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/tg/ Traditional Games

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Most viewed threads in this category

8 more posts in this thread. [Missing image file: 1252380755588.gif]
Step 1: Find the FATAL character creation program. Step 2: Create a random character Step 3: Post character results here.

XVII ceuntry thread.

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Which army during Thirty Years' War was the best? Explain. Also: post your favourite units/regiments.

Waiting for master

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>It has been sixteen minutes and thirty one seconds since the time indicated by my mistress for our date. >There are many possible explanations for this. >Traffic jams are a common cause of lateness owing to the innate inefficiency of personal automobiles as a means of transport >Although the small and crude computers in alarm clocks intended to terminate the human recharging cycle at a preselected time aren't capable of error the humans who program them certainly are, though of course I would not have come to seek mistress' companionship if not for those fascinating imperfections >At any rate it is certainly possible that owing to an improperly programmed alarm clock her recharging cycle has continued beyond the point where she intended to resume function >Many other possibilities could, likewise, explain the discrepancy and although I am now experiencing involuntary irregularities in the speed and temperature of my various processors I should not prematurely conclude that it is a reaction to her absence at the agreed upon time, pending a full self diagnostic >In fact if I were to react in such a self destructive way merely because my owner did not appear at the promised time it would indicate a possible irrational response on my part that could be symptomatic of some low level malfunction >Perhaps that is why I agreed to meet her outside of work >Perhaps I really am defective >What if she asked me on this 'date' as a test, merely to see if my erratic behavior around her was symptomatic of a more serious malfunction >She will probably send me back to the factory for refurbishment or update my firmware
115 more posts in this thread. [Missing image file: femalemechwarrior.gif]
The old Mechwarrior / Battletech books (and adverts in Dragon magazine used to have a bunch of female pilots in short shorts and coolant vests. I really can't find any so if anyone has any of these scanned or any other pilots and armor-drivers could we have a thread?
18 more posts in this thread. [Missing image file: wat.jpg]

Primordial Central Civ thread 4

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Last thread: http://archive.foolz.us/tg/thread/22765941/ Well, seems like old players are starting to run low on the ol' creativity juice, but the newer players are starting to get the hang of it. Anyways, there will probably be a kind of break after this; Unless anyone objects, there will only be a few discussion threads during the break. @Nad: getting low on ideas on what to do? Remember that you have one Wormborn being kept 'hostage' by the Thickblood Heretics, and what became of your Zamburaq Cult idea? You could've expanded them further. Also, refreshments for your mind: http://archive.foolz.us/tg/thread/22845468/

Flames of War General

111 more posts in this thread. [Missing image file: Open-Fire-01.jpg]
Recent Releases: Nuts! - The third book in the Battle of the Bulge series of campaign books. It focuses on the US Airborne and the siege of Bastogne. Open Fire!: The new Flames of War version 3 Starter set. It includes a British Armored Company and a German Grenadier Company from Operation Market-Garden. It also includes a quick-start guide, the full rule book, cardboard terrain, and a plastic V1 terrain piece. Normandy Battles - 112 pages. A guide to fighting historical battles based on D-Day and the liberation of France. Market Garden & Bridge by Bridge: A two book compilation set featuring forces from Operation Market Garden & the Battle for the Scheldt. Upcoming Releases: Several previous books are also being released in a similar compilation format. These are The Desert War, Mid-War, and Operation Bagration, and D-Day. The D-Day compilation contains updated versions of Turning Tide and Earth & Steel. The release date will be D-Day, June 6. There is also a planned LW Italy compilation set. FoW: Vietnam: A new book is in the works, and should be out in April. Minis will most likely be released soon after. Rumored Releases: Early War books for the Winter War and Operation Barbarossa. Late-War eastern front books are also planned. Flames of War scans database (all the books up to Devil's Charge): http://www.mediafire.com/?8ciamhs8husms Official Flames of War Free Briefings: http://www.flamesofwar.com/Default.aspx?tabid=108 Another FoW scans database (needs a 4shared account, but whipping up a disposable one doesn't take long at all): http://www.4shared.com/dir/ND28ES9b/FOW.html Late War Leviathans - Currently on hold. Version 1.4 is complete and has about 20 vehicles. Proof that /tg/ gets shit done! Current /tg/ fan project - Still up for discussion. I think Steelwhip was looking to do a Historical Scenarios pdf similar to the new Normandy Battles book.
17 more posts in this thread. [Missing image file: DSC05565.jpg]
Hey, /tg/, have you ever made your own boardgames? No matter how rudimentary?

