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/3/ 3DCG

Threads added between 2014/01/08 and 2014/01/15

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Most viewed threads in this category

3d techniques

20 more posts in this thread. [Missing image file: ben_mathis_shoulder.jpg]
dumping 3d tips and techniques here
14 more posts in this thread. [Missing image file: realistic motion muscles.jpg]
http://vimeo.com/79098420 Interesting video, also pretty funny at times to.
0 more posts in this thread. [Missing image file: 1381766707638.jpg]
Hey guys. I'm supposed to make an Aztec environment tileset and 3 aztec themed characters but I need inspiration. Do you have an inspiration for me /3/?

Pls halp

7 more posts in this thread. [Missing image file: mergedvertsproblem.png]
>model head and body in 2 different Maya scenes >import head into body scene >combine meshes >merge verts >soften edges to get rid of neck seam >this happens what's going on and how do I fix it?
7 more posts in this thread. [Missing image file: image.jpg]
I just applied for a production internship at RIOT What should I expect /3/?
2 more posts in this thread. [Missing image file: asdf.jpg]
Anyone got any experience with the Ultimate Bony rig? I can't see the hand controls and I need them to reposition the hands. I made a new project and put the model into the assets folder. Not knowing how to load the model with the File menu or anything, I dragged the model from the folder straight into Maya. I began posing the rig the way I needed it but realized I couldn't find the hand controls. I have everything but Joints switched on under the Show menu. Any idea what's going on?
2 more posts in this thread. [Missing image file: IMG_20140113_210354.jpg]
I want to make models of rocks so I can make a game about crafting rocks or some shit related with rocks. So far I have found this video. http://www.youtube.com/watch?v=7MvXv66b5h4 I saw here that are some software that will allow me to make models from videos. Can /3/ help me.
6 more posts in this thread. [Missing image file: 1.jpg]
I study Industrial Design and I am trying to improve the renders of my CAD models. I currently use Solidworks and I use the inbuilt rendering tool, which works fine for plastics, but when it comes to metal, wood and other organic materials it looks flat and is missing things like gaps where the wood connects. I usually just fix this in photoshop, but I was wondering, if I use a program more suited to rendering would I have options to make stuff like that in the renders?
2 more posts in this thread. [Missing image file: 3d ball.jpg]
First 3d object you have done mine is a football ball
4 more posts in this thread. [Missing image file: dw7vpc[1].png]
Any Shader developers here? I need a dissolve shader with a (soft) border, but not just a single color, i need it to be a ramp texture, so that the border has a gradient towards the dissolved area. I hope you know what i mean. Couldnt find anything on the net.
16 more posts in this thread. [Missing image file: 3dstudiomax.jpg]
ITT: your first ever experience with 3D modeling programs... my first experience was when i discovered the 3D feature in photoshop when i was 11, I remember i put 3 spheres 1 big one on the bottom and 2 on top and i thought i made mickey mouse and I added a terribly added spot light and I thought I was Disney quality artist, than i had my 2nd experience with a real 3D program when i was 13, got o C4D for 5 minutes, made a square, got confused and scared by all the buttons and left....now 7 years later I know every little button in C4D, maya, 3ds max, PS

Practice Thread - Space

10 more posts in this thread. [Missing image file: theme space.png]
Any or all things related to Space in any time period. Which means.. 50's Space Monsters, Victorian Space Ships, Space Guns, Space, Space women & tentacles.. i'lll start us off.
18 more posts in this thread. [Missing image file: 83.jpg]
HI I'm hoping someone could help me out here, I have a college assignment to do where I need to make grass and bushes, but I'm not allowed to use the hair and fur in 3Ds Max, was wondering if anyone could point me in the right direction for a tutorial to make decent grass and bushes without the use of hair and fur. Or any other plug ins.
10 more posts in this thread. [Missing image file: 1ee4fde6408bc9ea5a9d46b41(...).png]
>2014 >not using screen space ao in offline renders

Workstations

5 more posts in this thread. [Missing image file: $T2eC16d,!yME9s5qIGSZBRgs(...).jpg]
>Other workstation devolved into making fun of other's hardware Starting to get serious about CG (I've been commissioned twice) and I looking for new PC that can handle larger more complex scenes and render faster. Found this thing: [See Email link] It has a CPUMark score of 9462 while my current i7 930 only gets a score of 5196. It's also $530. What do you think? Does it sound like a good buy?

Halo 5 Model Making

6 more posts in this thread. [Missing image file: H5-Colony A.png]
So.. with the recent release of a few concept images from Halo 5 such as this one which depicts reach as a small colony being rebuilt. I'm starting a thread to on this subject, i'm kinda gonna say that you don't have to make models that entirely relate to halo 5 as in anything halo related..

Bad Dragon 3D Model

4 more posts in this thread. [Missing image file: 882853f303977bfedff5e2f40(...).jpg]
Does anyone know where I can get a 3D model for a tentacle bad dragon?
1 more posts in this thread. [Missing image file: _.png]
I've been working on good looking carpet. How'd I do?
1 more posts in this thread. [Missing image file: Untitled-1.jpg]
transitioning from max to modo and have a question. Is there a way to have an orthographic view that is not LEFT, RIGHT etc just inbetween for example in max it would be achieved by pressing left view and then rotating the viewcube
3 more posts in this thread. [Missing image file: moc.jpg]
This was intended to be some kind of greenish jelly, sorta alien looking, behaving as a soft body. It quite gets the point for being a noobish creation. Any tips on how to make it look better? Think of a green goo. Transparency is totally missing even when it was on. Working on C4D btw.






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