Valkyria Chronicles: First Europan War Quest
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"This is going to require some finesse." You set your sniper rifle aside. "Karl, what's the status of our forces?"
"Our group has suffered some casualties, but nothing catastrophic," Karl says. "I'm not too sure about the other groups, but from we can tell, the squads that were racing through the tanks and mortars took most of the damage. Not enough to throw the whole plan off, but they'll be a weak link."
"We can shore up any weaknesses," you say. "Probably. Anything else?"
"Not much," Karl says. "Our squad is ahead of the pack, so the others will follow your lead if you have a plan."
You don't have a plan. You just need one, rather desperately at that.
The Gallian squads are breaking through, but they're completely disorganized. You can keep fighting through, but your options and your ability to coordinate attacks will be severely impaired, to put it lightly.
On the other hand, the Imperial forces before you are tightening their defensive formation and getting ready for your assault. They've taken up position on a small hill and are fortifying it on all sides using lines of sandbags, supply trucks, shocktroopers and tanks. They don't have much right now, but any time you use to prepare is time they can use to entrench themselves as well.
>"Let's keep charging like this."
>"Let's regroup before attacking."
Dragon Ball Tuffle Quest #26
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>You are one of two young Tuffle twins, thrown at Earth starting in early Dragon Ball by your "father"
>"Canon" has already taken a sharp turn from the "norm," as you'll readily see, and can take even sharper turns depending on the thread's action/dialogue choices and ideas
>Stats and dice mechanics will be used, and explained when needed as the quest progresses
>Let's all try to have some fun, ok?
Previously on Dragon Ball Tuffle Quest: King Piccolo has returned, your brother is dead, and things are getting even more dangerous by the minute, but Korin has an idea that might put an end to this threat to the Earth for good...
SS13: The Reign of Dorf
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BYOND Download link: http://www.byond.com/download/
To connect: Open BYOND, click the gear in the upper right. Click "Open Location" and paste in the IP above. Click "Ok".
Welcome to d20Station, a rule light, low moderation server filled with custom content.
>ADMINS WHERE IS D20 WIKI I DON'T KNOW HOW TO DO ANYTHING!
wiki located at
>What the fuck is Space Station 13
A top down atmospherics simulator with a "whodunit" on top. Survive in the station and do your department's job, while fixing the problems that the antagonists cause.
>How the fuck do I play this game? I keep hitting myself with things.
Use OOC and ask someone for help on how to play. People will almost always help you get a grip of the game if you're polite about it, just don't reveal too much in-round information in OOC.
>Hey /tg/ station I...
We are a separate entity from /tg/ station, we just host our threads on /tg/ as the server was made by fa/tg/uys for elegan/tg/entlemen.
We occasionally run Dorfstation mode, a roundtype where the crew must build up from a bare-bones station. Dorf is usually run Friday evenings, around 4-7 PM EST.
>How is this station different from [station]?
Join the server and read the rules and changelog (located at the top right of the game window). The changelog has been cleaned up to show changes starting from the base code of the /nt/ branch.
Code branch from NT (also named d20Station) is updated a few times every week with fixes and new content.
If you have a bug, contact an admin in-game or on the thread to report it.
Note: This is NOT SS13 general.
Star Dust Quest #12
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Super Late Edition
Welcome to Star Dust Quest! Here, you will follow the exploits of Gavin Ashworth and his ship crew, along with all of the shenanigans they get into.
Character Sheet, Companions & Quests: http://pastebin.com/bri1aWTK
Ship Sheet: http://pastebin.com/tz6siJgj
Star Map: http://i.imgur.com/0jhgepK.jpg
Lore Database: http://pastebin.com/mbmDzymu
Last time, on Star Dust Quest...
You finally make it to Faraday safe and sound, and you're welcomed with a hefty amount of credits to boost! Granted, you've gained yourself a rather bothersome blonde-haired companion, but if she's a good friend of Ley'ra's, you think you can trust her. Though, you've taken her up on her offer of a free tank. Free as in you'll have to infiltrate a killer-robot infested abandoned city for it, but if not for the tank, then the thrill this task might bring.
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Commander, we just received word from that our sister unit. It's been almost four weeks since we lost contact with them in Tau space, you'll remember.
The comms officer states that the local Tau forces possess both 'blackjack' and 'hookers', and that they intend on remaining in the area, rather than regrouping back in Imperial territory.
What does this mean, sir? Is this some sort of code?