[  3  /  a  /  adv  /  an  /  c  /  cgl  /  ck  /  cm  /  co  /  diy  /  fa  /  fit  /  g  /  i  /  ic  /  jp  /  k  /  lit  /  m  /  mlp  /  mu  /  n  /  o  /  p  /  po  /  q  /  sci  /  sp  /  tg  /  toy  /  trv  /  tv  /  v  /  vg  /  vp  /  w  /  wg  /  wsg  /  x  ]

/tg/ Traditional Games

Warning: All the content of this page originally come from 4chan.org. This is only a partial archive made to avoid destruction. Some posts and images may be missing. All the messages below have been posted by anonymous users and we do not guarantee any truth of what they said.
For any illegal content, please contact me so that I can immediatly destroy it!

Anonymous 2015-11-16 12:45:01 No.43668862

[Missing image file: ]

Do Hunters in VtM hunt werewolves?


>>
Anonymous 2015-11-16 13:11:08 No.43669007
>>43668862
Depends on the hunter in question but some hunters do hunt everything, including Mages and even hedge wizards/sorcerers.

>>
Anonymous 2015-11-16 13:15:14 No.43669023
They can certainly try.
Only the most well-prepared and lucky actually succeed.

>>
Anonymous 2015-11-16 13:20:54 No.43669044
>>43669023
Its not that hard to kill a werewolf.
Much harder to get away with this.

>>
Anonymous 2015-11-16 13:51:11 No.43669284
>>43669044
Unless you're some kind of guru on them able to target their weaknesses well enough to actually do real damage to them, killing a garou is pretty insanely difficult for the average hunter.

Hell, neonate vamps are a challenge for most hunters.

>>
Anonymous 2015-11-16 14:18:32 No.43669510
>>43668862
If you look around in the lore you'll find folks who do. I think there was some kind of small wing in the Society of Leopold/Catholic Inquisition that specializes in werewolves.

Pretty hard as fuck I imagine. They'd need a lot of silver.

>>
Anonymous 2015-11-16 14:23:34 No.43669554
>>43669510
Or fire. IIRC, werewolves find it difficult to deal with fire, except by not being there when it happens.

>>
Anonymous 2015-11-16 14:25:17 No.43669572
>>43668862
>hunting an oWoD werewolf
Good fucking luck.

>>
Anonymous 2015-11-16 14:30:58 No.43669617
>>43668862
>Do Hunters in VtM hunt werewolves?
Yes, but Hunters in cWoD are chumps and Werewolfs one of the strongest splats around.

>>
Anonymous 2015-11-16 14:34:31 No.43669640
>>43669284
We managed to kill a black spiral in our hunter game. You may be underestimating hunters. They suck, and alone they have a hard time doing anything, but they're usually in groups and their powers can be surprisingly effective.

>>
Anonymous 2015-11-16 14:36:11 No.43669656
>>43669640
Was it the crowning achievement of your game with weeks or months of preparation and planning?

>>
Anonymous 2015-11-16 14:39:34 No.43669674
>>43669656
No, we were in the sewers hunting something else, and it showed up. It only managed to get two hits before we brought it down with gun fire. Took two of us out of commission, but we survived due to some luck. Luckily one of us had some silver bullets on us. It wasn't GM fiat either, since our ST rolls in front of a screen and doesn't pull punches.

>>
Anonymous 2015-11-16 14:56:57 No.43669782
>>43668862
> Do hoonters hoont?
Yes. A hoonter moost hoont.

>>
Anonymous 2015-11-16 15:24:29 No.43670058
>>43669674

We're gonna need some more information there, anon. Because something don't sound right.

>>
Anonymous 2015-11-16 15:41:38 No.43670227
>>43669674

In Hunter?

Hunter, played according to the writing, is Call of Cthulhu in the World of Darkness - a bunch of scared people who are going to die very horribly unless they're very cautious and paranoid. Played according to the art, it's, well, the licensed H:tR video games.

Sounds like you're playing the Video Game.

>>
Anonymous 2015-11-16 15:43:16 No.43670239
>>43669674

Sounds like you're playing as oWoD Hunters vs. nWoD Werewolves.

>>
Anonymous 2015-11-16 15:47:29 No.43670274
>>43670058
>>43670227
>>43670239
I'll give the poster the benefit of the doubt. They were actively hunting something down there, so if they were loaded to the brim with weapons and the werewolf walked into their trap unawares...

