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/tg/ Traditional Games

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Most viewed threads in this category

Flames of War General

146 more posts in this thread. [Missing image file: Flames of War.jpg]
Recent Releases: Nuts! - The third book in the Battle of the Bulge series of campaign books. It focuses on the US Airborne and the siege of Bastogne. Open Fire!: The new Flames of War version 3 Starter set. It includes a British Armored Company and a German Grenadier Company from Operation Market-Garden. It also includes a quick-start guide, the full rule book, cardboard terrain, and a plastic V1 terrain piece. Normandy Battles - 112 pages. A guide to fighting historical battles based on D-Day and the liberation of France. Market Garden & Bridge by Bridge: A two book compilation set featuring forces from Operation Market Garden & the Battle for the Scheldt. FoW: Vietnam Tour of Duty: Introducing ANZAC and ARVN forces to FoW:Vietnam. Also introduces PAVN armored forces. Upcoming Releases: Several previous books are also being released in a similar compilation format. These are The Desert War, Mid-War, and Operation Bagration, and D-Day. The D-Day compilation contains new versions of Turning Tide and Earth & Steel, named Overlord & Atlantik Wall, and will feature new companies as well as being updated for V3. The release date will be D-Day, June 6. Rising Sun - The Japanese are coming for Early War! There is also a planned LW Italy compilation set. Rumored Releases: Early War books for the Winter War and Operation Barbarossa. Late-War eastern front books are also planned. Flames of War scans database (all the books up to Market Garden & Bridge by Bridge): http://www.mediafire.com/?8ciamhs8husms Official Flames of War Free Briefings: http://www.flamesofwar.com/Default.aspx?tabid=108 Late War Leviathans - Currently in the process of getting a graphics design overhaul thanks to our Photoscanfag. Version 1.4 is complete and has about 20 vehicles. Proof that /tg/ gets shit done! Current /tg/ fan project - Noob Guide & FAQ!

Warmahordes GENERAL!

249 more posts in this thread. [Missing image file: 1295152923558.png]
I searched, couldn't find one so... Heaven or Hell, LETS ROCK! What are you guys working on? Lists? Excited for Cyriss? Im getting ready for a con in a few weeks, so there is that... dunno what to take. Khador most likely, but Ive been really down on Khador lately.

Eclipse Phase

174 more posts in this thread. [Missing image file: kahdek.jpg]
Hello /tg/! I'm going to be GMing my first Eclipse Phase game starting some time this summer, and I've come to seek your advice. I've only ever GMed DnD style games before (2e, 3.5, Pathfinder). I'm playing Shadowrun now, which is helping a little with ideas for running games in a more open, less combat focused, world; but I'm still having a little trouble getting around that mindset. I've read the shit outa the setting, and love the fuck outa it, and there is a ton of fertile ground for plot-hooks and locations and NPCs, but I still feel like I'm missing something. So I've come to you. Give me your tips and tricks, plot-hooks, characters; give general advice on the system or the setting, on running storylines; dump related character art or scenery; anything. Eclipse Phase General is I guess what I'm saying here. Pic related, Takko's (and octomorphs in general) are fucking awesome.

Earthdawn General

3 more posts in this thread. [Missing image file: earthdawn promo.jpg]
Has anyone played the new Earthdawn that's been mixed up for pathfinder? I can't seem to find too much about it and it's been out for a while now, I can't justify the $12 it would cost for the .pdf if the pathfinder system neuters it as bad as the whispers claim. Earthdawn General I suppose.

/tg/ Related Gaming

179 more posts in this thread. [Missing image file: 1299006383930.jpg]
Hey /tg/, I have some money on steam. What are some good /tg/ related games?
8 more posts in this thread. [Missing image file: deadpoolwhathappenedtoyou.png]
Is it just me, or did all the shit that happened to warhams from greedy gw to shit fanbase all has to do with the fact that Warhammer and 40k went "mainstream" relative to the wargaming hobby? Guess if it stayed small we would get quality products and a hobby orientated support
67 more posts in this thread. [Missing image file: Mary Sue.png]
Most overpowered PC you've ever witnessed or played?
28 more posts in this thread. [Missing image file: Adfsesi4wosdfpss890.gif]
I honestly laughed at the freedom panel, but otherwise, this comic's snail pace is incomprehensible.
40 more posts in this thread. [Missing image file: IMG_1569.jpg]
15mm thread. Post your shiz slabs!!!!!

