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Most viewed threads in this category

Succubus Lord Quest: Part 31

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Welcome ladies and gentleman to another edition of Succubus Lord Quest! Last time on Succubus Lord Quest we had Brooklyn visit all of her friends to let them know she’s still alright. After that we had a short discussion between Miyu and Amanda before we retired to bed. After having a strange nightmare against a figure with nearly all of Brooklyn’s abilities, we woke up and had some words of encouragement from Amanda and Erika before heading to bed. We now continue from where we left off! Oh and if you have any more pictures of this character here, then by all means share! As I'm running out of worksafe one rapidly
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>"You're not a fucking hobbit, son." How do I even respond to that?
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Okay, to sum it up. our BBEG is a city ala Absalom. Our DM runs extended universe games, so this city represents the Epic Destiny of the last party he ran for (different players entirely). For reference, the party isn't actually in the universe anymore, but individuals representing their roles are. But what that leaves us with is a >Lawful Neutral Metropolis >Corrupted, effectively Lawful Evil >Performing Alignment Genocide, attracting young talent worldwide in various Martial, Magical, and Other Arts, but quietly assassinating those that are Chaotic Good or Chaotic Evil. >Slowly converting their local Region to their Regime. >Led by around Ten or so 20th level NPCs with Character Classes, Led by 1 Post-20th level Psionic Gnome. Supported in various ways by a couple dozen lvl 20 NPCs sporting Commoner classes. My group consists of 5 Mid tween lvl Characters. How do we undo this city? I'm looking for strategies /tg/ has used when in similar situations. The hard part is we cannot focus on just getting to a higher level, since the campaign will cap at 20 and we will still be out numbered. We have the advantage of surprise.
23 more posts in this thread. [Missing image file: yeah.jpg]
>Study finds that Atheists' preference for “what you see is what you get” video game environments over tabletop games that require greater imaginative effort for less immersive benefits may reflect a broad orientation that provides an experiential basis for disbelief in the unseen. http://www.tandfonline.com/doi/full/10.1080/10508619.2011.638606#.UYCjU7VTCuI
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RIP Games Workshop
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Could we have a character portrait thread with an emphasis on the world wars?
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God. I fucking hate WH40k. Everything in it is so overpowered and ridiculous. Punching a tank to blow it up? gooby pls 50 cal bullets not able to penetrate Space Marines Armor? gooby pls Wearing bigass bulky armor, and yet still being able to move fluidly? gooby pls It's like some 12 year old's dream. Let's make an invincible army, guise! What's that? Somebody came up with an idea of something that could harm it? Well, we still have to be invincible, so let's give them literally fucking everything! Plot armor, plot armor, plot armor. Don't you see why space marines are childish? They even spent 5000 hours designing their own armor and giving it unnecessary skulls and shit. Yes, I mad. Even the forerunners, in a semi realistic battle, would kick their asses.

Shadowrun General

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>So ... I heard you like to go full mohawk
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>an elven child can be 50 years old That is weird.

Let's discover the Laws of Magic!

20 more posts in this thread. [Missing image file: fantasy mage in library.jpg]
I love love love systems where magic has rules and can be studied. I am an empiricist. If I were in a magical world, I'd try to make sense of the Laws of Magic much as an ancient Philosopher or modern Mathematicians and Scientists. So let's build some magic. The rules are as follows: we try to make the rules as sensible and self-contained as possible. Let's build them on each other, much the was that the rules of our universe were discovered. I'll start by writing the first rule: 1. The universe must function along a set of consistent rules. These can be expressed as Well-Formed Formulae, such as "A = A". I have more ideas, and I'll keep posting them until other people start to build with me. Also: fantasy art dump!


