How to into Role-playing Games?
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Hello! I've been lurking /tg/ for a while, and I think that its I ought to try to get into RPGs such as D&D, whatnot. I've had some roleplaying experience, just not through Tabletop, pen-and-paper kind of roleplaying, but I'm definitely interested in trying. Where should I begin, /tg/? Also, I might have a hard time gathering enough willing people, is there a place where I could find some online, and schedule, whatnot? Thanks!
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Checked the catalog like 10 times.
Link to Netrunner tunes, an ecclectic selection of almost 5GBs of electronic music to help set the mood while making that run, or advancing that agenda, all neatly collected in 1 .rar:
For the hackers on the go, or sysops that need every spare byte of HD space, there's also Netrunner Tunes in youtube playlist form. 2 playlists, each with 200 songs in a good mix of genres, just pick one and hit shuffle:
PLaylist 1: https://www.youtube.com/watch?v=dcxH6uB0STg&list=PLrmyMiC1Any4Mm3NFd6ffQD2AAQ5iQwTV
Playlist 2: https://www.youtube.com/watch?v=8Y5LvNEFNrE&list=PLrmyMiC1Any6GLZv93HbRimdHrdvO2Tqx
List of albums and artists in the pack:
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What would you guys have done if you were Thorin and Company when they arrived at the Lonely Mountain? How would you have dealt with Smaug?
I mean, in the book, the characters arrive without any real plan beyond "Bilbo goes in and steals something." What would /tg/ do in their place, with the resources and skills available to them? You've got:
>13 dwarves with knowledge of mining, engineering, and smith-work, but only basic tools and no weapons. A few of them are former warriors.
>1 Hobbit who is naturally very sneaky, has a an elf-made dagger that is supernaturally sharp, a ring of invisibility, and whose smell will not be familiar to the dragon.
>14 ponies, laden with supplies.
>A key to a secret entrance high on the mountainside, which the dragon doesn't know about and can't fit through.
So what do you do? Try to stab Smaug in his sleep? Try to lure him outside and cause an avalanche? What other options did the Company have beyond their actual strategy (which was more or less "wing it")?
Doom Quest 17: Not to be confused with King Kong
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You are Doctor Victor Von Doom, Ruler of Latveria, Rightful king of the world, Master wizard and genius scientist.
You have captured a Skrull battlecruiser. Additionally, Valeria and Ms Kinney have baked a cake.
You have Mail!
Your armies stand at:
1100 Silent stalkers
100 Time bots
1 Battle CDC
Please inquire as to any confusion with the different types
Finances stand at $18 billion dollars. Your new currency seems to be on the rise, being worth around $2.37 to one Latverian Victor
The colonies on Mars are thriving. The atlantean habitats are complete, and the mutants homes are now completed. Magneto has sent a list of mutants who wish to go, along with himself
Current allies are Molecule Man, Morgana le Fey, Deadpool and Magneto. Namor is also your friend, but does not respond well to orders, and X-23 may become a valuable asset if treated correctly
You have several goals, including:
Rescue mother from Mephisto
Defeat Reed Richards and friends
Take over the world
Establish other interplanetary mining colonies
Short term goals include:
Deal with battlecruiser
Spy on Johnny Storm's Female friends
Previous threads can be found here
How would you like to proceed, Lord Doom?
Job in the industry
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Hey, Fa/tg/uys, I want to get into the RPG Industry. Any advice on doing so?
I just completed my first year of college, have a bit of job experience in Retail (in a games store, if it matters) and restaurant work. I'd much more prefer working for someone else, at any level, than making my own company.
Lamia Child Quest 46
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You are Ssen, a Lamia raised by a human Paladin who adopted you after killing the ones who birthed you. You are grown now, and Father has passed on. After a great deal of work, you have become a Paladin like your Father, and now take up his duties.
You are accompanied by your best friend from childhood, the insect druid Tricia; Mage, a magic user who ran away from his family of cannibal raiders known as the Ghouls (Yes, his name is Mage. It was his idea); Persephone, a 22-year old thief/ex-guerllia fighter (She goes by Peri), and Mari, a 13-year old prodigy scholar/now sniper, who has her mind and soul trapped within Peri's body; and Lea, a deeply religious musician/martial artist, trained by her father, a famous trainer for arena fighters, she's covered from her mouth down in bandages to hide the horrific state her body has become thanks to the 'cures' that saved her from cancer.
Your journey continues...
Opening theme song (NEW for Season 2!): http://www.youtube.com/watch?v=5si7w3uS9tU
1d4 chan page w/battle stats: http://1d4chan.org/wiki/Quest:Lamia_Daughter_Quest