The gratuitous use of Animals as "enemies"

51 more posts in this thread. [Missing image file: stampedeoverrunMTG.jpg]
I know this happens a lot in Video games: Animals just sort of being thrown at you annoyingly as if you're soaked in beef and they've got a personal vendetta against you. It's annoying. It usually doesn't make any fucking sense. And it's.... Bad. No one likes having to kill 50 wolves for no fucking reason.. or have 150 wolves just harassing you all day. My question though is: Have any of you guys experienced a DM doing this to you? Or my fellow dms: have you ever done this to a party? Just threw a bunch of fucking animals at them and called it an encounter?

Star Wars RPGs

39 more posts in this thread. [Missing image file: 1273968032655.jpg]
'Sup /tg/, I'm going to start a Star Wars campaign this summer, which is going to focus on slumming it in the hives of scum and villainy, trying to pay back your debts to the Hutts and selling deathsticks. So, I'm wondering if the currently available Star Wars rpg systes work well for such a campaign(or if it's just lightsabers and joining the rebel alliance) or should I wait for Edge of the Empire? Also, Star Wars rpg general.
18 more posts in this thread. [Missing image file: 676.jpg]
>Play 3.5 with friends >Don't really care about flaws the system has, still have fun with it no matter how shitty other people say it is, make this clear to anyone that starts bitching to me about playing it IRL >House rule some things if I really need to since you do that with most games anyway >Guy that plays the fighter gets more feats >Guy playing the rogue gets more HP >So do bards >Monks get higher stats to be playable >Wizards and druids are banned >Start a new game with some old and new people, stating these rules and some more less important ones at the start >Get look of absolute disgust from new player >Am shown several fucking character sheets of his wizard character based on different levels and point buys, as well as some blank ones >They look fine, if a bit min maxed >He tells me he always plays the wizard and can't get into the mindset to play anyone else >Tell him to just roll up a fucking fighter or something >Player starts getting red in the face, and tells me he doesn't like the fighter class >Suggest barbarian, or any class I didn't ban >He suddenly has to leave the room to cool off, seeming close to just punching me >Think to myself while he is gone >He comes back, insisting again on playing his wizard >Smile and say "Fuck off. Get out of my house." The story ends there, but I hear the guy started a wizard only game after.

Rebalancing the Base classes

82 more posts in this thread. [Missing image file: dungeons-and-dragons-rulebook-closeup.jpg]
So I was thinking of tweaking the core classes in 3.5 to try and improve the massive power difference between some of them. Has anyone else tried this. Here are my ideas. >Wizards Cantrips are at will abilities. May trade summon familiar for any other feat. +2 1st level spells known. >Druid Choose from +1 1st level spell, +1 attack bonus, +6 hit points or +1hd animal companion >Cleric +1 1st level spell per day or add two non cleric spell to spell list. +2 0 level spells per a day. >Sorcerer all cantrips are known and are at will abilities. May trade summon familiar for any other feat. +1 1st level spells per a day.ell list. >Bard Choose from one of the following. 1d8 instead of 1d6 hit dice. Gain spells as if one level higher. Gain 2 extra skill points per a level. >Rogue Sneak attack does +4 damage per a dice. +2 to two skills. Choose from either fortitude or will being a good save or 4 non class skills becoming class skills. >Barbarian +10 movement, +2 hp per a level, 2/day instead of 1/day rage at first level. >Ranger 1st combat style feat is at level one. Bonus feat at level 2. 3 o level druid spells(excluding healing) at will. Animal companion is as druid 2/3 level instead of 1/2 level. >Fighter Choose from +2 damage or +1 base attack every three levels including first. Choose either d12 hit dice or +2 skill points. +1 damage reduction or reduce armor check by 2 every five levels including the first. Gains either will or reflex as a good save. Gain a bonus feat every odd level. Ability scores, base attack and saves count as 2 higher for the purposes of qualifying for feats. >Monk Proficient in martial weapons. +2 skill points per a level. Unarmed damage is one dice category higher(1d8 instead of 1d6 at 1st level). >Paladin Choose either +2 skill points per level or d10 hit dice. Cast using a bard spell progression and the cleric spell list spontaneously. Cast as a cleric-2 level. +1 per four levels damage to evil creatures. Monks, paladins can multiclass.
4 more posts in this thread. [Missing image file: Citadel Spray Gun.jpg]
Does /tg/ use spray guns for painting minis? I hear that Games Workshop spray guns are absolutely godawful and was wondering if anyone could recommend me some decent brands?
120 more posts in this thread. [Missing image file: Neogi I.jpg]
Hey, /tg/. What's you're favorite villain species? I love the Neogi; they're completely inhuman slavers whose entire culture revolves around who owns who.