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Searched and couldn't see one. You know the drill: >GM/Player GM >Preferred system / Preferred style of game. 50/50 RP and combat. Want to run an Only War game on skype for folks if possible. Otherwise, systems I know: Rogue Trader D&D 4E / 3.5 GURPS 4E and a FUCKTON of indie games that are quick and easy to run without terrifying character creation and countless modifiers. >Available time zones (GMT+/-) and days. GMT+1 Mo, Tu, Th, 6 - 11. Fr, 6 - ??. Sat, ?? - ?? Sun, ?? - 11. >Point of contact. skype, email field.

Doomquest 8: The Doom, the bad and the Richards

31 more posts in this thread. [Missing image file: Doctor.Doom.full.1138300.jpg]
It's time for more of your favorite superhero! You are Doctor Victor Von Doom, Ruler of Latveria, Rightful king of the world, Master wizard and genius scientist. You have received Mail! A message from Blackbolt has made it's way to earth! There are more Teaching candidates for your approval You are currently in Castle Doomstadt. Valeria Richards is en route, followed by Storm and Grimm. Oleg reports Richards and Susan engaging in a marital dispute. Morgan is carving a throne. Demensthes industries has opened in England, and has begun production of sparring robots Currently, you control 100 Doombots, lifelike automata of yourself, 75000 servo-guards, robots superior to a modern day soldier, and 100 time-bots, robots with experimental time based weaponry. In addition, you have constructed 100 Doomknights, More combat oriented variants of the Doombot, with superior weapons capabilities, and 100 silent stalkers, Stealth Robots designed for assassination You also control the "Battle CDC" a 100m tall doombot that houses 80 scientists working on cures for diseases. You are also assisted by 3 Latverian vampires, equipped in armour similar to your own Furthermore, you control one Doombot converted to act like Mr Rogers, to entertain the children on your media network. More can be constructed from your worldwide network of Foundries You have several goals, including: Rescue mother from Mephisto Defeat Reed Richards and friends Take over the world Steal Vibranium from Wakanda Establish other interplanetary mining colonies Establish further Broship with Namor Short term goals include Deal with the Richards situation Open school Attend Atlantean tournament I have also collected all of the flavors of Fanta. You may wish to present this gift to Ms le Fey How would you like to proceed, Lord Doom?
38 more posts in this thread. [Missing image file: image.jpg]
Sup /tg/. /co/mrade here. I was wanting to get into Dungeons and Dragons, I played a cheap ass knock off a dude I used to hang out with made out of Lego men and graph paper and it was fun as fuck so I was wanting to know how I should start getting into it. Thanks ahead of time bros
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House Escher was here, you're all inferior men-loving shitheads.

World Map Building

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Here's what I have created for my world map so far. Can you please help me flush it out! :-D how big do you think the squares should be?
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I'm 40k Newfag and just started a Tau army. Some guy dropped a bunch of pic related via deep strike and pretty much killed my gunline. Is there nothing you can do about their roll 3D6 and you die thing?
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Anyone know of any running Ad Eva games that might take on a new player?
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Besides combat, what is your fighter good at?

What's the deal with CR? (Pathfinder)

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I ran a Pathfinder game for a few months and the combat always just seemed too easy. Maybe this is because I was too generous with rewards or whatever, but the CR system didn't seem to help me much at all. I think I understand it in theory, but it still doesn't seem to make sense. So as I understand it, if you have a party of 4 PCs, you use their average level as the "CR" for any combat encounter. But does this mean that if you have a party of 4 PCs at level 1, an "average" combat encounter for them would be, for example, ONE Giant Spider? (https://sites.google.com/site/pathfinderogc/bestiary/monster-listings/vermin/spider/giant-spider[1] ) We're talking about a 4v1 here! 4 players all attacking ONE monster. And one that only gets one turn before everyone else gets theirs, and only has 14 HP! That can't be right...can it? And if not, how do you figure out how to make truly balanced combat encounters? I seriously ran this campaign for 2 months and I just couldn't figure it out.
12 more posts in this thread. [Missing image file: living the dream.jpg]
Have you ever been on an adventure?

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