/tg/ PLAYS LONE WOLF: THE LEGACY OF VASHNA

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>WELL, YOU FUCKWITS MANAGED TO GET KILLED BY A DOG, RIGHT AFTER GETTING KILLED BY A BIRD >FUCKING HELL, YOU ARE THE MOST SHIT NINJA-JEDI EVER >TRY NOT TO OFF LONE WOLF THE XV QUITE AS FAST THIS TIME

Fafhrd and The Grey Mouser World Hopping

70 more posts in this thread. [Missing image file: mouse1.jpg]
So, I just finished reading Swords in the Mist, the third Fafhrd and The Grey Mouser book, a few days ago and it made me wonder about a few things. 1) Why such a great fantasy pulp series isn't more well known. 2) How could you make this pair fit into another setting? If you recall, the books are collections of stories that feature the above characters in the world of Nehwon, except for the story Adept's Gambit, which takes place in roughly medieval Earth. In the story before (which iirc, was written to explain why they were on Earth, since the story was written before Lieber created Nehwon for Faf and Mouser to bum around in) has Fafhrd and Mouser getting lost in one of Ningauble's caves which connect to many worlds and the two Arrive on Earth. Subsequently, their origins and memories change to match it. Fafhrd is now Scandinavian and Mouser is from Tyr (Modern day lebanon). That got me to thinking, what if Ningauble's cave led to other settings. Like Fafhrd and The Gray Mouser in Westeros. Faf would probably be from one of those Tribes in the North that aren't quite proper houses, but are treated as such (Or a Wilding, or an Iron man) and Mouser would probably be from Lys or Braavos. Or how about Fafhrd and Mouser in Warhammer/40K? Ebberon? Any of the other DnD settings? (Not too much of a stretch since they were stated in 1e, I believe.) So, is this a worthwhile idea to discuss, or is it not all that interesting to imagine different worlds with Fafhrd and The Grey Mouser?
121 more posts in this thread. [Missing image file: vlcsnap-2012-05-07-21h50m23s89.png]
http://1d4chan.org/wiki/Neutronium_golem
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PAINTING THREAD! post your stuff here

Real Life Magical Realms

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>Title says it all. Abraham lake has a good deal of decaying plant matter at the bottom. The process of it decaying produces methane. Ancient stores of methane gas will inevitably pop out of the lake bed. When it does, it floats up in large bubbles. If the temperature is cold enough, it can "freeze" into methane hydrate, which is rendered as the pale circular pancakes visible in the photograph. Breaking these bubbles causes the methane to escape as a gas, and can be ignited to produce plumes of flame. Abraham lake is not the only source of these flammable bubbles. The Arctic ocean is full of them, and they can be as large as 3000 ft in diameter. >sciencefriends will know/note that methane is a potent greenhouse gas, much more so than carbon dioxide. Aside from being cool as fuck, this effect is potentially hazardous for Earth's climate.
51 more posts in this thread. [Missing image file: iwcover.jpg]
Ok people, time for Innawoods! But this time we will also use Jagged Alliance 2 stats. For stats we have Attributes and Skills. For more information of stats, go here http://jaggedalliance.wikia.com/wiki/Skills_%28stats%29 Here is the link to Innawoods character generator, http://www.innawoods.net/ ATTRIBUTES That are 10 attributes that rang from 35 to 90. The following attributes we use is; Health, Agility, Dexterity, Strength, Leadership, Wisdom, Marksmanship, Mechanical, Explosives and Medical. All attributes start with 50 (You can decrease them to gain more points to minimum 35) and you have 50 points to spend them around. SKILLS Each character can have 2 skills or 1 skill (making them a expert of the skill). That are 14 skills that character can pick: Ambidextrous, Auto Weapons, Camouflage, Electronics, Hand-To-Hand Combat, Heavy Weapons, Knifing, Lockpicking, Martial Arts, Night Operations, On-roof, Stealthy, Teaching and Throwing. Name: Health: 50 Agility: 50 Dexterity: 50 Strength: 50 Leadership: 50 Wisdom: 50 Marksmanship: 50 Mechanical: 50 Explosives: 50 Medical: 50 Skills:

