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So, I was recently talking with a friend who also plays D&D, and somehow I got to thinking on how to make a gelatinous cube more interesting when I came up with the following idea.
For some reason or another, there is a sentient, self aware gelatinous cube of extremely large size that instead of being killed or attacked, was given an offer it couldn't possibly refuse. The capitol city of a nation hired it to become a fixture in the central cistern in it's sewer system, to the point that all the sewage in the city flows through it eventually and gets purified into drinking water. In exchange the cube gets a nice salary, plenty of room to grow and live for possibly thousands of years (as long as the city exists basically), and an unlimited supply of "organic material" to eat.
Now, the city the cube lives in eventually over hundreds of years acquired a bizarre reputation for having a much higher rate of solved murders than anywhere in the kingdom, to the point that the local thugs, criminals, and assassins have an almost superstitious dread of the place. Some of these criminal organizations have launched investigations to try and find out what is the source of this success, to no luck.
This is because instead of the police (which is what all the criminals have been focusing on), the cube is hired and listed under the cities maintenance department, which in itself is buried under hundreds of years of red tape, bureaucratic expansion and just enough silliness in general to make it almost impossible to find. The higher case solve rate is because the cube has become so massive over the hundreds of years it's lived in the cistern, it's body has literally expanded and squished into tentacle like filaments that reach to the river. This lets it watch anyone who dumps a body there, or in the sewer, at which point it protects the body from damage and calls its superiors.
What are some crazy, but cool ideas you've had /tg/?
/swg/ Uncomfortable random encounters at Tosche Station
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Fantasy Flight Games’ X-Wing and Star Wars: Armada Miniatures Games
Fantasy Flight Games’ Star Wars RPG System (EotE/AoR/FaD)
Shipfag's Starship Combat Fixes for EotE/AoR/FaD
Other Fantasy Flight Games Star Wars Tabletop (Imperial Assault, Star Wars: Destiny and the Star Wars LCG)
Fantasy Flight Games Dice App (Works with X-Wing, Armada, the Star Wars RPG system and Imperial Assault)
Older Star Wars Tabletop (d6, d20/Saga, etc.)
Reference Materials & Misc. Resources
All Canon Novels and Comics (via /co/)
Just What IS Canon Anyways?
The Clone Wars Viewing Guide
Heroes of the Aturi Cluster
Breaking through the writer's block: GM edition
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Stuck on planning a session? Need some ideas? Post here for help.
Personally, I've got a major problem. I'm running a game in 5 hours and have had a massive writer's block all week. Last week session ended with the party arriving at a hitherto undiscovered solar system, finding evidence of a mysterious civilization, and docking at a space station around a black hole that was orbiting the sun to find some sort of variant human. Now, an unknown battleship has arrived out of nowhere. I don't really know where to go from here at all, I'm super stuck. I just don't know what to do any more. Normally this stuff just comes really natural.