Real Life Magical Realms
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>Title says it all.
Abraham lake has a good deal of decaying plant matter at the bottom. The process of it decaying produces methane. Ancient stores of methane gas will inevitably pop out of the lake bed. When it does, it floats up in large bubbles. If the temperature is cold enough, it can "freeze" into methane hydrate, which is rendered as the pale circular pancakes visible in the photograph.
Breaking these bubbles causes the methane to escape as a gas, and can be ignited to produce plumes of flame.
Abraham lake is not the only source of these flammable bubbles. The Arctic ocean is full of them, and they can be as large as 3000 ft in diameter.
>sciencefriends will know/note that methane is a potent greenhouse gas, much more so than carbon dioxide. Aside from being cool as fuck, this effect is potentially hazardous for Earth's climate.
For House and Dominion: Wing Commander
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New players please see -> http://pastebin.com/yX3uw7bq
You are Sonia Reynard, Attack Wing Leader and Knight of the House of Jerik-Dremine! You command the Third Attack Wing, a mixed unit of fast hard hitting Cruisers, Frigates and Corvettes.
Last time you carried out a well planned attack on a group of enemy mining barges being protected by a pair of Lance class Medium Cruisers. Negotiating with the crew of a refinery parked on an asteroid nearby, you allowed them to depart with the metals they had already refined in exchange for leaving the machinery intact. You've also exchanged contact information. With any luck they'll offer to work for your House in the future despite a past history of working with the locals.
After returning to base 3rd Wing was repaired, rearmed and equipped with additional mass driver based point defense. Your experience with using the semi-disposable turrets in the past has been mostly a good one. They can prematurely detonate missiles and on occasion torpedoes as well as assist against starfighters or in orbital bombardment. The downside is that they have limited ammunition and have to be reloaded by crews outside the ship. The alternative would have required extensive modifications to the hull and armor to create permanent mounting points with magazines inside the ship. You long ago decided it wasn't worth compromising the armor in such a way.
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>Ever wanted to see Sonic decked out in body armor from the Warhammer 40,000 series? Well here you go! For those of you who’ve been following long on other websites, you may have heard that SEGA recently acquired Relic Entertainment in the THQ auction. Relic is a developer known for developing games in the Warhammer 40,000 franchise, as well as the RTS series Company of Heroes.
>The above picture was drawn by Relic senior animator Michael Moore. “By popular demand of the happy & relieved Relic employees, they got me to draw a 40k Sonic on the Kitchen blackboard. Chalk, freehand, with a glance at Internet ref for Sonic’s head”. Not a bad way for Relic to celebrate its continued survival under SEGA and to introduce itself to SEGA fans!
Primordial Central Civ thread 4
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Well, seems like old players are starting to run low on the ol' creativity juice, but the newer players are starting to get the hang of it. Anyways, there will probably be a kind of break after this; Unless anyone objects, there will only be a few discussion threads during the break.
@Nad: getting low on ideas on what to do? Remember that you have one Wormborn being kept 'hostage' by the Thickblood Heretics, and what became of your Zamburaq Cult idea? You could've expanded them further.
Also, refreshments for your mind: http://archive.foolz.us/tg/thread/22845468/
Flames of War General
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Nuts! - The third book in the Battle of the Bulge series of campaign books. It focuses on the US Airborne and the siege of Bastogne.
Open Fire!: The new Flames of War version 3 Starter set. It includes a British Armored Company and a German Grenadier Company from Operation Market-Garden. It also includes a quick-start guide, the full rule book, cardboard terrain, and a plastic V1 terrain piece.
Normandy Battles - 112 pages. A guide to fighting historical battles based on D-Day and the liberation of France.
Market Garden & Bridge by Bridge: A two book compilation set featuring forces from Operation Market Garden & the Battle for the Scheldt.
Several previous books are also being released in a similar compilation format. These are The Desert War, Mid-War, and Operation Bagration, and D-Day.
The D-Day compilation contains updated versions of Turning Tide and Earth & Steel. The release date will be D-Day, June 6.
There is also a planned LW Italy compilation set.
FoW: Vietnam: A new book is in the works, and should be out in April. Minis will most likely be released soon after.
Early War books for the Winter War and Operation Barbarossa. Late-War eastern front books are also planned.
Flames of War scans database (all the books up to Devil's Charge): http://www.mediafire.com/?8ciamhs8husms
Official Flames of War Free Briefings:
Another FoW scans database (needs a 4shared account, but whipping up a disposable one doesn't take long at all):
Late War Leviathans - Currently on hold. Version 1.4 is complete and has about 20 vehicles. Proof that /tg/ gets shit done!
Current /tg/ fan project - Still up for discussion. I think Steelwhip was looking to do a Historical Scenarios pdf similar to the new Normandy Battles book.
Fafhrd and The Grey Mouser World Hopping
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So, I just finished reading Swords in the Mist, the third Fafhrd and The Grey Mouser book, a few days ago and it made me wonder about a few things.
1) Why such a great fantasy pulp series isn't more well known.
2) How could you make this pair fit into another setting?
If you recall, the books are collections of stories that feature the above characters in the world of Nehwon, except for the story Adept's Gambit, which takes place in roughly medieval Earth. In the story before (which iirc, was written to explain why they were on Earth, since the story was written before Lieber created Nehwon for Faf and Mouser to bum around in) has Fafhrd and Mouser getting lost in one of Ningauble's caves which connect to many worlds and the two Arrive on Earth. Subsequently, their origins and memories change to match it. Fafhrd is now Scandinavian and Mouser is from Tyr (Modern day lebanon).
That got me to thinking, what if Ningauble's cave led to other settings. Like Fafhrd and The Gray Mouser in Westeros. Faf would probably be from one of those Tribes in the North that aren't quite proper houses, but are treated as such (Or a Wilding, or an Iron man) and Mouser would probably be from Lys or Braavos.
Or how about Fafhrd and Mouser in Warhammer/40K? Ebberon? Any of the other DnD settings? (Not too much of a stretch since they were stated in 1e, I believe.)
So, is this a worthwhile idea to discuss, or is it not all that interesting to imagine different worlds with Fafhrd and The Grey Mouser?