>>
Anonymous 2015-11-16 16:56:30 No.43670949
>>43670227
>>43670058
>>43670239
>>43670274
I believe that the black spiral may have been very weak, I'm not sure. My ST doesn't like New World beyond the system, and we're definitely using old world rules. He owns every white wolf book (literally. He has 3 shelves full of this shit) and has been playing since the early nineties, so I trust he knows his rules, but obviously he doesn't tell us the stats of these things so I don't know what went on with that werewolf. We were down there hunting fomori, and ran into a different hunter who was hunting the werewolf. He was the one who had silver bullets. I also had revolver that was magically enhanced I had found after our visonary leader got killed by a couple of sorcerors. Not sure what made it, probably a mage, but it had 3 shots (now one) and I used it on the werewolf. It bypassed most of its soak I think and was the killing shot. The werewolf still got its thing where it popped back to life and managed to incapacitate one of our guys, falling just short of killing him. I think it failed the roll the second time we killed it though. We got lucky and I had to use a really valuable resource to kill it, but we still did. We've been fucked up by a lot less powerful things though. We've lost 3 hunters too.

>>
Anonymous 2015-11-16 16:59:00 No.43670980
>>43670227
>>43670949
Also, our ST hates that art. We're definitely playing highly paranoid, cautious people. I'm close to getting a derangement from zeal, and I think I'm going to go down the slowly breaking down under the pressure route. I'm already an alcoholic with horrible nightmares, so it should fit nicely.

>>
Anonymous 2015-11-16 17:13:05 No.43671111
Isn't the usual solution to a werewolf a (car)bomb with silver nails?

>>
Anonymous 2015-11-16 17:26:07 No.43671264
>>43668862
Sometimes, but I don't suggest it most of the time. If it's just one you can probably take it, but if it's part of a pack then you're bringing hell down on yourself.

>>
Anonymous 2015-11-16 17:31:45 No.43671345
>>43671111
Quads can't lie

>>
Anonymous 2015-11-16 17:36:37 No.43671421
>>43670949
>>43670980
Oh, I remembered why it wasn't as bad as it could have been. I and one other judge used burden on him so he couldn't move towards us, and then we unloaded on him until he died. The bad hit he got was because we didn't know he was going to come back to life after the first kill. We probably would have all died if there had been 2.

>>
Anonymous 2015-11-16 18:23:51 No.43672012
Do you guys think a combat capable vampire in VtM can take on your average werewolf one on one and have a good chance of coming out the winner?
If you were going to approach a fight like that, what would you preferably be playing? A Brujah with loads of Potence and Celerity? A Gangrel with an assload of Fortitude? A Toreador with a shotgun and a lot of Silver Bullets?

My friend who runs the game a lot tells me that its feasible, but I've never had a chance to try it in a traditional oWoD game. Most games I've played in I've just been fighting other vampires or humans, but it sounds like it could be a fun fight especially from a thematic viewpoint.

>>
Anonymous 2015-11-16 18:41:23 No.43672204
>>43672012
It really depends on the vampire, but if you're saying combat capable I would say yes. Werewolves have a pretty linear power growth and start way more powerful than anything else, but vampires grow in power exponentially. I mean, that's just a saying, and it's not like there's any way to measure something abstract like "power", but an old vampire can kick a werewolf's ass, and a young vampire has no fucking chance

>>
Anonymous 2015-11-16 19:09:27 No.43672579
>>43669044
You can say that about any of the factions, it's not like Mages and Vampires don't hold grudges or conduct investigations

in fact I think the faction that would hardest to get away from retaliation would be the one with the best CSI unit.

>>
Anonymous 2015-11-16 19:10:29 No.43672597
>>43669284
Hunters are PCs, it's just about who's got the level advantage/equipment edge/relevant perks/plot armor

>>
Anonymous 2015-11-16 19:13:18 No.43672627
>>43672204
With the really old Werewolf rules I would say nope,
because that gave every werewolf a flat 5 potence, celerity, fortitude. That is like the base level.
Against W:tA werwolves? Experiences (centuries) vamp vs run of the mill werewolve?
Chop chop chop.
Also 'military exercises' car bombs, silve bullets in anti-material rifles...
an elder that keeps up with m odern military technology and has a grudge is a scary thing.

>>
Anonymous 2015-11-16 19:46:04 No.43673091
Every successful werewolf kill we ever made in H:tR was when they were in human form. They are much easier to kill that way. And that Innocent creed power that makes you completely invisible to supernatural creatures is a blessing once you have become so deranged you just dive head first off the deep end, and start scratching creatures off the list like they are things to be collected.

