4 more posts in this thread. [Missing image file: imafaggot.jpg]
Hoping someone can help me out here, making a simple art piece
I forget what the style is exactly called, but it's shepherd ferry-esque. Pic is an example (the face, only)
Anyway, I want to make something SIMILAR to this pic, except a girl with long straight hair. One of them with blackened eyes and kind of creepy depressed looking and the next some variety of manic
6 more posts in this thread. [Missing image file: familyGuyIsStillTerrible.png]
I've been plateauing on cartoons for awhile- months. There's a number of reasons why I absolutely hate what I draw, the main one being the style itself. I've been told to study realism to better my cartoons, but I can't see how that would benefit stylization in any way. I just end up drawing the same thing over and over again if I rigidly follow the Loomis method for constructing the head.
In addition, things don't seem "fluid" enough (if that makes any sense at all). When I look at the drawing, I don't see something that looks like it could move. Enclosed is an example of what I think qualifies as "fluid." It's very difficult to describe. It's like they don't have any *presence* in the drawing- like each one is more of a figure and less of a character.
My questions are:
1) How do I further develop my cartoon style? It's been the same since the summertime.
2) How do I ensure the characters I draw look as though they're capable of motion?
3) Are there any recommended methods for construction with a cartoon character? How can I ensure that I stay on model without taking a long time? (I can't take 30 minutes to draw one character's head for one frame in an animation that plays at 24 frames per second)
4) Most importantly, are there any good resources for aspiring cartoonists out there? I already have the Animator's Survival Kit DVDs, but I'd rather a DVD that would instruct me as to how to draw the characters to a professional standard before learning to distort them.