Ninja TheoryXCapcom Saga continues!
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It looks like Ninja Theory and Capcom might have some more fun times coming. DmC2, maybe? Oh well...
“There are very few good independent developers, and if you get the chance to lock one or two down and continue to work with them, as a publisher you have to do that.
“Because firstly you’ll never have enough internal capacity – given the expense involved in making games – to keep your portfolio level where it needs to be.
Guys like Ninja Theory and Dontnod who – in the case of Ninja Theory have a proven track record of delivering quality products more or less on time, and at an expected level of quality – I mean yeah, you have to keep working with those guys.”
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>Tim, world renowned maker of mediocre games, in a failed genre promises this time it will be different
>everyone loses it, glorious tim would never make a commercial flop! Surely!
>lose friends over me telling them they are idiots for falling for this horrible shitstorm
>A month after 3.3 million is raised all you have is a single picture of a lumber jack.
>three months after 3.3 million is raised, all you have is a single picture of al umberjack.
>Six months after 3.3 million raised, all you have is a picture of a lumberjack
>Soon it will be a full year, six months past the estimated release date. All you have is a picture of a lumberjack.
I guess you were right, Tim didn't make a commercial flop this time! He made nothing. He made a picture of a lumber jack for 3.3million of your collective retard money.
By the way, psychonauts fucking sucked.
Grand Theft Auto V
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GTA V thread.
General discussion, here are some confirmed facts to start off.
>Vehicle physics have been updated. "The cars hold to the ground a bit better". It now feels more like a racing game, compared to GTA IV where they felt "big and boatlike".
>After a hiatus in GTAIV, Ammu-Nation is back!
>A lot of new side activities, including yoga, jet sking, base-jumping, tennis and golfing on a full golf course!
>No more dating.
>Bowling, Strip Clubs, Live comedy, Internet cafes and in-game TV make a return.
>Random character encounters throughout the map, much akin to those in GTAIV - but this time there's a greater variety and they're fully motion captured.
>Dynamic missions, similar to Red Dead's "Random World Events" make a return. Examples include characters with broken down cars, a hitch hiker, or two parked cars with dead bodies around them - which you can investigate to initiate dynamic missions.
>Mission types will vary among "big and small events , explosive, infiltration, super spectacular, family, invasion, hostage recovery, heists and robberies."
>Cover mechanics have been greatly improved and cover will be very important in the gameplay.
>About the economy, Dan Houser says: "You will be able to spend money to buy interesting and fun things like expensive toys."
>Dynamic music during missions (similar to games like L.A. Noire)
>No co-op for single player missions, but co-op modes will be featured in multiplayer.
>Big focus on multiplayer with a lot of content to keep players busy.
>Radial menu to select the 3 protagonists.
>Switching in missions partially scripted - meaning, at times character switching will happen automatically.
>There are multiple different endings in the storyline which depend on the choices you made throughout the game.
>Map open from beginning, with the exception of some protected areas.
>There is a functioning ecosystem teeming with wildlife
DmC Bloody Palace DLC to release "shortly after launch" at no cost
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S-see, g-g-g-guys? N-now you have n-n-n-n-n-no reason to be mad!
>Bloody Palace mode, which offers over 100 levels of pure combat, will be coming to the upcoming Devil My Cry at no cost "shortly after launch."
>According to Ninja Theory's Twitter account, "Bloody Palace gets really hardcore towards the end. You'll have to be something special to beat it." Sounds like a lot of fun, or the opposite of fun depending on how much you like difficult games.
Devil May Cry will be releasing on January 15 for PlayStation 3 and Xbox 360.
5 bucks someone finds out it was on-disc