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/tg/ Traditional Games

Threads added between 2015/06/10 and 2015/06/17

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Most viewed threads in this category

/cyoa/

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CYOA general thread. Seriously, there's a thread for the magical girl cyoa. Starting off with a small update.

WORLDBUILDING GENERAL

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Post your worlds, post your ideas, post your art, and let's help each other flesh out some stuff. I'll post what I've got so far if you guys do. >List your races >Give us your myths >What's the magic level? >What do you have questions about? I'll be posting my map progression while I list what I have so far.

Memories(Quest)

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"Shu, today was fun." A frail looking girl smiles at you. "I'll write you everytime I can okay? This isn't really goodbye... We'll still see each other again!" Her optimistic smile was the only thing you can make out of her face. For some reason her features were fuzzy to the point of being unrecognizable for you. "I'll write you too." You tell her. "I'll definitely see you again! I'll definitely become a doctor for you!" "Thanks Shu." She smiles back before vanishing into thin air. That was when you are woken up by knocking on your door. "Ah... that dream again..." For the past few weeks, that same dream has been haunting you over and over. You had no idea who it was you were talking to in your dream or what her relationship with you was. All you know was that it was one of the only memories remaining after you got into an accident during your final year of high school. It was quite a horrible accident requiring you to be hospitalized for at least a year. That and the fact that you lost most of your memories from before the accident. The knocking on the door comes again. Looking over at the clock it was already six in the evening. "Ah... crap I forgot about my class' project." That must've been Kousaka at your door. She was your partner for the project that professor gave out. "Coming!" You yell out as you stretch to fully wake yourself up from your nap. Once you open the door you are greeted by Kousaka. "Ah sorry Oumae, I am not late am I?" >cont.
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Goooooooood evening and welcome everyone to /tg/, where the games are made up, and the points... well the points are sort of like my die rolls - loaded! We're going to play a game this evening called Scenes from a Hat...

Synthesist Summoners

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So /tg/, Synthesist Summoners look pretty cool. But what are some examples of characters similar to them in fiction?

Devil May Cry Quest 4

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This is Devil May Cry Quest, a quest centered around the life of a young man who lives in rural Pennsylvania. It is set several years after the events of DMC4. You play as Duncan, a 19 year old man who works as Devil Hunter, and lives in an income-based apartment, alone. You were raised by catholic nuns for years after your parents left you on the doorstep of the church. None of the nuns know who left you or why you were left behind. After being adopted, you moved from home to home regularly when your foster parents would frequently have some form of tragedy strike them. Your two best friends are guys you went to highschool with, Robbie and Ted. They work menial jobs. Your greatest pleasure in life is hunting Devils. Robbie is a gruff factory worker who you've known since you moved to this town of Dunwich two years older, Someone reliable who, like you, enjoys relaxing with a drink after a tough day's work. Your friend Ted is the more comedic of the three, and has a huge fascination with old horror films. Between the three of you, there's a clear imbalance since you've gained your powers. You live an extraordinary life. There are many odd aspects about you. Stark white hair, and an extraordinary physical strength and reaction speed. These powers awakened several days ago, when you absorbed the soul of a demon possessing a man who lived across the hall. You've only grown stronger since, and even earned your sword named Abandon after a journey to Hell. Who knows what could happen if you actually had a little motivation? Votes end after 10 minutes. Write-ins are an option, but stupid suggestions will be ignored at my discretion. Have fun, and try not to get everyone you know killed. Or others, for that matter.

Techno-thriller thread

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I wish to run a game in something like the Clancy-verse or any other piece of media surrounding Military Adventurism in the modern age. What systems would you recommend and where would I find these tomes? If you recommend a universal system (yes I'll accept GURPS books for research material) please specify what extra books would help with nailing this setting. Note that I prefer rules medium approaches but liter is better than harder if I have to deviate from the middle ground. If you would like to go into detail on experiences you've had with military adventure games or ramble about weapons and shit that's okay too as it furthers my goal of getting ready for this thing. As another side topic should a dirty liberal like myself be shameful for being into macho gun wankery?

Pathfinder General /pfg/

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Pathfinder General /pfg/ Previous Thread >>40614047

5e General

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>Core rulebooks, adventure modules, Unearthed Arcana https://mega.co.nz/#F!5JsxCBKT!f6DaTrp19uTPrWuZyabZAQ >Spell sorter made by anon's friend, sort by class, level etc. http://www.mediafire.com/download/sw124a8bppzii7i/SpellViewer.exe >Online resource for spells: http://hardcodex.ru >Encounter builder: http://kobold.club/fight/#/encounter-builder >Character builder http://www.mediafire.com/download/kwfdduu4wuvd6xb/5echargen.zip >Player's Handbook Errata http://dnd.wizards.com/articles/features/ph_errata >Previous Thread >>40624844 Dungeons and Dragon 5e thread! Was I raped by a bugbear edition! (Note: Tripfag Virtualoptim is to be ignored, do not respond to his provocation. Each post of his you don't respond to kills him a little more inside!)

First /tg/ parliament - next official session starts on tuesday 16:00 - 20:00 EST

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Welcome to the /tg/ parliament >To join in, simply write your name and choose a party as well as a secure tripcode: https://www.4chan.org/faq#sectrip >Three people and a party page on the wikia are needed to create a party >Create your party platform and see existing laws and regulations here: http://tg-parliament.wikia.com/wiki/Parliament_of_/tg/_Wikia Current Agenda: >Banter >Waiting for next session >"n...not much! And y..you?" >Recruitment >Coming up with new bills >Seats are still available. Get them while they're hot!

