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AHAHAHA Sakurai confirms what everyone already knew.
Clones were last minute extras that were already in the game as alts anyways and he flat out calls out all the whiny faggots for the children they are!
>"This is like a free dessert after a luxurious meal that was prepared free of charge. In a restaurant with this type of service, I don’t think there’s anybody who would say, “Change this to a meat dish!!”
Yet, I’m told [to do that] about Smash Bros. But, I guess since a lot of them are children, it cannot be helped."
HAHAHA YOU FAGGOTS GOT BTFO BY THE MAN HIMSELF!
I love ya Sakurai, never change!
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>The game's existence was confirmed in a press sheet on June 8, 2014, two days before E3 2014 began. On June 10, 2014 during the Electronic Entertainment Expo, TIME leaked information about the game in the morning, then Nintendo announced the title publicly, and Nintendo's E3 digital briefing video again hinted at its further details later in the day. Later during an interview with Wired, Miyamoto expressed his desire to work with an external developer for faster completion of the project.
>In an interview with GameSpot, game director Shigeru Miyamoto revealed that both Project Guard and Project Giant Robot are connected to Star Fox for Wii U in some fashion.
>Miyamoto has stated that the game's main storyline and overall presentation will be structured episodically, taking inspiration from the 1960s television series Thunderbirds, with the main missions featuring traditional Star Fox gameplay acting as "primetime programming," while side-missions featuring more quirky, experimental gameplay mechanics (such as those found in Project Guard and Project Giant Robot) act as "late-night programming."
Also from an IGN discussion video:
>Open world shooting
>Giant godzilla-eske monster in background
>Rail shooting, but with a twist
I'm excited for when we get more news about this.