Catch them picking up the paper from their driveway in their robe and bunny slippers. BOOM headshot. Chillin at the bus stop. BOOM headshot.

>>
Anonymous 2015-11-16 20:05:24 No.43673390
>>43673091
I am humerously reminded of that gif where Ronald McDonald get's his head blown off by the Burger King

Also I thought Innocent creed Hunters were supposed to not be so keen on dropping supernaturals left and right? Isn't that supposed to be more of a Zeal thing?
I haven't played Hunter in forever

>>
Anonymous 2015-11-16 20:20:41 No.43673613
>>43673390
You're right, it sounds like that guy had a innocent who turned avenger though. Still, that's not really something that usually happens.

>>
Anonymous 2015-11-16 20:34:24 No.43673800
>>43669572
Just bring a strong mage and stall long enough for them to be a mage

>>
Anonymous 2015-11-16 21:07:34 No.43674306
>>43673613
Nah, it was survivors guilt.

One can only hold onto the hope that monsters can be helped or saved for so long. After witnessing so many friends die horrible deaths at the hands of monsters, he finally snapped and went ballistic on every supernatural thing he could track down.

It was painfully easy to hunt monsters when you are completely invisible to them. Which further spurred the decent into derangement.

>>
Anonymous 2015-11-16 21:19:22 No.43674499
>>43674306
So what you're saying is you went Avenger. Creed is your outlook on supernaturals, not just your powers. You weren't an innocent after that

>>
Anonymous 2015-11-16 21:35:45 No.43674741
>>43674499
I guess? My storyteller never took away or shifted points, you could only add more, and become more derranged. Basically it just gets worse and worse until a breaking point, and you either die doing something heroic or monsterous.

It was of those "Please don't kill this one. They don't even know what has happened to them. Let me help them. I stake my life on it, I will be responsible for their humanity." Fastforward a few months in game, said monster snaps, succumbes to the beast within, and killed everyone else in their sleep while my character watched on, frozen to do nothing but use 'hide' because of derangements, and a botched willpower roll. They watched everyone else die, after putting so much faith that this individual could be saved.

After that, no one was safe. No one could be saved, and they had to undo all the "mistakes" they had left behind. More of a martyr at that point acually.

>>
Anonymous 2015-11-16 21:45:38 No.43674884
>>43674741
Yeah, we had a judge shift to avenger. The powers didn't change, but he did. I think it kind of leaves it up to the ST to decide how to handle it.

>>
Anonymous 2015-11-16 23:04:23 No.43676505
>>43668862
In our Hunter game we are in the shoes of five of the very first hunters. NObody has yet managed to kill a werewolf.

Our party sure met one. But the DM clearly stated that if we try and fight it he's gonna curbstomp us.

A shame, since apparently he thinks we're decent people

>>
Anonymous 2015-11-17 00:38:45 No.43678316
>>43674884
Where do the powers come from anyway? Is it all straight from the hunter's willpower and determination combined with their outlook?

>>
Anonymous 2015-11-17 00:50:18 No.43678542
>>43678316
The Baby Jesus.

>>
Anonymous 2015-11-17 01:05:49 No.43678813
>>43678316
Sol Invictus.

>>
Anonymous 2015-11-17 01:35:45 No.43679390
What game is this? It sounds interesting.

>>
Anonymous 2015-11-17 05:38:02 No.43682921
>>43679390
Hunter: the Reckoning
It's the oWoD splat where you play as a bunch of previously ordinary people that witness a supernatural event and are "imbued" with powers and start seeing signs that help them hunt supernatural creatures (basically all the other WoD splats).
Unfortunately, it's like putting a person with a super soaker up against a burning apartment complex. There are many, many, many ways for you to end up very, very, very dead before you can even figure out what's going on.
Especially if your GM tweaks the lore so you can't (even accidentally) lean on your other WoD knowledge.

>>
Anonymous 2015-11-17 05:52:49 No.43683147
>>43682921
I haven't played any WoD games, but they sound pretty cool. How much are the books?







[  3  /  a  /  adv  /  an  /  c  /  cgl  /  ck  /  cm  /  co  /  diy  /  fa  /  fit  /  g  /  i  /  ic  /  jp  /  k  /  lit  /  m  /  mlp  /  mu  /  n  /  o  /  p  /  po  /  q  /  sci  /  sp  /  tg  /  toy  /  trv  /  tv  /  v  /  vg  /  vp  /  w  /  wg  /  wsg  /  x  ]

Contact me | All the content on this website come from 4chan.org. All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.

Dofus quêtes

Page loaded in 0.020962 seconds.