/po/'s anthem: Paper power
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Yo /po/, I'm making an album that composes all the anthems of 4chan.
/q/ thread: >>>/q/233904
FAQ (in case you're too lazy to click the pastebin)
>Why are you doing this?
I feel like the soundtrack needs an update since a lot have changed from 2010. Besides, do you really think /v/ will accept Robot Unicorn Attack again?
>Why visit each board?
>Couldn't you pull tracks from the previous album/that 4chan cup?
No, I feel that each board have a say in the theme to (help) prevent a perception of "what others think the board is." I also want to be more original for the benefit of 4chan (/jp/ is full of esoteric dicks though).
>>>Note that unless you guys persuade me to use a song,
>I am going to choose a song from the thread myself of what I think is the best, weather or not I frequent the board.
>>>Note that I will only visit a board once and maybe twice if necessary.
>>>Note that an alternate song could qualify for a /b/-side
So, what music do you listen while papercrafting, /po/theads?
5 more posts in this thread. [Missing image file: horse.png]
I'm a little tired of all the trolling that goes on here, so I decided to start designing papercraft. I'm not a 3D modeler, nor intend to be one.
Well, after a lot of googling, I figured out how to take a 3D screenshot from a game, and put it on 3ds Max. Everything went really well up to this point. But now, I want to get this model out of 3ds Max.
The program seems too complicated, and since I already have a little experience with Google Sketchup, I want to use that to further edit the model before unfolding it.
The problem is, I just can't get the texture to export along with the model. Even if I open the exported .3ds file on 3ds Max itself, the textures are still missing.
The only way I found to export the textures was exporting the model as .obj file (which Sketchup can't handle). This means I could just load the model on pepakura and do an auto-unfold that will look like utter shit.
Sketchup has a nice unfolding plugin and I would like to avoid pepakura at all costs.
>tl;dr: How can I export a .3ds from 3ds Max with textures?
I'll cross post this on /3/. Also, pic related.