where can i find a torrent of unity 3.5 that actually works, meaning abel to build a game without it saying "could not proload global game manager" due to the crack.
3 more posts in this thread. [Missing image file: oni20.jpg]
So motherfuckers. It's go time. I've decided I will learn how to 3d model and shit. So yeah, I got meself a zbrush, I heard it's great 3d modeling software for newbies like me. So yeah, any tips and tricks, tutorials and suggestions would be greatly appreciated. I hope you can help me in any way possible. Let's do this!
1 more posts in this thread. [Missing image file: WIP new.jpg]
New WIP thread.

Grass in Mudbox?

0 more posts in this thread. [Missing image file: Gardevoir_Final.png]
Hey /3/, I could use a bit of help. I'm sculpting a Gardevoir figure that's being designed for 3d printing (in b4 pokefag). It's kind of been a side project of mine as well as a learning experience because I traditionally stick with hard surfaces. The figure itself is all but done. The only thing that's holding me up is the base. I decided I wanted to put her on a grassy base because that'd make sense. I can't for the life of me figure out how to model or sculpt the grass! I was aiming for something like the grass on this figure's base: https://www.first4figures.com/component/option,com_myphp/Itemid,3/product,98/ At the same time though, I think that style might be a little off from the stylized look of Pokemon and am considering something more simple in form. It would be kind of strange to have the figure be smooth, flowing and stylized while having the grass look too detailed. I checked out some hair tutorials, but was dissatisfied with the results. I'm using 3ds Max and Mudbox; I also have access to Cinema4d. So, do you guys have any tips or pointers for stylized grass that isn't too detailed, but at the same time isn't a freakin' plane? By the way, the grass would go in the small depression at the top of the base. Thanks!
29 more posts in this thread. [Missing image file: Turret.jpg]
How would you rate this turret a friend of mine has been working on? He thinks it's not worthy to use in his reel. Any criticism would be appreciated.
1 more posts in this thread. [Missing image file: viewLg_WBboth.jpg]
just bought a subscription best tutorials to watch? (all kinds are welcome, drawing painting, composting, whatever, if you think it was great: post it. thanks!)
0 more posts in this thread. [Missing image file: HorkBajir.jpg]
So this is going to be an incredibly stupid "I AM A NOB AND I DON'T KNOW HOW TO DO THIS" type thread, so I apologize in advance. So, a long time ago, I made this in Sculptris, and did nothing else with it, because I had no idea, at the time, what I COULD do with it. Fast forward a year or so, and now I want to retopo the whole thing and import it into Maya for cleanup and prettyfying. I'm currently using Topogun, but that's proving to be incredibly cumbersome, especially in places like the inside of the mouth, where I can't hide geometry to get at it better. So I come to you guys, asking if there's a better way to do this, or if I'm being a big baby.
2 more posts in this thread. [Missing image file: camaro.jpg]
Holy shit niggers, here it goes. Any general tips? Also do you think I'm gonna sit on this for more than a week without power rushing it 5 hours a day? >best approach for the mirrors?
0 more posts in this thread. [Missing image file: 2307781_1736.jpg]
www.psytube.net/video/3504/trippycat.aspx 3

Bubblegum monkey in a bubblegum world

2 more posts in this thread. [Missing image file: 20121009-blender-toon-shader-in-bub(...).png]
Okay, I know this one is not gonna impress you. But it looks sooo tasty!!! No? So I wanted to share it. I'm sure that real-life Blender monkey marshmallows would be a #1 sell in Japan.


1 more posts in this thread. [Missing image file: Killer_harlequin_by_ValentinaKallias.jpg]
After reading the sticky I noticed a little aversy against Blender, does this have a reason?
2 more posts in this thread. [Missing image file: Without&WithLightmapping.jpg]
Any tips for lightmapping in max? Pic is my first attempt at it, left is without the lightmap and right is with it. For some reason it's only lighting up half the sword; at first I thought it was due to inverted faces, but that wasn't it and I can't figure it out.
16 more posts in this thread. [Missing image file: 1346284327581.jpg]
Good evening gents. It's been two years now that i got out of my high schools magnet program, we dealt with cinema 4d and went on about it for two years. During that time, we student's had to teach ourselves nearly everything, Not so hard, but i left many gaps in my education. I want to fill those gaps, as computer rendering is a fun and entertaining thing to learn. Can anyone point me in the right direction for this? Tl;Dr I need help learning cinema 4 d's more interesting features beyond pyrocluster and solver objects. Guide my sword. The sticky has a lot. But i would like your personal thoughts.
10 more posts in this thread. [Missing image file: Monolith_Soft_art.jpg]
I wasn't sure about how to go with this post so i typed in all 3 versions. How does game studios generate their height maps? How do you generate your height maps? How do i generate my height maps?
7 more posts in this thread. [Missing image file: rubix_cube.jpg]
Would someone be able to make me a nice looking 3D rubik's cube? This is going to be for an Unreal Engine game. It would be much appreciated.

How does it feel?

13 more posts in this thread. [Missing image file: Euclideon-Unlimited-Detail-Dell-Gra(...).jpg]
How does it feel to know all your polygon limits means nothing in the future? http://www.youtube.com/watch?v=00gAbgBu8R4
5 more posts in this thread. [Missing image file: kimono1340h.jpg]
I'm having trouble at modeling the top. Could you help me please and tell me how you would do it? It's not my first attempt at this but I always screw up kimono style clothing, I just can't model a closed coat the right way.
2 more posts in this thread. [Missing image file: haters.jpg]
so what is to stop people from downloading 3d models from online sources, putting them in their portfoloio and claiming them as their own work? every 3d artist out there probably has the same blackhawk and ak47 on their website. what could employers do about it?

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