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Fkme 2015-06-18 17:54:36 No.480795

[Missing image file: ]

I've just discovered Artbooks, i had no idea Studios sold these things filled with their artwork/ concept art of their projects.

My mind is blown, what i want to know is do 3D artists use these in general or it is mainly useful for 2D artists?

It seems like a superb source of references; even if you're not copying the models?


>>
Anonymous 2015-06-18 17:57:45 No.480796
>pleb tier blizzard

>>
Anonymous 2015-06-18 19:45:23 No.480809
>>480795
yea man, also are you 12?

>>
Anonymous 2015-06-19 00:16:29 No.480836
>>480795
artbooks are pretty rad

>>
Anonymous 2015-06-19 02:30:02 No.480861
>>480836
> costume design
> a bikini and and some long hair
top keck

>>
Anonymous 2015-06-19 04:52:15 No.480881
>>480795
Fun fact, What you see in art books is only a small section of images you will never get everything.

But regardless they are nice.

>>
Anonymous 2015-06-19 08:18:17 No.480907
>>480881

Is it possible to get more?

>>
Anonymous 2015-06-19 16:41:21 No.480956
>>480795
yes, 3d artists use artbooks. Most of us tend to keep folders with gigs of reference images though instead of having a stack of physical books nearby.

Dont buy blizzard art books. theyre usually SUPER dark for some reason and they dont choose good concepts put in the books.

>>
Anonymous 2015-06-29 10:06:09 No.482372
Has anyone of you bought the Assassins creed black flag artbook? Is it worth the money? I'm a fan of boats etc btw so is it?

>>
Anonymous 2015-07-21 23:54:45 No.485023
I did

>>
Anonymous 2015-07-21 23:58:15 No.485024

>>
Anonymous 2015-07-22 00:01:00 No.485026

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Anonymous 2015-07-22 03:17:40 No.485050
>>480795
>do 3D artists use these in general or it is mainly useful for 2D artists?

Both. Reference is reference.

Also where the fuck have you been to not know such a thing?

Pic related is my favorite artbook(s). Its massive and covers just about everything in the games. Characters environments thought process and some gameplay mechanics.

>>
Anonymous 2015-07-22 21:44:35 No.485110
>>485050
Name of the artbook?

>>
Anonymous 2015-07-23 20:04:26 No.485222
>>485110
They're called .hack//archives

The ones ive posted are from the G.U game

There are books for all of the games. The g.u one is the largest i think

>>
Anonymous 2015-07-25 09:29:47 No.485519
>>485222
Are there scans available anywhere? It'd be awesome to have these.

>>
Anonymous 2015-07-27 18:44:21 No.485869
>>485519
This link is for the first 4 .Hack games
http://www.mediafire.com/download/xl9tzs0h2tm4od4/IMOQ.zip

These links are for the 3 .Hack//G.U games.
http://www.mediafire.com/download/n8gh3604fslfp28/G.U_1.7z
http://www.mediafire.com/download/371xbh5kyxto1c8/G.U_2.zip
http://www.mediafire.com/download/7299cex9the7x51/G.U_3.zip

You can find the books Here if you want to own them. They're cheep as hell compared to other's their size.
http://www.amazon.co.jp/s/ref=sr_il_ti_merchant-items?me=A04514841W6CO9WQ78206&rh=i:merchant-items&ie=UTF8&qid=1396272193&lo=merchant-items

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Anonymous 2015-07-27 19:33:04 No.485888
>>480795
the last studio i worked at pretty much every dev had a stack of books next to them (except designers) not just art books too, lots of photography stuff

I wouldn't use artbooks for reference, more like jogging your imagination.

>>
Anonymous 2015-07-28 00:40:32 No.485922
>>480907
be there in the studio while it's all being worked on.







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