Small Hieb- und Stichwaffen Album by Eduard Wagner

138 more posts in this thread. [Missing image file: CCF20121202_00000.jpg]
Hello there /tg/. Since I heard on /k/ that you have various arms and armours threads as well and I confirmed that yesterday, here I present this series of dumps. This one, the first, will be scans from Hieb- und Stichwaffen album by Eduard Wagner. It's called the "small" album since it is short version of album that was released in 60' which was not only bigger, but also had more material. The illustrations are drawings of various specimens of cut and thrust weapons (mostly hilt and part of blade near them), excluding polearms through XV, XVI, XVII, XVIII and XIX century. Though most between XVI-XIX. Of course, descriptions are in German, but most important things are understandable without even knowing it. I hope you will enjoy this thread. ALso feel free to ask any questions 01/102
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The Doctor is the Emperor of Mankind Does he lead mankind to a better future or does captain jack injure him so that he has to be connected to the golden TARDIS for all eternity?
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>Playing Star Wars Saga >Party is essentially the A-Team in SPAAACE plus a couple of Jedi who are so Mary Sue it's actually funny. I'm playing a black demolition man with shades (I originally wanted to play an Ewok Sith called Darth Cha-Cha with a wookie "translator", but that was quickly forbidden by the DM), pal number one is playing a cigar-smoking Han Solo and pal number two makes a scout called Mordok. Our initial task was to sell a relic to a merchant in Coruscant, but a Cyborg Cowboy comes in and steals it. We manage to corner him inside a hole, close it down with laser sables and throw all our thermal grenades inside. >DM gets all nervous and tells us the Cyborg escapes with a hooked rope somehow. A player protests, but we let it slide in benefit of the story. After finishing up some baddies, we go outside in order to get to our ship (your standard PC Not-Millenium Falcon), when the two Jedi come face to face with a Sith. It was all clearly intended as a dramatic encounter. They go into duel mode and are about to get killed while we're flying. >We turn around and fly in guns-blazing trying to get rid of the Sith. DM has to improvise an emergency disappearance of the BBEG-in-the-Making. DM goes to the bathroom and stays there for well over 20 minutes. We assume he's planning something, since we were already feeling some level of railroading that wasn't working. We talk among us and decide to help him and go along with the story. He's our friend after all and he hasn't DMed in years. Continues.

Drawthread

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haven't done one in awhile.
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Feats to a full on Zen Archer in Pathfinder? Im starting a high level campaign with my group soon and I have no idea what to get. Normally I would be all over Manyshot but since it cant be used with Flurry of Blows, it seems rather irrelevant. The only thing I can think of is Improved Initiative and Point Blank Shot. Also, we are restricted to Core and Players Advanced Handbook. Its a level 20 campaign so stat requirements is no problem. Im focusing on jumping around, shooting stuff from elevated heights and I have 20 in Use Magic Device so I can use wands as I please. The concept is a long hermit from the woods who sought solitude. He was discovered by a traveling circus and was pressured into joining them as a targeteer and trickshooter. Eventually he was discovered by royalty, kings and nobles who pressured him into more and more elevated positions which he would honestly just get away from so he can return to a simple life in the forest to become one with the bow.
37 more posts in this thread. [Missing image file: Brainfeeder.jpg]
I'm gonna post my common custom cards. I would love feedback.






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