Ancient Roman graffiti
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I have no idea if you could make a game out of this, but I hope someone somehow someday does.
>I.2.20 (Bar/Brothel of Innulus and Papilio); 3932: Weep, you girls. My penis has given you up. Now it penetrates men’s behinds. Goodbye, wondrous femininity!
>I.4.5 (House of the Citharist; below a drawing of a man with a large nose); 2375: Amplicatus, I know that Icarus is buggering you. Salvius wrote this.
>II.2.3 (Bar of Athictus; right of the door); 8442: I screwed the barmaid
>VI.14.20 (House of Orpheus); 4523: I have buggered men
>III.5.1 (House of Pascius Hermes; left of the door); 7716: To the one defecating here. Beware of the curse. If you look down on this curse, may you have an angry Jupiter for an enemy.
>VII.9 (Eumachia Building, via della Abbondanza); 2048: Secundus likes to screw boys.
>VII.12.18-20 (the Lupinare); 2175: I screwed a lot of girls here.
>VIII.2 (in the basilica); 1882: The one who buggers a fire burns his penis
>IX.8.3 (House of the Centenary; in the latrine near the front door); 5243: “Secundus defecated here” three time on one wall.
>VIII.2 (in the basilica); 1820: Chie, I hope your hemorrhoids rub together so much that they hurt worse than when they every have before!
Flames of War General - Panzer IV Parking Lot Edition
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Nuts! - The third book in the Battle of the Bulge series of campaign books. It focuses on the US Airborne and the siege of Bastogne.
Open Fire!: The new Flames of War version 3 Starter set. It includes a British Armored Company and a German Grenadier Company from Operation Market-Garden. It also includes a quick-start guide, the full rule book, cardboard terrain, and a plastic V1 terrain piece.
Normandy Battles - 112 pages. A guide to fighting historical battles based on D-Day and the liberation of France.
Market Garden & Bridge by Bridge: A two book compilation set featuring forces from Operation Market Garden & the Battle for the Scheldt.
FoW: Vietnam Tour of Duty: Introducing ANZAC and ARVN forces to FoW:Vietnam. Also introduces PAVN armored forces.
Several previous books are also being released in a similar compilation format. These are The Desert War, Mid-War, and Operation Bagration, and D-Day.
The D-Day compilation contains new versions of Turning Tide and Earth & Steel, named Overlord & Atlantik Wall, and will feature new companies as well as being updated for V3. The release date will be D-Day, June 6.
Rising Sun - The Japanese are coming for Early War!
There is also a planned LW Italy compilation set.
Early War books for the Winter War and Operation Barbarossa. Late-War eastern front books are also planned.
Flames of War scans database (all the books up to Market Garden & Bridge by Bridge): http://www.mediafire.com/?8ciamhs8husms
Official Flames of War Free Briefings:
Late War Leviathans - Currently in the process of getting a graphics design overhaul thanks to our Photoscanfag. Version 1.4 is complete and has about 20 vehicles. Proof that /tg/ gets shit done!
Current /tg/ fan project - Noob Guide & FAQ!
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How is GURPS 4th Edition? I have no idea how up to date my collection is, but I have PDFs from before demonoid shut down.
I'm primarily interested in it because of the crossovers you can make, like having TL12 people from a hard scifi universe appear on a stone age level fantastical planet. That, combined with the fact you can make 'realistic' and superhero PCs too. Granted, the latter isn't really unique. But that is what sets it apart other than being a generic system.
Campaign wise, I was thinking of something like 1632 or A Connecticut Yankee in King Arthur's Court.
How balanced is the RPG system, and anything I should houserule or look out for? How math/crunch intensive is it? Will people need spreadsheets to avoid recalculating every time they add something to their sheet? Will combat drag out from people having to reference tables?
The other system I was considering, and have an itch for is ORE. It's also pretty universal, and doesn't have the stigma of GURPS. I'd probably use the GURPS books for inspiration either way, though. Or suggest the GM to, since it handled campaigns like that.
