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In line with the recommendations of the site admin, it's time for a serious discussion about the state of the board.
It seems the moderators are intent on defying this instruction and suppressing productive criticism, so let's let that be a starting point.
Why is serious critical discussion of the state of this community suppressed? I think the answer is intellectual cowardice and a lack of integrity.
Whenever certain topics are raised, a toxic minority close ranks and make unfounded and unproven accusations about the nature of their critics, often claiming that "all" critics are malicious or dishonest.
Let's interrogate what kind of cowardice motivates such mendacious accusation. Perhaps they are resentful that popular opinion is, and has always been, against them.
Just my $0.02 - let's try and have a proper debate as the site admin requested, with proper evidence backing any attacks on character.
Healthy communities can look inward like this, and if a community is dominated by people who can't or won't, there needs to be internally-driven change.
/swg/: Star Wars General: Hutt Piracy Edition
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Previous Thread: >>50458181
Fantasy Flight Games’ X-Wing and Star Wars: Armada Miniatures Games
Fantasy Flight Games’ Star Wars RPG System (EotE/AoR/FaD)
Other Fantasy Flight Games Star Wars Tabletop (Imperial Assault, Star Wars: Destiny and the Star Wars LCG)
Fantasy Flight Games Dice App (Works with X-Wing, Armada, the Star Wars RPG system and Imperial Assault)
Older Star Wars Tabletop (d6, d20/Saga, etc.)
Reference Materials & Misc. Resources
All Canon Novels and Comics (via /co/)
Just What IS Canon Anyways?
The Clone Wars Viewing Guide
Horus Heresy General /hhg/
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Back to the Great Crusade edition
Xenos of the Great Crusade sub-edition
Official HH 7th Edition Errata (Updated January 2016)
>30k TACTICA & TIPS
What to include in a HH list, how to format it, what makes each legion special (crunch), tactics, Tutorials for Heresy-era minis and more
>HH Books, Novels and Rulebooks galore
>/HHG/'s Legion demographics
>Oct 16 White Dwarf
>Primarch Popularity Poll
>Other new links
Thousand Sons Thread
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GW's new Thousand Sons releases came at the perfect time for me. Just a couple weeks ago I started reading their lore and find them cool as shit.
A few questions, though:
1) The Rubric of Ahriman turned most of the legion into armor-bound dust, correct? Can these marines remove their helms or take gashes in their armor? Will their souls escape if they do?
2) I remember reading Battle of the Fang a long time ago, and if I recall correctly, the Rubrics that attacked the Fang could fire bolters without suffering recoil and moved "in slow motion," even though they didn't... kind of.
Do the Rubrics *actually* move slowly/ sluggishly? Are they hindered in close combat from the curse? Or can they keep up with say a Space Wolf or Blood Angel?
Lastly, my mate told me TS bolters fire AP3 shots on the tabletop. That's pretty cool, but what gives them that ability?
Other than those questions to start us off, general Thousand Sons thread.
/osrg/ OSR General
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Welcome to the Old School Renaissance General thread. Next person whining about making a new thread makes the next thread.
>Links - Includes a list of OSR games, a wiki, scenarios, free RPGs, trove etc.
>Discord Server - Live design help, game finder, etc.
>OSR Blog List - Help contribute by suggesting more.
>Webtools - Help contribute by suggesting more.
The best parts of AD&D?