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/tg/ Traditional Games

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Most viewed threads in this category

9 more posts in this thread. [Missing image file: 6728.png]
Why is literary/freeform roleplay always so awful? Am I a bad person for wanting to RP online in an environment that doesn't include slash, fanfiction, anime, plagiarism, mary-sues, or inconsistent grammar? Tell me your experiences, and opinions on freeform RP /tg/.
32 more posts in this thread. [Missing image file: makerbot-3d-printing.jpg]
Will the 3D printer kill GW and the stranglehold companies like GW have over our wallets on the tabletop? Or will GW go belly up before 3D printing becomes affordable for all?
139 more posts in this thread. [Missing image file: maturity climb.jpg]
Have you ever had a campaign "grow a beard"? That is over time the campaign's tone shifted from a silly to quite serious. In the last session of my current campaign a PC died and the other PCs blame themselves or don't know about the death yet. The one's who do know about the death are having psychological and social issues about the death.
85 more posts in this thread. [Missing image file: Tyrandetrin.jpg]
I'm playing a campaign set in the Warcraft setting with some friends, and I'm thinking of running a plotline where the existing night elves are "cured" of their magical alterations and revert to trolls. What's a good reasoning to bullshit this out? I was thinking either of saying they fell out of favor with Elune due to allying with humans and similar, or some kind of Sunwell-like disaster with magic in their homelands being tainted. Please note: Warcraft RPG, no MMO discussion.
22 more posts in this thread. [Missing image file: iMKi0MUl.jpg]
ITT homebrews. Discuss homebrews you've ran or played in, homebrews you're in or would like to do, horror stories, fun stories, tips for making them, etc. Pic unrelated. It’s the only one I got at the moment.


1 more posts in this thread. [Missing image file: Hellbred.jpg]
Oh goodness. Well /tg/, there comes a time when you make a roll during character creation that throws all your plans for a loop, which I just did. Normally, it's something like low intelligence, a weak strength, or something similar. But not this time. While building a Dark Heresy character for my GM's game, I was musing on the idea of being a Hive Mutant. Some of the major mutations look pretty fun and interesting, so U give it a go, and roll in view of my DM. I'm thinking something along the lines of a ganger that's been more about bashing faces in that anything else, thus being a guard with a merc license than a scum. Minor Mutation roll: 56 Major Mutation Roll: 100 To those that away from their books, the 56 is "Brute" which gives +10 to strength and toughness, but -10 to agility The 100 major mutation is the real kicker though. Hellspawn. Gives the "From Beyond" Trait (immunity to mind shenanigans and insanity), a Fear Rating of 2, and Daemonic, with all that entails (immunity to poison and disease, basically having unnatural toughness, among other things). This is what we're looking at, /tg/ And I have no idea how to make a backstory for this daemonic bastard. I know I want to, but have no idea where to start
277 more posts in this thread. [Missing image file: image.jpg]
SHADOWRUN GENERAL Now with more Bug Spirits! Watch your back. Shoot straight. Conserve ammo. And never cut a deal with a Dragon.

Betraying the Party

37 more posts in this thread. [Missing image file: Betrayal.jpg]
Sup, /tg/. So, the DM has given me the task of wiping out the party from the inside. It is important that I cripple them slowly and subtly, so as not to draw suspicion from anyone. I also need a plan for an ambush full-proof enough to take all or most of the party out at once. Now, for the details. We're playing a Pathfinder game currently set on a mysterious island ( "Lost, lololol!" Yeah, I know), between levels 5-10, with a party of 5 other characters. The party has only 1 tank/dps guy and no healer, everyone else is either a magic user, roguey person, or somewhere in-between. I have a couple decent debuff spells at my disposal and high social skills. I was thinking I could destroy/hide the warrior's weapon (He did not bring a backup to the island), and then maybe wear the rest of them down with attrition. If the indigenous natives of the island can be made allies, they could prove incredibly useful in an ambush encounter or at making traps for the party to fall into (Punji stakes, perhaps?) What are your thoughts on this matter?

ERP thread 32: ERP hardest

200 more posts in this thread. [Missing image file: 03_10_2008_0217442001223042162_jaso(...).jpg]
ERP thread as old one is on page 8 ITT discuss characters that you've made and like but haven't got to play

Shadowrun General

216 more posts in this thread. [Missing image file: 1272406991506.jpg]
Watch your back. Shoot straight. Conserve ammo. And never, ever, ehm make deal with a dragon Spell question. Direct damage combat spell. So say the spell is f/2 and you cast force 9, thats 4 drain. Then you roll 8 successes because heck, you re a real pro. Target rolls 5 successes because hes pretty bad-ass too. at this point you only have 3 net successes and thus only have to resist drain of 7 right? And the target would take 12 damage, no further resist rolls allowed? so lemme get this straight. The more resistant your target, the less draining the spell is to cast. were they sniffing glue when they made this rule?

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