Game Console Custom Painting
7 more posts in this thread. [Missing image file: video_game_consoles_13.jpg]
I'm just wondering, is there anyone here with a good knowledge on how to paint game consoles/computer cases? I have a few old consoles that I'd like to try painting, but I'm not sure where to start. /v/ and /vg/ aren't very helpful, so I thought I'd ask here. Any info on types of paint to use, techniques, examples of work, etc would really help.
[spoiler]Also, sorry if this doesn't belong here. I'll delete the thread if it doesn't[/spoiler]
5 more posts in this thread. [Missing image file: teacher-table.jpg]
I am a Science teacher at a public school where I teach 8th graders a 9 week introduction to chemistry. This is the first year our department has needed more than 3 science teachers and guess who got the non-science classroom...
Long story short, I want to build a Science Lab station (picture related) for myself at the front of the room to not only do demos from, but to lecture from behind as well.
I am a novice woodworker at best and believe I can build a simple table setup but would like advice from you /diy/hydrogen monoxiders on how you would proceed.
Funds are between 300-400 dollars (most of which I suspect will go into the phenolic top). I would like to make it about 6 feet long with three main section: a sink on the left, an empty area for feet or drainage/storage in the middle, and the right for 3-4 drawers. The top would almost have to be phenolic for chemical related reasons (unless there is a better suggestion?) The rest would be made of wood.
If possible, I would like to be able to assemble and disassemble it as three parts as well for possible mobility...
Thoughts? (Pic is almost exactly what I want to make)
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I'm planning to build my first boat this summer, a plywood boat.
I've drawn this basic boat, and now I want to know how much it can hold (in kilograms)
My math skills is really limited, but the volume of the boat must be the answer to how much it can hold, right?
So I typed in the measurements of the rectangular shape online and got the volyme of 0,75 m3 (1400 x 1100 x 488)
And then the triangle shaped front, which was 0,14 m3 (500 x 500 x 1100)
So all togheter its 0,89 m3, which should be 890 liters
But I think that sounds REALLY much
Have I done it correctly?
Itty bitty Digispark robit!
7 more posts in this thread. [Missing image file: 2013-06-25 21.40.25.jpg]
/diy/ is pretty awesome tonight. Thought I might jump in. (Sorry if my thread isn't as spectacular as the others.)
I have a couple of Digisparks laying around and I would like to make a tiny lil' robot. I'm thinking it would use a 9v battery and be basically built around the battery itself.
The digispark has 6 i/o pins, which I'd like to set up as follows:
- Left locomotion (pwm)
- Right locomotion (pwm)
- Photoresistor (analog read)
- Microphone (analog read)
- Momentary button (digital read)
- Speaker/LED (pwm)
I'm aiming to make it a cute little thing that can play simple games like simon, rock/paper/scissors, sing along to a drum beat, sing and dance, etc. Fun stuff for entertaining guests and such.
Getting all this to work will be very easy save for the main challenge I'm facing, and why I'm coming to you: I want the little guy to be able to drive around fairly efficiently using only two PWM outputs.
Easiest solution is just to hook them up to small motors for left/right and have it turn by only activating one or the other, but I'm wondering if there's a better way. I refuse to do the forward/back-and-turn trick. I'm wondering if there's some kind of sneaky H-bridge-like shenanigans I could pull, or if I could use pwm magic to coax motors back and forth. Maybe use smart servos with a 'reference' voltage that is compared to the pwm output somehow?
Cheers in advance for the help!
(bonus points to whoever recognizes my garage/workbench first...)
Pic is just some parts piled together in a vague assemblage of what the little guy might look like, minus the motors/servos/whatever drive system we cook up.