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/3/ 3DCG

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Anonymous 2016-12-15 20:29:27 No.544371

[Missing image file: ]

Unreal or Unity?
Rhino or Maya?
Twinmotion or Lumion?
Rift or Vive?

How do you decide?


>>
Anonymous 2016-12-15 20:31:01 No.544372
>>544371
depends on what you wanna do

>>
Anonymous 2016-12-15 21:00:10 No.544377
>>544372
I personally wanna do Archviz

>>
Anonymous 2016-12-15 21:00:49 No.544378
what about blender?

>>
Anonymous 2016-12-15 21:07:30 No.544379
>>544378
Never came across it desu
Only ever hear about it here

What's so good about it?

>>
Anonymous 2016-12-15 21:19:12 No.544381
>>544379
its nothing special it's a pretty easy to learn software. I've been using it for 3 days so far. It's 100% free and wow there's nothing you really can't do with it!

>>
Anonymous 2016-12-15 21:25:31 No.544382
>>544381
I'll give it a try
Would be cool to have kind of a cookie cutter software

>>
Anonymous 2016-12-15 21:35:40 No.544384
>>544371
Just got to be open to all. Focus on core skills and techniques as opposed to software. I'll make 3D a lot easier.

>>
Anonymous 2016-12-15 21:41:22 No.544385
>>544382
glad to hear that. it's really a great program! get those hot keys down as soon as possible, it will take a load off your mind when your modeling.

>>
Anonymous 2016-12-15 21:48:40 No.544386
>>544384
Good advise
I feel like simply knowing all the terms is half the battle.

>>544385
Well I'm used to modeling architecture in rhino. No Hadid stuff, but I get by. So not a total noob at 3D. I really like rhinos command bar to type in commands instead of memorising a bunch of shortcuts that will be different for every program. But I will try blender nonetheless, I'm very intrigued by it being free and open source.

I'm still in uni doing my masters, maybe I will start using a different 3d software for every new project I'm doing.







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