Trickster Daemon Quest

8 more posts in this thread. [Missing image file: Shadow.jpg]
Turns out I was only mostly dead. Known as the Mindbreaker or the Anomaly, sometimes uses the alias of Anna Malle Talents: Obfuscation+, Dementation, Tenebriety, Celerity-, Majesty- Powers: Delusion (Dementation), Extraordinarily Insane (Dementation), Unnoticed (Obfuscation), Hidden Party (Obfuscation), Blinding Darkness (Tenebriety), Shadow Form (Tenebriety), Shade (Tenebriety) You feel fine >Trickster Daemon Primer: http://pastebin.com/NXXFJGEH Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Trickster%20Daemon%20Quest You are in the port city of Arn. You are engaged in various shenanigans to try and get friendly blacksmith Grist, who knows the secrets of superior western steel, installed as head blacksmith in the guild council that runs Arn. The council, meanwhile, is trying to drive him to poverty with underhanded tactics in order to pressure him into yielding his secrets to the guild without them having to give him any actual wealth or influence in the guild. Grist, stubborn bull that he is, has held out for a while, and then you and your pet mortal Mari showed up offering to solve all his problems. Your progress has been steady, but excrutiatingly slow; it's been months since the last time you fought any actual Golgothans. Speaking of them, the Golgothans are hypothetically your big enemy here. The overall plan is to use the economic influence you win for Grist to win the favor of one of the three kings of Margell, and then unite them by diplomacy/assasination against the Golgothans, who are run by your arch-nemesis the Red Queen and her horribly overpowered enforcer Razag. When last we left off we were advancing our goals at a pace which Girdin heartily approves. >wat do?
10 more posts in this thread. [Missing image file: 1368364081923.gif]
Stompy Guy did a great job yesterday doing settings based off of music people linked him to. I'll try the same. Post a song, I'll make a setting for it. No promises I'll meet Stompy's level, but I'll give it a fair shake no matter what you try.

Battletech General

91 more posts in this thread. [Missing image file: TRO-3145-Kurita-Cover.jpg]
The old General is dead. Long live the new General! TRO 3145 Draconis Combine edition: you can change the faction but you can't stop the war crimes. === Get into Dark Age: >TRO 3145 Kurita http://www.mediafire.com/?97d6ccm2cesvqsw >TRO 3145 Liao http://www.mediafire.com/?3ltdxauqlf1p3f4/ >TRO 3145 Mercenaries http://www.mediafire.com/?0mcq4g8zibxrcuf >Era Report: 3145 http://www.mediafire.com/?mldkfti4bxqub76 ========== Never heard of Battletech? >Read this to get a brief overview of the game and the fluff http://bg.battletech.com/?page_id=400 Need an explanation about how it works? >A summary explaining a little of everything. Read this if you stopped playing a long time ago or if you are a newcomer http://bg.battletech.com/forums/index.php/topic,7783.0.html IRC Channel >Come in here to talk about and play the game irc.rizon.net #Battletech Sarna.net >Battletech Wiki http://www.sarna.net/wiki/Main_Page Megamek >computer version of Battletech. Play with AI or other players http://megamek.info/ Rookie guides >strategy and tactics https://benhrome.wordpress.com/category/gaming/battletech/strategy-and-tactics/ >movement http://pastebin.com/shuP5PVB PDF links >Download Rule Books, TROs and other things. We accept requests http://www.mediafire.com/?zvnybkfdgwmnm http://www.4shared.com/folder/7HQXfTDn/BattleTech.html
3 more posts in this thread. [Missing image file: jack-of-all-trades.jpg]
"Jack of all trades, master of none, Certainly better than a master of one."

Mouse Guard

12 more posts in this thread. [Missing image file: MouseGuard.jpg]
Can we get any Mouse Guard love? I just started a campaign last month. How's our experiences with this game /tg/






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