Warmahordes: Skorne is Bad Edition

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Warmachine/Hordes Books, No Quarter, & IKRPG > txt.do/gbra PP Youtube (gameplay tutorials, tournament coverage, and announcements) > https://www.youtube.com/user/PrivateerPressPrime List building at > https://www.forwardkommander.com Latest Errata > http://privateerpress.com/files/WM%20MKII%20Rules%20Errata%20Feb%202015.pdf Steamroller Rules > http://privateerpress.com/organized-play/steamroller-tournaments The Giant List of Podcasts and Blogs > http://privateerpressforums.com/showthread.php?76379-Warmachine-Hordes-related-blogs-websites-and-forums Table of contents for all NQ issues > http://www.privateerpressforums.com/showthread.php?4313-Table-Of-Contents-For-All-No-Quarter-Issu Abridged Lore >gargantuans abridged: http://pastebin.com/XPKMKYUc (embed) (embed) (embed) (embed) >hordes abridged: http://pastebin.com/6D1fwSgv (embed) (embed) (embed) (embed) Lock and Load spoilers: http://imgur.com/a/mjkRY This just in, Pigs are better than Skorne.
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>BBEG's plan is revealed to be altering EVERYONE's minds so that they can never become evil >anyone who was already evil becomes neutral >yep, even fiends >BBEG can actually pull it off if your character steps aside or lends support >the plan involves no evil actions Does your character try to stop the BBEG? Remember that D&D alignment is cosmic forces.

Fate General

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It's time for a fate general. Especially because I bought the actual book and made my dice. But that's another story. So, I was thinking lately about players not using compels enough and I just thought of a solution different from "force them to use fate points with very hard situations" (which is still something that needs to be done but depends to much on the GM's playstyle). What about playing a game where all character aspects have to be mostly "negative"? Just a short story to teach non-compelling players. Having only 5 flaws would mean that they can use their aspects pretty much only for compels and they will have to invoke situational aspects and similar stuff instead for invoking. This way they would actually look at their sheet and be like "hmm how do I gain fate points?" instead of "hmm how do I get my +2?". In general: How do you teach players to compel?

Modern Rage General

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You are now aware that this UNCOMMON card currently costs about 20 USD. Twenty. Dollars. Why is Wizards letting Modern turn into Legacy 2.0? You can't build a competitive deck from scratch without at least 600 bucks handy. Are they seriously making sick mad profit from this? Isn't it pretty clear that expanding the player base will be very good in the long run instead of turning MTG into the exclusive hobby of an enclave of 25+yo professional geeks?

Kobold Army

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We all know about Tucker's Kobolds, but that, like in most cases, the stuff making good use of Kobolds is only defensive in nature. However, what if they went on the offense? What if they were trying to actually conquer territory and make a nation for themselves? In this little campaign, the morality is gray on gray, with the Kobolds having been slaves throughout the setting as a whole, and the protagonists having a hard time finding any clear black and white to stand on. Because of this, there's no real right or wrong side to choose to fight for, and so, I need them to present an actual, credible threat to the standing armies. They'll start out with a few abandoned drow cities underground and possibly some captives due to their revolts, but that would be it. Once above ground, how would they operate as a military force? I imagined they'd focus on things such as archer calvary, being mounted on dire boars similar to the Mongols for an example, but what else do you think they'd do? What would their principle infantry be? What kind of formations would they have, if any at all? Weapon preferences? How would they make use of magic? In the end, they're still 3 feet tall despite being lead by a Kobold Moses or God Emperor of Kobolds here.
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Are the followers of Chaos inherently evil? It seems like a lot of them just turn to the Ruinous powers because the imperium gives them no choice. I'd imagine that there are also a lot that focus on the good aspects of certain gods (like followers of Slaanesh getting pleasure out of helping old ladies cross the road instead of out of raping people in the ass) but we just don't hear about them because they aren't grimdark

WIP / Painting / Sculpting / Converting General

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Work In Progress: the Johnny edition! Previous thread: >>40597972

Mindcontrol PC Taboo

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I've been playing with the same party for about a year now and we just got into Dark Heresy 2. Of course one of the players had to pick the mind control psyker. I told him for weeks that mindcontrolling a PC is right at the top of "shit you're not supposed to do in an RPG" list. Of course he then mindcontrols/mindwipes my PC after very obvious buildup and me telling him not do it. He's now confused (as he doesn't think he did anything wrong since it was what his character would do) and I'm pissed off while half the party is taking my side and the other half is taking his. Is Mindcontrolling PCs without the player's permission by anyone except the GM ok? Side topic: What do you consider mortal tabletop sins?
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Sup /tg/. I'm currently playing as a magical girl who summons modern firearms to do battle. Only one problem. I know nothing of /k/. So basically cool gun thread, give me some weapons I could summon. Skies the limit here.

Warhammer Fantasy Battles G eneral

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Four Weeks until 9th Edition! Edition All Warhammer Fantasy Battles, Warhammer Fantasy Roleplay, Mordheim, Blood Bowl, Chaos in the Old World, Invasion, Dreadfleet, and Fantasy video game/novel/video/etc discussion is allowed here. ===== http://1d4chan.org/wiki/The_End_Times >Compilation of all the End Times changes ===== ==Recommended=Wikis== http://1d4chan.org/wiki/Category:Warhammer_Fantasy >All pages marked WF on the /tg/ wiki http://whfb.lexicanum.com/wiki/Main_Page >Non-/tg/ Warhammer Fantasy wiki ==Wargame=Resources=== http://pastebin.com/bYTmcBjx (embed) (embed) (embed) ==WHFRP=Resources=== http://pastebin.com/8diBcP7v (embed) (embed) (embed)






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