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/tg/ Traditional Games

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Most viewed threads in this category

Pathfinder General - /pfg/

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Pathfinder General - /pfg/ "Civilizing your gnoll waifu" edition Unified /pfg/ link repository: http://pastebin.com/53QiHfcU Old thread: >>45175299 (Cross-thread)
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So the thread about what teej drinks is about to hit bump limit. How do you guys handle drinking in fantasy games? Do you only allow ale, wine, and mead because >muh verisimilitude? Do you have crazy magical/alchemical wines Gentleman Bastard style? Do you just say "Fuck it!" and have people drinking martinis and champagne? Or do you read up on the history of drinking and change your worlds accordingly?

SMT Devil Summoner - Task Force 666 Quest #13

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>Previous thread: http://suptg.thisisnotatrueending.com/archive/45015915/ >Twitter: https://twitter.com/TaskForceKaz >General Pastebin: pastebin.com/u/TaskForceKaz You know that feeling where time supposedly passes quickly when you’re having fun? The kind that happens when you’re either playing video games or surfing the internet? Apparently, your taste in fun seems to have been somewhat distorted. Because four more weeks of hellish training just go by like that. Snap, zip, whatever. It only seemed like a few days ago when the facility was attacked by demons, and Commander Sparda’s words left your teeth on edge. Human perception is funny like that. But at any rate, it seems that your training is being cut short. Last night, Alger said something about the bigwigs in D.C. wanting more manpower on the streets due to the annual rise in demonic incursions. There’s just something about the seasons of summer and winter that apparently brought out the crazy in demons. All of the Divisions across the country were deploying teams throughout the states. Since you’ve actually experienced a full-on demon raid, Alger was willing to let you go into the field a little early than he was hoping for. Regardless, a total of six weeks in Camp Cocytus completely molded the five of your group from inexperienced rookies into somewhat hardened Devil Summoners. >Your level has increased to 15! >You may now fuse and recruit demons up to your current level! You know this more than anyone else. After all, it’s only been four more weeks, but you can definitely feel that you’ve become more… >Powerful [Add + to Combat] >Charismatic [Add + to Social] >Informed [Add + to Knowledge]

Looking for a game.

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Well, my school ended up banning use of electronics from use in cafeterias and so my little geek/nerd group needs something that we can do to pass time. There are a possible total of 10 players assuming they are all free. So we want to find one that keeps pace. We don't play games that lasts more than 40 minutes. Cards against is out of the question because 5 of the players did not understand words and missing jokes entirely. So /tg/ what are your suggestions?

40k General

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CSM whiners are frustrated WAAC players edition. >Rules databases https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ https://kat.cr/warhammer-40k-pdf-library-t9575373.html >FAQs http://www.games-workshop.com/en-GB/Rules-Errata >40k 7th edition quick reference sheet(s) https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V6.pdf >Forgeworld Book index http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

forced memory loss

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I'd like to hear fellow GMs and players thoughts on "forced memory loss" intros. Basically, I'm about to start a D&D campaign and I was thinking of having the very first session be set inside a sinking boat, with the PCs and some non-vital NPCs awakening inside said boat with no recollection of how they got there. The session would terminate with the PCs escaping the boat and either sacrificing the NPCs to save themselves or taking a very difficult path to save both themselves and the NPCs. But none the less, the intro relies entirely on the PCs not remembering why they were on the boat or how they came to be in such a position. Or would it be better to start the session earlier, with them meeting, agreeing to a mission which either takes place on a boat or requires them to use a boat to get to their mission objective, and then time skipping to them awakening on the boat? Any feedback would be greatly appreciated. This is my first time DMing and I'd terribly dislike it if it wasn't up to par due to my own story telling medium bias.

Pathfinder General /pfg/

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Pathfinder General /pfg/ Good Art Edition Unified /pfg/ link repository: http://pastebin.com/53QiHfcU Old Bread:>>45043612
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I need a recomendation for a small, easy to carry arround game. I heard good things about pixel tactics, but I want more options. Help me, /tg/. Pic unrelated.

