/hwg/ - Historical Wargames General
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Glesga Keelies Edition
Previous thread: >>48832744
Get in here, post games, miniatures, questions, whatever you like.
List of mini providers:
List of Historical Tactical, Strategic, and Military Drill treatises:
/hwg/ Steam Group:
Games, Ospreys & References folders:
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>get into snickersnack in HS
>save up, buy a vorpal blade card for my deck
>big blubbery dude comes into my FLGS
>seriously looked like Jabba the Wock
>game is neck and neck
>tap my tubtub tree for one green mana
>play my vorpal blade
>equip it to my son card
>attack, dealing fatal
>hold my hand out
>the dude has a fucking meltdown
>starts clenching his jaws
>seriously loses his head
>flips the fucking table
>I try to deescalate the situation
>see a candy bar wrapper sticking out of the backpack he brought his stuff in
>"Oh, hey, you like Snickers? How about I buy you one?"
>"YEAH, I LIKE SNICKERS! I'LL HAVE A SNICKERS SNACK!"
>repeats those last two words over and over again
>I look down and see that my vorpal blade card is about to fall off the edge of the overturned table
>he sees it too
>holds his unclipped fingernailed hand out like a fucking claw and grabs the card, bending it in half in the process
>throws it at me then storms out yelling SNICKERS SNACK, SNNNNICKERSNACK!
What the fuck got his mome raths outgrabe?
Mages Guild: Better representation edition
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Hear ye, hear ye. I hereby call to order this meeting of the most illustrious Mages Guild! As some of you may be aware, we aren't the only mages guild out there, and while the other guilds might seem small by comparison they are just as important. As such, we're going to give one such institution, the International Adventurer Mage Collaborative, the representation they deserve by accepting some of their students and teachers into our halls. And before anyone asks, my new hat and staff has nothing to do with this decision.
Welcome to the Mages' Guild. Pick a name and join in! Conflicts are resolved with d20s when needed, or with playing it out. When the thread dies on /tg/, we keep it going on archived.moe For additional resources, please visit http://1d4chan.org/wiki/Mage%27s_guild or http://collabedit.com/6fvae
RE:Monster Ex Quest 134
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You are certain that, should this situation have arisen somewhere else, somewhere very far away, a girl named Sarah would have been booed at, admonished for metagaming.
And she would have argued back that old men in robes, unarmed but unafraid, who were essentially proposing some sort of vague omniscience aren't people that an experienceed adventurer would allow their guard down around.
Old men with ritual implements and ancient stone altars don't just pop out of nowhere.
Or maybe they do in dungeons?
The precise metaohysical nature of alternate dimenion ecosystems isn't your area of study.
You're a student of the nature of pointy objects, and this is field work- 'A treatise on how monsters react when stabbed with a spear, By L. Niallasdottir. Foreword By a moth.'
In any case, you've taken your distance from the old man, legs splayed just far enough to give you the acceleration you'd need to dodge something, spear held low and ready, armour forming up across your limbs as your companions hop free from your shell.
The old man gestures simply with his sickle, the altar grinding back into the stone platform so he can step forward over it.
He smiles, and the rustling of the fields all around you grow louder.
>You can... probably talk this out. Right?
>This is cheating, isn't it? Druids can't use metal items.
>You probably shouldn't let him cast anything.
A Question About Golems
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Okay, /tg/. I'm a neutral third party here. I played in this game, but I was neither the DM nor the player involved. I'm just curious what you all think.
>playing AD&D 2e
>DM absolutely requires paladins to be Lawful Good and is fairly strict about them (without trying to create situations where they fall no matter what)
>other player is playing as a paladin
>basic background plot has race of stone golems commissioned thousands of years ago by the king of the local kingdom, who, about 450 years ago, became sentient through a magical fluke, and escaped servitude
>the kingdom is experiencing a kind of "slow blight" on its crops wherein the amount of food is dwindling
>the seers say it will end in another ten years but in the meantime, some will starve
>the kingdom has had only a very small standing army for a very long time, and not a lot of weapons, so the king is sending an army to capture the golems, erase their sentience, and turn them back into servant beings
>the party tries to negotiate with the king that the golems will help and then be allowed to leave
>paladin (party face) promises the golems he'll "see to it that justice is done" and sets up a meeting with a group of the king's men
>the rest of us think he's going to try one last time to reason with the general then fight them if he can't change his mind
>once everyone is there, he spins around, smites the leader of the golems, and declares that he's returning them to the king
>Player: "I'm returning him his rightful property."
>Player: "They were made to be servants. It's in their nature. That's what they're for. Like a fork or something."
>They started arguing and before long the paladin player is arguing that Aristotle was right and some people are natural slaves IRL
>DM tells him he falls
>Player says what he did was both lawful and good
>They have a big fight and the player leaves
I'm not asking what you think about slavery IRL, but should the paladin fall?