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watch that ^
incase you don't have the time, it's a vid talking about how robots and the automation of processes will take a fuckton of jobs, initially only low skilled ones, but then increasingly also white collar and even creative jobs. yes creative jobs. our jobs. the last bastion of the "robots will never be able to do this" proclaimers.
are we, as aspiring concept artists and illustrators, at risk of this? what can we do to anticipate and soften the impact of painterbot5000 and conceptbot3010 ?
in a way you might think, since conceptart is so dependant on whats popular (gotta cater the media to the consumer masses), it always requires human judgement. but it would be naive to think that some software engineer somewhere, couldn't teach a bot to analyze current trends and feed that information to a visually-literate kind of 'painterbot'.
what do you guys think?
that being said tho i think we are in a good spot, compared to many other fields.
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> watching a Villpu video
> Villpu laughs while doing a demo and jokingly asks "if you were doing a mural you would draw an outline of everything to get it right! You don't just start drawing some portrait in the bottom right
> watch proko interview Villpu
> Proko expresses amazement that Villpu can just put down a figure drawing with no model or reference with perfect lighting and anatomy, etc
> villpu laughs "well I've been doin this forever!"
Now I watch this video
> no construction, none
> no outlines, no perspective lines, no rough, no draft
> he just puts down a fucking detailed engine and then a car around it...
> everything from memory
So is this guy literally the best draugtsman of all time?
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Hey, student in trouble here.
The university i'm about to head off to is demanding we read several books, i'd appreciate any opinions from anyone who's looked at them before. I tried finding them online and failed
(they seemingly aren't very popular) and frankly, spending £20 per book is impossible on my already lackluster student funds...
Anyone help out?
The fundementals of illustration - lawrence zeegan
The fundementals of graphic design - paul harris
The a-z of visual ideas - john ingledew
Graphiv design: a new history - stephen eskilson
Basics design: typography- paul harris
Any appreciated, and the gif is mine, thanks in advanced