Jumpchain CYOA Thread #675: Story of Eastern Wonderland Edition

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>Google Drive https://drive.google.com/folderview?id=0B20r6rsFLOg_Zk5RdVdya3hJNnc&usp=sharing >Jumpchain IRC Chat http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA https://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA >Rules http://pastebin.com/Gqj3iKyn >Last Thread >>45048681
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How do Eldar compare mentally/physically with humans? I know they are a bit taller, but how strong are they compared to humans? How tough are they? Are they all math savants? Also, if you say they move faster than light, please an hero.

Legends of the Wulin

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Has anybody played it? I'm tempted to raise it to my group because of its interesting mechanics with conditions and Ripples, as well as the unique world it encourages, unlike most other fantasy RPGs

/5eg/ D&D 5e General

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QUARTERSTAFF DOESN'T HAVE REACH >Official /5eg/ Mega Trove, contains all official 5e stuff: https://mega.nz#F!UVkTnT5b!FJ34UZ98BMY2mEtexenS7g >Pastebin with homebrew list, resources and so on: http://pastebin.com/X1TFNxck >OGL and SRD for 5e http://dnd.wizards.com/articles/features/systems-reference-document-srd This time we talk about how you feel martial versus spellcaster balance is. Do you think its good? Do martials need help? Did concentration save D&D balance?

I need god(s)

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Running a game tomorrow, but I need to make some gods up. I thought it would be fun to let you guys make them up. I need a name, domain, and alignment (old d&d- so chaos, law and neutral) So far all I have is >Pojo, the neutral god of Chickens
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Oh okay. :/
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How do you even use a flail without killing yourself?
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>The enemy empire has higher morale due to better designed uniforms >You're tasked with doing something about it >They've already taken the black/red/white color dynamic

Tower Girls: "For the Hoard!" Edition

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Okay, so we've got a lot of princesses done over the last few days, now we just need to finish up DPIV and then we'll be ready to start work on the new items and companions. Resources: Imgur Album - http://imgur.com/a/maXHJ

Lego Quest Presents... QUEST FOR DRYWATER

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The future... The polar ice caps have melted, flooding the entire planet.

/5eg/ D&D 5e General: Adventures League Edition

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>Official /5eg/ Mega Trove, contains all official 5e stuff: https://mega.nz#F!UVkTnT5b!FJ34UZ98BMY2mEtexenS7g >Pastebin with homebrew list, resources and so on: http://pastebin.com/X1TFNxck (embed) >OGL and SRD for 5e http://dnd.wizards.com/articles/features/systems-reference-document-srd >For Anons UA for this month: http://dnd.wizards.com/articles/features/kits-old Thanks to whoever is updating the mega What is your favorite Adventures League expedition?

Devil Summoner: New Cycle Quest #41

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Previous threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Devil%20Summoner%20London%20Quest Character sheet: http://pastebin.com/4keHKgX4 Twitter: https://twitter.com/MolochQM This has been, without a doubt, the worst experiment you've ever taken part in. Worse, even, than the one Marco showed you when you were twelve, the one with the frogs. Pushing that unwelcome memory from your mind, you drag your weary body up the rickety ladder and feel the warming rays of sun upon your face. What a curious world this is, you think vaguely to yourself, to have a looming full moon outside of the fairy kingdom and glorious sunshine within. Flopping down onto the ground, you let that impossible sun bathe you in warm light for a few moments more, the gentle breeze sending long grass tickling against your cheeks. You've earned this, a little break from the grind. Sighing softly, you fight down the urge to close your eyes and take a nap. The last time you indulged in a little sleep, it didn't end so well. Sitting up, you rub a hand across your forehead and look over to where Scathach is waiting. The witch is staring up into the sky, one hand pressed to the bill of her hat against the breeze. She looks serene, an illusion that is immediately shattered as she approaches you and speaks up.

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