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This fucking happened a few moments ago.
>making the arduous trek to the Lover's Stone
>some faggy forsworn blocking my way
>one of them sees me minding my own business, and lets his butt buddies know
>whip out my steel mace to go teach these fags a lesson
>turn tail and run towards a big rock
>climb on top
>suddenly I hear the dreaded words
"I been looking for you. Got something I'm supposed to deliver. Your hands only."
>he fucking hands me a package, not a letter this time
>it's now too heavy to run
"Looks like that's it. Got to go."
>fucking courier shoves me out of the way, and run past the forsworn without a care in the world
>he knocks me off balance, I can no longer stay on the rock, forsworn waiting down below
>I begin to fall off the rock, ground rushing up to me
take me Sithis
>I close my eyes, bracing for impact but the impact never comes
>when I open my eyes, I see a birds eye view of whiterun, there's some giant caressing his mammoth or something
>rushing towards the ground again
what the fuck even happened?
>faceplant into ground meet Sithis, turns out he's a pretty cool guy
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Is anyone looking forward to it? I noticed that there's a trend in which the first game with a new engine is often poorly-received, but subsequent releases are more acclaimed. For instance, AC1 was considered repetitive, but the AC2 trilogy fixed that by giving us a vibrant time period, a more interesting protagonist (although I understand if some people find him overrated), a variety of mission objectives, and polished gameplay mechanics. AC3 was also buggy, tedious, poorly-written, and dull in general. We got Black Flag and Rogue shortly after, and both games focused on improving what it failed at while achieving greater emphasis on the assets that worked well. Black Flag and Rogue are far less buggy (though there are still bugs), have compelling protagonists as well as strong supporting casts, gave us open world ship gameplay, and much like the AC2 trilogy, have a greater feel of polish in comparison to AC3. Unity attempted to give greater focus to stealth and combat, but ended up being a terribly-optimized, rushed chore of a game. If the leaked images of Syndicate (formerly Victory, which I felt was a better subtitle) are anything to go by, it seems this game uses the same UI as Unity, and will likely use the similar gameplay mechanics. Do you believe that it will follow in the footsteps of the AC2 and AC3 trilogies as far as improvements are concerned?