SUPER STAND SUNDAY- /SSS/
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HELLO, AND WELLLLLLLCOME TOOOOOOO
SUPER STAND SUNDAY!
Let's see what sorta Stands we can come up with, and rate those of others.
For a quick Stand, use the following method-
Hit random for the name.
Same deal for the powers.
OR just use
Then, write it up
Everything you ever wanted to know about Stands, but were too afraid to ask.
The next post will have the systems recommended for running Jojo games, along with the question
Pathfinder General - Unchained Made Almost No Difference
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Barbarian Rage became 2 temp hp per level and untyped hit/dmg bonus
Summoner Summon Monster SLA was untouched
Black Tentacles became a 4th level spell for them - Haste is 3rd
Pounce is now 3 pts and level 7 required
Variant Multiclassing is kinda meh
>Rogue mutliclass gives Sneak Attack 4d6/evasion/uncanny dodge/trapfinding
>Bard grants bardic knowledge, some performances (including inspire courage and competence), versatile performance, and lore master.
>Monk grants unarmed strike, evasion, a ki pool, and the AC bonus.
>Oracle grants a mystery, a curse, revelations, and orisons.
>Sorcerers do grant their bloodline and bloodline powers.
>Witch grants hexes, a familiar, and cantrips.
>Magus grants arcane pool, magus arcana, and spellstrike.
>Alchemist grants alchemy, bombs, mutagens, and poison use.
>Druid grants wild empathy, a companion, and wildshape.
>Ranger grants, track, favored enemy, and favored terrain.
>Fighter grants bravery, armor training 1 & 2, and weapon training 1 & 2.
>Paladin grants detect evil, lay on hands, smite evil, mercy, and divine bond.
>Cavalier grants an order, challenge, tactician, and order & tactician abilities.
>Cleric grants spontaneous casting and the bonus language, one domain's 1st level power, reduced channeling, and the same domain's 8th level power
Stamina system is meh
>burn to reduce twf penalties
>burn to defend against grapples
Monk got the most
>Flurry is now extra attack at full BAB
>at level 11 they gain an additional attack
>monks gain ki powers at 4th level and every 2 after
Peter Parker Quest: Issue #71
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PPQ Issue #71
>World's End, Girl's Rondo
>My twitter: https://twitter.com/QuestOpCosgrove
>PPQ Character sheet: https://docs.google.com/document/d/1J9T9OKeaR-Xk-wvPWf36IsWqc5hr9RRTHRH9ROcAEwo/edit?usp=sharing
>PPQ rules: https://docs.google.com/document/d/1PjFpFLw-KpScNeg3XK_aqiOs2_7JAPEf3KGe6kbRKuY/edit?usp=sharing
As your Aunt consoles the girl who is likely Flash Thompson's sister (you didn't even know he had a sister) your mind races as you try to deal with this as well. The Green Goblin could be up to something and Flash's sister just got hit by her father and jesus if he's Venom there's no way that will end well.
So you find yourself split between two focuses. Do you search for Flash Thompson, who is apparently missing according to his sister, or do you go and see if the Green Goblin's getting something ready that could cause a lot of damage?
And worse, yet, if the Green Goblin is Harry, you know that means he's up to something. The guy's a grandstanding jerk these days, but he always had a scheme in reserve. If you called him out as Spider-man, his ego might not let him back down, which could buy you time to ferret him out.
>[ ]Go look for Flash (his phone isn't answering)
>[ ]Go look into the Goblin's schemes?
>[ ]Go and Call out the Green Goblin
>[ ]Write in
Dog Days Quest Episode 52
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"Lass, That doesn't maean anything."
"Of course it does!" Atsuko spats back. "It means I'm not your summoner, and I never have been!"
You are Jack Albator, excellent marksman, cunning adventurer, and technically, this means you're free as well. Today you've been tasked with marrying a princess and her hero, by acting as a distraction marriage to stave off any suspicion. Which would work out great, if all the girls you knew didn't become all moody about it.
So now, here you are. You're not-marrying Tuile today, not-being Atsuko's hero, and you haven't seen Madeleine since last night when she had a spooky look on her face. Now you understand why Now you understand why some men would marry the sea instead of fickle lasses on land.
"And I-" Oh, here we go. "And I've been the worst person ever to you because I thought I was stuck to you when I never realized how bad it is to be with me!"
