Gundam AGE-2 BD
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AGE-2 is done.
The first arc was rather decent but this one turns sour after 3 episodes, long story short they made Riddhe the main character when nothing relevant to the narrative is ever allowed to happen. That's 13 whole episodes.
Asemu starts alright, then Zeheart is revealed to be a vagan and his character simply devolves into some insecure attention whore. His whole character development being "I got the only guy who ever had the patience to deal with my immaturity killed, I better stop acting like a moron and go back to how I was at the beginning of the arc". Romary being a cheap device that only serves to make him more frustrated sure didn't help.
Apparently Ezelcant's brilliant scheme didn't amount to anything beyond getting a few vagans to Earth at the price of getting his mobile fortress destroyed and his elite squad killed, all this when AGE-3 starts with him sending a super weapon that destroys Big Ring in seconds allowing a large scale invasion of vagan forces.
Grodek comes back just to tell Flit that the federation is corrupted just to be killed the next minute, alowing Flit to purge the corruption 10 minutes before the arc ends so we can never talk about it again, making the whole thing utterly pointless.
Action sequences are still competent I guess but this arc is one massive headache on top of being a complete narrative waste of time.
Gundam Breaker 3 General
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Gundam Customization game for PS4/Vita.
English sub version (Asia Version) of the game will release soon, the Japanese version is already out.
PS4 Gameplay Trailer:
Links to buy:
Abilities list w/ Explanations and Translation:
>Pair: increase rarity(one step max), Increase Level, transfer skill from one part to another
>Package: Increase existing skills, Increase level
>Plastic : Increase Level (plastic Increase/add ability (skill cube)
>Derive: change the part to something else, i.e Shining to god gundam part
Katarou! 555, Blade, Hibiki
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Source: ???! 555????? ????????????????? (2015)
Katarou! 555, Blade, Hibiki
Book of interviews with various people regarding 555, Blade and Hibiki
Interviewer is Tanida Shuntarou (?????).
Urobuchi Gen (pg 127-166)
-They reveal that during the interview in the previous book (Katarou! Kuuga, Agito, Ryuuki) Urobuchi had already been hired to work on Gaim, but wasn't allowed to talk about it. It was pretty much just after he'd been contacted by Toei.
-The interviewer reveals that Urobuchi had told him about this off-record that the belt was "fancy" this time, but when he heard rumours that it was fruit-themed he didn't believe even with this prior knowledge.
-The fruit theme came as a surprise to Urobuchi too, because when he met with producer Takebe Naomi she said she wanted him to bring Kamen Rider back to the early Heisei style. She told him that recent riders were getting repetitive and insular, and wanted him to break that trend, and when he agreed she showed him the orange.
-The word "Lockseed" hadn't been thought up by that time, but the fruit and lock theme was already there; They had photographs of a prototype for him at the first meeting, and an actual prototype at the second.
-To Urobuchi, "early Heisei" means Agito. Ryuuki and 555 were also turning points. To him the peak is Kuuga. But he feels that it's hard to categorize all of early Heisei together, since they all explored different paths. It was only from W and on that the shows in the series started heading in the same direction. He thinks that early Heisei was an attempt to break off from Showa, and once they'd explored all the possibilities and calmed they settled on what we have now.
-He watched everything from Kuuga to 555, but from Blade and on he did so on video, sometimes skipping episodes, so he's less familiar with those series.