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Is there anyone else out there that kind of digs the new direction Resident Evil has taken?
Hear me out here; usually, the scenarios in horror games is rather self-contained, but after the raccoon city incident, everybody knew about bio-weapons and what they were capable of, it would be kind of retarded to watch as the governments of the world turned a blind eye to the threat of goddamn nightmare creatures. It's kind of difficult to keep the horror route in a world that's done what it can to prepare for the kind of things seen in the first four resident evil games (counting code veronica.) From the perspective of storytelling from a real world perspective, I think it's actually rather interesting that we see a setting where horror scenarios happen quite often and there's actually an international organization dedicated to fighting the nightmarish monsters involved, and the characters have become so experienced in fighting these threats that they've become quite efficient in doing so. We don't often see that kind of logic applied to a franchise's setting to the point where it actually changes the approach to gameplay and writing.
Besides, looking back, there were a lot of games cropping up right around the tonal change in the franchise that were doing what Resident Evil was doing at the time, and better. If it wasn't for the change, I think the Resident Evil brand would have quickly become irrelevant in the wake of better horror franchises. I feel like the new direction is the best thing that could have happened for Resident Evil, although I wouldn't mind if it toned down the QTEs a bit.