Flames of War General: Muh Asiatic Hordes Edition
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Flames of War SCANS database:
---Includes our Late War Leviathan rules!
Official Flames of War Free Briefings:
Current /tg/ fan projects - Noob Guide &FAQ, and a Podcast
Quick Guide on all present FOW Books:
Archive of all known Panzer Tracts PDFs: http://www.mediafire.com/folder/nyvobnlg12hoz/Panzer_Tracts
WWII Osprey's, Other Wargames, and Reference Books
and, for Vietnam.
Panzerfunk, the /fowg/ podcast.
Panzerfunk questions: https://docs.google.com/forms/d/e/1FAIpQLSeOBxEJbNzS_Ec7I76zQmCU9P7o0C5bAgcXriKQ4bOWBp4QkA/viewform
http://www.flamesofwar.com/hobby.aspx?art_id=1949 the Azul Division: no longer linkable off the main page
Which army do you play the most?
What actual country are you from?
https://docs.google.com/document/d/1JWmbvVANUraO9ILWJZduRgiI9w4ZC3ytNUQE8rK7Xrw/edit?usp=sharing an "i want to get a starter set" for late war.
Do you play TANKS? what is the local scene / meta like? (multi)
Soviet Brainstorming Batalon Discord
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Earlier today there was a thread about post-apocalyptic tanks, which is a very cool idea. However, the thread was ruined because everybody in it was an idiot and no actual discussion on such a setting was had. This sucks and I wish to fix it, so I am making this thread so we can talk about post-apoc tanks, and maybe post-apoc other things as well.
One thing brought up in the last thread is that, realistically, there would be almost no materials to repair tanks in a post-apocalyptic setting. You could just ignore such a thing, many things often do ignore keep-up and repair of vehicles, but that's boring. What reason, be it somehow realistic or fantasical as you want, would you have to justify having a surplus of material for tank up-keep, /tg/?
/swg/ Star Wars General
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Corellian Men Can't Jump Edition
Previous thread: >>52211926
Fantasy Flight Games’ X-Wing and Star Wars: Armada Miniatures Games
Fantasy Flight Games’ Star Wars RPG System (EotE/AoR/FaD)
Shipfag's Starship Combat Fixes for EotE/AoR/FaD
Other Fantasy Flight Games Star Wars Tabletop (Imperial Assault, Star Wars: Destiny and the Star Wars LCG)
Fantasy Flight Games Dice App (Works with X-Wing, Armada, the Star Wars RPG system and Imperial Assault)
Older Star Wars Tabletop (d6, d20/Saga, etc.)
Reference Materials & Misc. Resources
All Canon Novels and Comics (via /co/)
Just What IS Canon Anyways?
The Clone Wars Viewing Guide
What do your characters do for fun?
Traveller General: Who's an Ithklur gotta kill to get a drink around here? Edition
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Traveller is a classic science fiction system first released in 1971. In its original release it was a general purpose SF system, but a setting was soon developed called The Third Imperium, based on classic space opera tropes of the 60s, 70s, and 80s, with a slight noir tint.
Though it can support a wide range of game types, the classic campaign involves a group of retired veterans tooling around in a spaceship, taking whatever jobs they can find in a desperate bid to stay in business, a la Firefly or Cowboy Bebop.
Previous thread: >>52208122
Library Data: Master Archive:
Music to Explosive Decompression to:
>Old Timey Space music
>Goldsmith - Alien Soundtrack
>Herrmann - The Day the Earth Stood Still
>Jean Michel Jarre - Oxygene
>Tangerine Dream - Hyberborea
>Brian Bennett - Voyage