"And so... " She pauses, gathering her thoughts, "If you decide to go away, or I never see you again. I'll understand completely. You should live for yourself, Jack."
She's making it sound as if you're going to flee to the hills at any moment now on the mere suspicion that she's not your summoner, and you're no longer bound to her.
Was being with her really that bad?
>Naw, actually you've quite liked it
>Only when she's being moody, like now
>You hated her grumpy moods, but she can be sweet when she wants to be
>It's been unpleasant
>It's been awful
>Other feelings on the ice lass?
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Your head is pounding, as if someone took a hammer and knocked you upside it. This doesnt even compare to how the rest of you feels. Your body might as well be a boulder, cause you couldnt move much even if you wanted to. You hear a small thrumming sound and what feels like hands sliding over your body...which has apparently been stripped of its armor.
You open your eye's, the very act taking all your willpower, and see a glowing blue ceiling above you. You let out a small cough, and the hands that were sliding over your body stop in various places on your stomach and chest. You lift your throbbing head to see the twin ravens out of their armor, each with a glowing and taloned hand on one of your breasts and stomach.
The red eyed birds simply stare at you as their hands increase in their glow. You glare at the two of them for touching you, but as their hands lay on your body the pain starts to dissapear. Its very slow though, and you can barely feel the healing, but its fading for sure.
At least they are applying healing magic to you and not just waiting for you to get up for another round of combat. Those birds obviously arent one's to mess with if they can beat you down so badly, and considering they werent even using their full strength they must be very powerful.
You wonder how hard they are on test 4 skill, and you look around the room to see that it looks like a bedroom of sorts, complete with a bathroom, wardrobe full of robes and cloth clothing, and your armor and hammer on a rack.
>Get out of bed now(Roll a d100)
>Go back to sleep. You can get up when the birds finish healing you
>See if the birds have something to say...for once
>Pull the birds closer to you for a hug...cause youve got nothing better to do. Besides they can heal you while they lay in bed with you
Shinigami Savant Quest #5
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You are Kusajishi Riku, and your head feels like a Gillian just stepped on it... again. This time, rather than being the result of actually fighting a Gillian without knowing how to use your sword Tenkotsuki properly, it's the result of too much booze.
Unfortunately you have little time to sober yourself up before Yoruichi has to don her Captain's uniform and leave for the first round of testimony regarding the Academy students' trip to the human world yesterday, which ended in twelve fatalities. That included seven students, two Onmitsukid? and three operatives from the Kid? Corps. Had you and the two senior students not immediately jumped into action there may have been more.
“Just remember you're not being accused or anything,” was Yoruichi's advice to you before leaving, “and that I can't help. Most Captains are sensible... ish, so just tell it like it happened and you'll be fine.”
Easier said than done, really. There's a lot that happened yesterday that you never saw thanks to being focused on taking down that Menos and surviving, and while you managed the task it's left you a little unsure of the exact order of events. It even took you a longer than you anticipated simply to find the First Division headquarters. After your hangover subsided a little, you realized it was probably that place where you could feel that all the obscenely powerful Shinigami had gathered.
Yoruichi also had a stranger warning for you, about the Captains themselves: “we tend to bicker and banter more than we should, and you might not wanna get dragged into it.”
The doors to the Head Captain's office are heavy and imposing, and are guarded by what seems to be a white-haired Lieutenant. As you approach you can see a visibly sweating Kaoru walking out.
“You're next, I guess,” she mutters. “Be careful in there, Riku. Good luck.”
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Why is /tg/ so obsessed with "weird' settings and character ideas?
I understand that after a certain point, I guess you get bored of standard fantasy, but let's be honest, most of you haven't made it to that point, and catering to new people is not a bad thing.
I look around this board and see every single one of you is trying to be your Los Tiburons or Sir Bearingtons which just doesn't have the same impact if everyone in the party is AMAZO the Wonder Golem.
You people are using it as a crutch to make a good character. There's nothing wrong with the basics.
God bless the basic fighter. God bless the insane wizard. God bless the righteous paladin. God bless the raving, battle fanatic barbarian. Fuck the dick ass thief but I respect him if he can keep his shit together.
So come one come all, revel together in your expertise of the fundamentals.
Also hypocrites anonymous, for Forever DMs that always go nearly That Guy when they get a chance to play.