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So I'm painting a Tau army, and I've always loved the idea of decals/graffiti/pinup art on military vehicles, be it historical, modern, or sci-fi. I really got into it after looking at some of the robots made by Ashley Wood from World War Robot
I want to do some Tau style ones for my Hammerheads, but wanted to go about it with more dignity than intentionally summoning the Blueberry xenophiles, so I'm not going to be dumping Tau girl images.
So instead, how about we just have a thread about wartime pinups/40k pinups in general? Imperial, Tau, whatever, I don't care- show me them all!
Yet another setting advice thread
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So, I want to run a game based on Sword Art Online.
To those not familiar with the series, it's a near-future setting, where the characters are player characters in an MMO that uses VR equipment that reads directly from the brain's nerve responses (and can prevent selectively prevent them from reaching the rest of the body, so you don't flail around like a ninny while playing) (Obvious red flag #1).
Only 10,000 copies of the game are released on the first day, and it only had 1,000 beta testers (obvious red flag #2). Predictably enough, the evil developer has disabled logout in the release version, and the game will fry the brains of anyone who has their VR equipment forcibly removed, or dies in the game. The dev claims that he will re-enable logout only if players manage to complete all content in the game.
tl;dr, 10,000 people are trapped in a game that will kill them if their character dies.
Obviously, I don't intend to tell my players that caveat of the game until it's already started.
So, on to my question: I'd like the game to be a jobless system, such that players can rebuild their characters at any time, for a token in-game currency fee; character death should always be a major thing in this setting, not something one does just to start a new character. I'd also like to evoke, if not necessarily emulate, the ridiculous bloat of MMO leveling.
A d% system with major penalties or bonuses for level disparity is my current standing idea, as the only thing gaining levels does in an MMO is, typically, allow you to be on-par with creatures that have a slightly larger number beside their name. Further ideas would be appreciated.
Privateer Quest: Reboot 4
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You are Percius Aurex. Formerly the 14th son of a noble family, you fled that life in search of adventure and to escape your status as a political pawn. For the last ten standard years you've been among the pirate crew of Captain Li Hariso, rising through the ranks of his armsmen until gaining the dubious honor of leading a bridge assault platoon. Hours ago, you led your men and two other platoons through the corridors and passages of an Imperial escort, capturing the ship's bridge and securing your position as Prize Captain. Along the way you discovered a concealed compartment guarded by a pair of sororitas, who you managed to capture before they were prepared for combat, and located a pair of interesting rooms among the officers' quarters.
With a group of Captain Hariso's relief officers acting as your bridge crew for the moment, you've found yourself with a modest period of time to yourself as the skilled members of the relief crew bring the ship's systems under control. Though your lack of skills has left you with a minor handicap as Prize Captain, it does give you time to investigate your findings and speak with your prisoners.
Song of Swords: Acappella stoccata.
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>Last time, on Song of Swords,
"You've been talking to that slut Yataghan again haven't you!"
"Tulwar, baby, please, I swear, I don't curve that way!"
"My mother was right about you, Khanda."
And now: Song of Swords.
Gundam AGE Quest: 27
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LAST TIME ON ZEON QUES- WAIT NO….
LAST TIME ON GUNDAM AGE QUEST: http://suptg.thisisnotatrueending.com/archive/25222831/
Check my Twitter Account for updates, reschedules and such; quest related stuff only don’t worry about hearing useless crap: https://twitter.com/Crosswire
Your name is Dirk Crocker and you have helped save your home colony from destruction at the hands of the Magicians and are currently having dinner with the 18 year old female member of the Magnificent 7, Rena Zarth *Not Zakat, my spelling was off last time*.
Everything was rather fine, Dad and Mom would arrive in 6 hours, Scarlet was helping your grandparents home to the Colony Defense HQ where your currently at and Asemu is currently flying around a dumbed down version of the AGE-2 called the Vant.
Then Rena began asking questions about the AGE Builder and wondering how you would upgrade it. Unsatisfied with your answer she removed a Data Drive from her jacket and holding it up, proclaiming it held the secrets to developing Nano Technology and increasing the AGE Builders power exponentially.
What is your reaction to this Dirk? What will you do?